Player Matchup

Khan
Khan
BRUCE535XL
Khan
Level 289
Champion Stats
19W - 20L
1,463 SR
Queue Stats
176W - 181L
1,452 Elo+
Solo
Bomb King
Bomb King
DylanSan7945
Bomb King
Level 86
Champion Stats
22W - 31L
1,510 SR
Queue Stats
337W - 340L
1,541 Elo+
Solo
Viktor
Viktor
Kenshin Nakama
Viktor
Level 423
Champion Stats
15W - 12L
1,523 SR
Queue Stats
105W - 96L
1,568 Elo+
Solo
Maeve
Maeve
OYIVALL
Maeve
Level 49
Champion Stats
2W - 3L
1,500 SR
Queue Stats
12W - 10L
1,527 Elo+
Solo
Seris
Seris
vital_silva
Seris
Level 167
Champion Stats
131W - 127L
1,481 SR
Queue Stats
153W - 156L
1,426 Elo+
Solo
Team Averages
Level 203
1,496 SR
1,503 Elo+

VS

Team Averages
Level 128
1,593 SR
1,499 Elo+
Vora
Vora
GorenNova
Vora
Level 31
Champion Stats
13W - 7L
1,541 SR
Queue Stats
52W - 34L
1,492 Elo+
Party 1
Fernando
Fernando
McKy1739
Fernando
Level 172
Champion Stats
16W - 14L
1,604 SR
Queue Stats
558W - 539L
1,502 Elo+
Solo
Saati
Saati
Sesjophire
Saati
Level 351
Champion Stats
889W - 798L
1,649 SR
Queue Stats
1,781W - 1,794L
1,551 Elo+
Solo
Ying
Ying
luki_oficial
Ying
Level 55
Champion Stats
15W - 7L
1,565 SR
Queue Stats
15W - 8L
1,463 Elo+
Party 1
Koga
Koga
theprogunner98
Koga
Level 30
Champion Stats
10W - 4L
1,606 SR
Queue Stats
10W - 5L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
2 / 4 / 5
1,310
164
16,318
35,860
18,125
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Bomb King
DylanSan7945
Bomb King
34
0 / 5 / 3
990
124
13,911
17,751
0
Explosive Entrance

Explosive Entrance

Poppy Bomb

Heal for 150 after using Poppy Bomb.

Level 2

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.2s for each Sticky Bomb you Detonate.

Level 2

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Doomsday

Doomsday

Grumpy Bomb

Heal for 650 after using Grumpy Bomb.

Level 5

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

55
6 / 5 / 2
1,549
194
47,783
29,092
0
Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 20% while using Iron Sights.

Level 2

Speed Load

Speed Load

Weapon

Generate 21 Ammo after getting a Killing Blow or Elimination.

Level 3

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 45%.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Maeve
OYIVALL
Maeve
30
2 / 4 / 2
1,148
144
14,904
17,026
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

34
1 / 5 / 2
1,123
140
3,837
17,270
0
Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
15
2 / 4 / 3
1,795
224
18,462
13,680
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Fernando
McKy1739
Fernando
55
2 / 1 / 7
2,280
285
8,097
31,569
28,526
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Saati
25
6 / 3 / 3
2,041
255
35,243
18,603
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

17
3 / 2 / 9
2,193
274
19,308
20,175
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

12
10 / 1 / 1
2,134
267
35,889
12,726
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Match Insights

Player Kills, Deaths, and Assists

59s
Objective Time
8m 9s
25
Kill Participation
46
11
Kills
23
23
Deaths
11
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
L
Bomb King
DylanSan7945
Bomb King
0
5
3
0.3
W
Vora
2
4
3
0.88
L
6
5
2
1.4
W
Fernando
McKy1739
Fernando
2
1
7
5.5
L
Maeve
OYIVALL
Maeve
2
4
2
0.75
W
Saati
6
3
3
2.5
W
3
2
9
3.75
W
10
1
1
10.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,753
Damage
116,999
116,999
Taken
96,753
18,125
Shielding
28,526
45,177
Healing
54,865
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
16,318
16,318
2,245
6,926
35,860
18,125
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
Bomb King
DylanSan7945
Bomb King
13,911
12,273
0
1,969
17,751
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Vora
18,462
11,105
0
3,180
13,680
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
47,783
33,428
0
7,693
29,092
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Fernando
McKy1739
Fernando
8,097
5,397
0
7,720
31,569
28,526
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Maeve
OYIVALL
Maeve
14,904
14,261
0
5,473
17,026
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Saati
35,243
29,074
367
6,214
18,603
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

W
19,308
10,066
21,477
10,681
20,175
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

W
35,889
32,515
0
5,226
12,726
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
3,837
3,387
15,925
4,946
17,270
0

Damage Done by Role

Damage Taken by Role