Player Matchup

Lian
Lian
Platinum I
Bunniiii
Lian
Platinum I
Level 60
Champion Stats
47W - 26L
1,695 SR
Queue Stats
106W - 81L
1,705 Elo+
Solo
Talus
Talus
Diamond III
Sakuzø
Talus
Diamond III
Level 490
Champion Stats
27W - 10L
1,827 SR
Queue Stats
55W - 48L
1,679 Elo+
Solo
Inara
Inara
Platinum I
Taksist228
Inara
Platinum I
Level 471
Champion Stats
58W - 50L
1,671 SR
Queue Stats
1,181W - 1,143L
1,555 Elo+
Solo
Grover
Grover
Diamond IV
TheCynicOtaku
Grover
Diamond IV
Level 58
Champion Stats
2W - 1L
1,666 SR
Queue Stats
28W - 9L
1,738 Elo+
Solo
Azaan
Azaan
Diamond II
olmaizite
Azaan
Diamond II
Level 247
Champion Stats
128W - 157L
1,614 SR
Queue Stats
869W - 827L
1,652 Elo+
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 265
1,694 SR
1,666 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 65
1,705 SR
1,753 Elo+
Atlas
Atlas
Qualifying
GibraItar
Atlas
Qualifying
Level 73
Champion Stats
3W - 6L
1,573 SR
Queue Stats
57W - 48L
1,828 Elo+
Party 1
Rei
Rei
Diamond III
KittyVora
Rei
Diamond III
Level 82
Champion Stats
4W - 1L
1,777 SR
Queue Stats
62W - 44L
1,752 Elo+
Party 2
Androxus
Androxus
Masters
LeSpammeur
Androxus
Masters
Level 71
Champion Stats
19W - 6L
1,866 SR
Queue Stats
91W - 65L
1,730 Elo+
Party 2
Ying
Ying
Qualifying
NonstopMartin
Ying
Qualifying
Level 38
Champion Stats
0W - 1L
1,500 SR
Queue Stats
55W - 50L
1,828 Elo+
Party 1
Fernando
Fernando
Diamond V
Spunchbob187abc
Fernando
Diamond V
Level 63
Champion Stats
10W - 8L
1,807 SR
Queue Stats
135W - 122L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
34
14 / 8 / 12
3,474
316
91,252
27,374
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 60 for each enemy hit with Valor.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Talus
Sakuzø
Talus
57
13 / 3 / 16
3,427
312
85,402
43,714
0
Dark Vision

Dark Vision

Blitz Upper

Generate 15% Ultimate charge after hitting an enemy with Blitz Upper.

Level 5

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 1s.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 50

Level 1

Guts

Guts

Armor

Reduce your damage taken by 15% while at or below 40% Health.

Level 3

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Inara
57
2 / 4 / 10
3,568
324
57,956
71,104
10,621
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

38
5 / 4 / 18
3,560
324
37,895
28,288
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 0.6s.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Azaan
olmaizite
Azaan
57
9 / 3 / 18
3,283
298
81,740
62,170
5,350
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Flames of Wrath

Flames of Wrath

Increase the duration of the Lift applied by Reckoning by 10%.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Bans
KhanVII
Team 1 Score

4

VS

Team 2 Score

1

Bans
TorvaldLex
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
GibraItar
Atlas
38
1 / 8 / 2
2,021
184
36,264
98,017
2,100
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Life Unlived

Life Unlived

Second Chance

Heal for an additional 150 when using Second Chance.

Level 1

Lessons of the Past

Lessons of the Past

Setback

Gain a 300-Health Shield for 3s after hitting an enemy with Setback.

Level 3

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

52
2 / 10 / 16
2,439
222
37,632
50,696
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 12%.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Androxus
LeSpammeur
Androxus
38
14 / 8 / 5
2,781
253
86,660
52,085
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

34
3 / 9 / 5
2,021
184
23,038
38,708
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
37
2 / 8 / 7
2,453
223
49,056
114,739
63,124
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 11s
Objective Time
5m 8s
117
Kill Participation
57
43
Kills
22
22
Deaths
43
74
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Lian
14
8
12
2.5
L
Atlas
GibraItar
Atlas
1
8
2
0.25
L
2
10
16
1
L
Androxus
LeSpammeur
Androxus
14
8
5
2.06
L
3
9
5
0.61
W
Talus
Sakuzø
Talus
13
3
16
7
L
Fernando
2
8
7
0.69
W
Inara
2
4
10
1.75
W
5
4
18
3.5
W
Azaan
olmaizite
Azaan
9
3
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

354,245
Damage
232,650
232,650
Taken
354,245
15,971
Shielding
65,224
147,414
Healing
190,015
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Lian
91,252
89,925
0
1,362
27,374
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
Atlas
GibraItar
Atlas
36,264
36,264
0
9,065
98,017
2,100
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
37,632
33,265
72,041
17,268
50,696
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Androxus
LeSpammeur
Androxus
86,660
70,041
0
4,750
52,085
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
23,038
23,038
72,849
11,645
38,708
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Talus
Sakuzø
Talus
85,402
76,447
0
7,956
43,714
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Fernando
49,056
34,331
0
2,397
114,739
63,124

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Inara
57,956
47,196
0
5,891
71,104
10,621
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
37,895
31,057
97,476
18,892
28,288
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Azaan
olmaizite
Azaan
81,740
68,934
0
15,837
62,170
5,350

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role