Player Matchup

Lillith
Lillith
AshfutTheKat
Lillith
Level 208
Champion Stats
1W - 0L
1,804 SR
Queue Stats
8W - 3L
1,741 Elo+
Solo
Willo
Willo
LittleLamby
Willo
Level 836
Champion Stats
17W - 3L
1,874 SR
Queue Stats
599W - 317L
1,734 Elo+
Solo
Fernando
Fernando
Timjor77
Fernando
Level 333
Champion Stats
4W - 1L
1,708 SR
Queue Stats
48W - 39L
1,693 Elo+
Solo
Zhin
Zhin
shadowfoxrage
Zhin
Level 247
Champion Stats
11W - 3L
1,663 SR
Queue Stats
40W - 23L
1,729 Elo+
Solo
Terminus
Terminus
メGhøst
Terminus
Level 103
Champion Stats
2W - 0L
1,937 SR
Queue Stats
171W - 92L
1,778 Elo+
Solo
Team Averages
Level 345
1,797 SR
1,735 Elo+

VS

Team Averages
Level 433
1,585 SR
1,626 Elo+
VII
VII
AnticPancham
VII
Level 854
Champion Stats
0W - 4L
1,635 SR
Queue Stats
186W - 224L
1,576 Elo+
Solo
Tiberius
Tiberius
EgeKuban
Tiberius
Level 143
Champion Stats
0W - 1L
1,557 SR
Queue Stats
14W - 5L
1,837 Elo+
Solo
Saati
Saati
NoseGhost
Saati
Level 110
Champion Stats
4W - 7L
1,539 SR
Queue Stats
182W - 140L
1,641 Elo+
Solo
Khan
Khan
OggeP
Khan
Level 61
Champion Stats
13W - 13L
1,700 SR
Queue Stats
84W - 74L
1,550 Elo+
Solo
Jenos
Jenos
RadiantCharbs
Jenos
Level 999
Champion Stats
0W - 1L
1,492 SR
Queue Stats
5W - 6L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
AshfutTheKat
Lillith
57
2 / 9 / 11
5,653
628
22,022
68,116
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 8%, but increase its cost by {scale=4|4}%.

Level 2

Virulent

Virulent

Blood Hex

Reduce the Blood cost of Death Wings by 4% while an enemy is marked by Blood Hex.

Level 1

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 10%.

Level 2

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 25% while an ally is marked by Blood Hex.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

59
15 / 8 / 8
5,101
567
72,967
47,205
0
Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.7999999999999998s.

Level 3

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Fernando
Timjor77
Fernando
52
4 / 7 / 12
4,761
529
64,986
80,557
34,726
Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

56
10 / 12 / 7
4,824
536
62,747
52,751
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 28% after getting an Elimination.

Level 2

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Terminus
メGhøst
Terminus
44
6 / 9 / 6
5,878
653
41,483
103,223
0
It Watches

It Watches

Armor

Generate 12% Power Siphon charge for each enemy hit with Massacre Axe.

Level 4

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 10%.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Abomination

Abomination

Calamity Blast

Generate 8% Power Siphon charge for each enemy hit with Calamity Blast.

Level 4

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
14 / 11 / 10
4,674
519
91,347
46,455
0
Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 10%.

Level 2

Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 30%.

Level 3

Equivocate

Equivocate

Grappling Hook

Heal for 200 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 2

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 20 Ammo after activating Explosive Dodge.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Tiberius
EgeKuban
Tiberius
51
8 / 14 / 13
4,360
484
70,651
52,914
2,760
Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 5.

Level 5

Primal Haste

Primal Haste

Combat Trance

Gain a 120-Health Shield for 4s after activating Combat Trance.

Level 2

Test of Strength

Test of Strength

Combat Trance

Heal for 90 every 1s while Combat Trance is active.

Level 2

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 60.

Level 4

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Saati
NoseGhost
Saati
44
8 / 4 / 16
4,950
550
108,665
39,808
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.8999999999999999s.

Level 3

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 12%.

Level 4

Steady Predictions

Steady Predictions

Generate 4% Ultimate Charge after hitting your coin.

Level 4

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Khan
OggeP
Khan
32
12 / 6 / 16
5,012
557
58,580
109,183
26,756
Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 40% for 3s after activating Battle Shout.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

57
6 / 2 / 26
5,794
644
22,609
15,845
0
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 38s
Objective Time
5m 19s
81
Kill Participation
129
37
Kills
48
45
Deaths
37
44
Assists
81
Player
Kills
Deaths
Assists
KDA
L
14
11
10
1.73
W
Lillith
AshfutTheKat
Lillith
2
9
11
0.83
L
Tiberius
EgeKuban
Tiberius
8
14
13
1.04
W
15
8
8
2.38
L
Saati
NoseGhost
Saati
8
4
16
4
L
Khan
OggeP
Khan
12
6
16
3.33
L
6
2
26
9.5
W
Fernando
Timjor77
Fernando
4
7
12
1.43
W
10
12
7
1.13
W
Terminus
メGhøst
Terminus
6
9
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

264,205
Damage
351,852
351,852
Taken
264,205
34,726
Shielding
29,516
147,121
Healing
163,771
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
91,347
89,734
0
282
46,455
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Lillith
AshfutTheKat
Lillith
22,022
7,148
114,173
1,208
68,116
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 2

L
Tiberius
EgeKuban
Tiberius
70,651
52,430
0
4,489
52,914
2,760
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
72,967
65,851
0
4,466
47,205
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Saati
NoseGhost
Saati
108,665
37,089
0
64
39,808
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Level 1

L
Khan
OggeP
Khan
58,580
47,860
6,719
27,914
109,183
26,756
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

L
22,609
13,674
113,843
10,460
15,845
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

W
Fernando
Timjor77
Fernando
64,986
32,866
0
12,972
80,557
34,726
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 2

Level 1

W
62,747
53,592
0
0
52,751
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Terminus
メGhøst
Terminus
41,483
20,986
0
14,302
103,223
0

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role