Player Matchup

Grohk
Grohk
Felpatamor19
Grohk
Level 28
Champion Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,675 Elo+
Party 3
Raum
Raum
KUB1CL3
Raum
Level 26
Champion Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,446 Elo+
Party 3
Barik
Barik
Minibrawe
Barik
Level 28
Champion Stats
1W - 0L
1,500 SR
Queue Stats
47W - 50L
1,464 Elo+
Solo
Vatu
Vatu
Skyci
Vatu
Level 27
Champion Stats
2W - 1L
1,442 SR
Queue Stats
2W - 1L
1,437 Elo+
Solo
Ying
Ying
eatmypu
Ying
Level 24
Champion Stats
9W - 8L
1,516 SR
Queue Stats
55W - 60L
1,484 Elo+
Solo
Team Averages
Level 27
1,492 SR
1,501 Elo+

VS

Team Averages
Level 23
1,358 SR
1,359 Elo+
Skye
Skye
BadGirlzinha
Skye
Level 20
Champion Stats
16W - 24L
1,224 SR
Queue Stats
16W - 24L
1,229 Elo+
Party 1
Ying
Ying
Catfish279
Ying
Level 30
Champion Stats
1W - 1L
1,503 SR
Queue Stats
30W - 43L
1,436 Elo+
Party 2
Viktor
Viktor
DraculaX2015
Viktor
Level 26
Champion Stats
4W - 5L
1,361 SR
Queue Stats
5W - 9L
1,309 Elo+
Party 1
Moji
Moji
MarquardBison
Moji
Level 22
Champion Stats
2W - 6L
1,461 SR
Queue Stats
18W - 27L
1,416 Elo+
Party 2
Fernando
Fernando
zombo9931
Fernando
Level 16
Champion Stats
0W - 1L
1,240 SR
Queue Stats
27W - 43L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
18
1 / 1 / 24
2,342
390
15,225
13,783
0
Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.2s.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Raum
KUB1CL3
Raum
24
5 / 0 / 19
2,465
411
34,611
66,841
1,780
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Barik
Minibrawe
Barik
39
3 / 1 / 19
2,338
390
25,180
19,890
30,759
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Vatu
Skyci
Vatu
35
10 / 1 / 11
2,296
383
29,540
11,759
0
Infiltration

Infiltration

Ambush

Heal for 210 after activating Ambush. This applies to each Ambush in the chain.

Level 3

Contemplation

Contemplation

Dash

Heal for -15 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 2

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 32% after earning a Killing Blow or Elimination.

Level 4

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

Ying
eatmypu
Ying
15
17 / 1 / 13
2,401
400
51,155
10,384
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 24%.

Level 3

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 30% while Dimensional Link is active.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
8
1 / 8 / 1
1,374
229
20,686
22,318
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

25
0 / 8 / 0
829
138
3,165
31,701
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Viktor
28
3 / 2 / 1
2,000
333
61,370
19,698
0
Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 50% for 1.5s.

Level 5

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 6.

Level 3

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 25% for 4s after getting an Elimination or Killing Blow.

Level 5

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Predator

Predator

Iron Sights

Gain 5% Lifesteal while using Iron Sights.

Level 1

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

14
0 / 8 / 1
965
161
15,708
26,197
0
Cozy

Cozy

Magic Barrier

Heal for 200 every 1s while Magic Barrier is active.

Level 4

Peppy

Peppy

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 21% while at or below 50% Health.

Level 3

Scurry

Scurry

Scamper

Heal for 400 over the duration of Scamper.

Level 4

Wobbles

Wobbles

Scamper

Reduce your damage taken by 24% while using Scamper.

Level 3

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Fernando
zombo9931
Fernando
10
0 / 10 / 0
1,197
200
21,728
55,797
31,901
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 49s
Objective Time
1m 21s
122
Kill Participation
7
36
Kills
4
4
Deaths
36
86
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
L
0
8
0
0
L
Viktor
3
2
1
1.75
W
1
1
24
13
W
Raum
KUB1CL3
Raum
5
0
19
14.5
L
0
8
1
0.06
W
Barik
Minibrawe
Barik
3
1
19
12.5
W
Vatu
Skyci
Vatu
10
1
11
15.5
W
Ying
eatmypu
Ying
17
1
13
23.5
L
Fernando
zombo9931
Fernando
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

155,711
Damage
122,657
122,657
Taken
155,711
32,539
Shielding
31,901
64,319
Healing
24,756
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
20,686
10,266
0
0
22,318
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
3,165
3,165
5,079
6,211
31,701
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Viktor
61,370
38,967
0
7,630
19,698
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
15,225
12,279
22,576
10,651
13,783
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Raum
KUB1CL3
Raum
34,611
29,814
0
8,133
66,841
1,780
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
15,708
13,986
0
5,309
26,197
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Barik
Minibrawe
Barik
25,180
25,180
0
6,247
19,890
30,759
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Vatu
Skyci
Vatu
29,540
25,540
0
1,265
11,759
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Ying
eatmypu
Ying
51,155
33,605
9,363
6,084
10,384
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
zombo9931
Fernando
21,728
17,975
0
527
55,797
31,901
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role