Player Matchup

Zhin
Zhin
AngelicfuryA
Zhin
Level 188
Champion Stats
7W - 6L
1,662 SR
Queue Stats
688W - 631L
1,619 Elo+
Solo
Seris
Seris
Kerverus190
Seris
Level 576
Champion Stats
28W - 24L
1,638 SR
Queue Stats
632W - 633L
1,570 Elo+
Solo
Grover
Grover
Opardo-1210
Grover
Level 45
Champion Stats
0W - 3L
1,413 SR
Queue Stats
117W - 121L
1,595 Elo+
Solo
Barik
Barik
clye
Barik
Level 243
Champion Stats
5W - 7L
1,501 SR
Queue Stats
101W - 92L
1,587 Elo+
Solo
Rei
Rei
xAsdaii
Rei
Level 424
Champion Stats
7W - 9L
1,536 SR
Queue Stats
176W - 142L
1,635 Elo+
Solo
Team Averages
Level 295
1,550 SR
1,601 Elo+

VS

Team Averages
Level 394
1,566 SR
1,611 Elo+
Maeve
Maeve
ALTIERI
Maeve
Level 201
Champion Stats
87W - 59L
1,674 SR
Queue Stats
201W - 172L
1,666 Elo+
Solo
Dredge
Dredge
Metalsmith
Dredge
Level 999
Champion Stats
307W - 218L
1,679 SR
Queue Stats
903W - 885L
1,580 Elo+
Solo
Jenos
Jenos
PianistDav
Jenos
Level 358
Champion Stats
347W - 279L
1,633 SR
Queue Stats
540W - 535L
1,610 Elo+
Party 1
Octavia
Octavia
VitaminRain
Octavia
Level 367
Champion Stats
3W - 5L
1,349 SR
Queue Stats
351W - 337L
1,635 Elo+
Party 1
Fernando
Fernando
enfri
Fernando
Level 46
Champion Stats
7W - 8L
1,494 SR
Queue Stats
122W - 93L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
23
1 / 8 / 0
1,032
172
19,337
32,718
0
Perfect Block

Perfect Block

Counter

Heal for 500 after using Counter.

Level 5

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 1s for each enemy it hits.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 45% after successfully hitting an enemy with Counter.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

59
0 / 3 / 0
1,057
176
630
12,312
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 4 Ammo.

Level 4

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

Grover
20
0 / 5 / 0
1,263
211
23,438
47,174
3,400
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Nature's Quickness

Nature's Quickness

Vine

Increase your Movement Speed by 24% for 2s after using Vine.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 30%.

Level 3

Force of Nature

Force of Nature

Armor

Gain a 600-Health Shield for 3s after dropping to or below 50% Health.

Level 4

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Barik
clye
Barik
52
0 / 5 / 0
1,291
215
24,625
56,050
38,910
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Rei
59
0 / 4 / 1
1,168
195
24,194
25,723
0
Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 2% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 2

Arcane Focus

Arcane Focus

Spirit Link

Heal for 40 every 1s while Spirit Linked to an ally.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
ALTIERI
Maeve
38
8 / 1 / 7
2,462
410
59,305
20,943
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Scamper

Scamper

Pounce

Increase your Movement Speed by 50% for 3s after using Pounce.

Level 5

Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 50%.

Level 5

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Dredge
Metalsmith
Dredge
59
7 / 0 / 8
2,616
436
53,100
18,106
1,350
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.2s for each enemy hit by Broadside.

Level 1

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Jenos
54
3 / 0 / 14
2,694
449
6,585
7,527
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Octavia
VitaminRain
Octavia
59
6 / 1 / 7
2,468
411
35,199
13,842
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 20%.

Level 1

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Fernando
enfri
Fernando
18
1 / 0 / 11
2,788
465
19,788
31,806
32,294
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.45s.

Level 1

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 20s
Objective Time
7m 19s
2
Kill Participation
72
1
Kills
25
25
Deaths
2
1
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Maeve
ALTIERI
Maeve
8
1
7
11.5
L
1
8
0
0.13
L
0
3
0
0
W
Dredge
Metalsmith
Dredge
7
0
8
11
L
Grover
0
5
0
0
W
Jenos
3
0
14
10
W
Octavia
VitaminRain
Octavia
6
1
7
9.5
L
Barik
clye
Barik
0
5
0
0
W
Fernando
enfri
Fernando
1
0
11
6.5
L
Rei
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,224
Damage
173,977
173,977
Taken
92,224
42,310
Shielding
33,644
110,253
Healing
87,034
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Maeve
ALTIERI
Maeve
59,305
55,661
1,440
4,361
20,943
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

L
19,337
13,059
0
2,427
32,718
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
630
630
37,178
2,534
12,312
0
W
Dredge
Metalsmith
Dredge
53,100
30,474
0
2,465
18,106
1,350
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Grover
23,438
22,037
14,750
17,742
47,174
3,400
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Jenos
6,585
5,350
66,030
7,479
7,527
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Octavia
VitaminRain
Octavia
35,199
29,048
0
1,293
13,842
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Barik
clye
Barik
24,625
24,625
0
1,321
56,050
38,910
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Fernando
enfri
Fernando
19,788
15,760
0
3,966
31,806
32,294
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
Rei
24,194
23,644
25,197
9,104
25,723
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role