Player Matchup

Maeve
Maeve
DAYTEPOIGRAT
Maeve
Level 128
Champion Stats
5W - 14L
1,338 SR
Queue Stats
319W - 318L
1,534 Elo+
Party 1
Moji
Moji
MATEMATIKA489
Moji
Level 148
Champion Stats
86W - 98L
1,532 SR
Queue Stats
429W - 425L
1,561 Elo+
Party 1
Fernando
Fernando
OttoBroccoli
Fernando
Level 105
Champion Stats
15W - 7L
1,753 SR
Queue Stats
164W - 148L
1,606 Elo+
Party 1
Bomb King
Bomb King
TeddyThePilot
Bomb King
Level 368
Champion Stats
0W - 2L
1,290 SR
Queue Stats
247W - 267L
1,485 Elo+
Solo
Grover
Grover
СексБелаз
Grover
Level 62
Champion Stats
2W - 8L
1,279 SR
Queue Stats
276W - 235L
1,548 Elo+
Party 1
Team Averages
Level 162
1,438 SR
1,547 Elo+

VS

Team Averages
Level 100
1,566 SR
1,583 Elo+
Seris
Seris
Anastazja00125
Seris
Level 191
Champion Stats
145W - 114L
1,647 SR
Queue Stats
342W - 339L
1,570 Elo+
Solo
Inara
Inara
Lunaempty
Inara
Level 93
Champion Stats
7W - 2L
1,657 SR
Queue Stats
182W - 171L
1,632 Elo+
Solo
Dredge
Dredge
lwco
Dredge
Level 69
Champion Stats
1W - 0L
1,500 SR
Queue Stats
34W - 27L
1,596 Elo+
Solo
VII
VII
minohedis
VII
Level 56
Champion Stats
4W - 3L
1,524 SR
Queue Stats
92W - 84L
1,544 Elo+
Solo
Androxus
Androxus
xD3athBr1ng3rx
Androxus
Level 89
Champion Stats
3W - 2L
1,500 SR
Queue Stats
70W - 69L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
38
5 / 11 / 1
1,598
200
36,735
31,501
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

32
3 / 10 / 1
1,515
189
42,205
38,892
0
Greater Good

Greater Good

Familiar Spit

Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.

Level 5

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 21% while at or below 50% Health.

Level 3

Peppy

Peppy

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Wobbles

Wobbles

Scamper

Reduce your damage taken by 16% while using Scamper.

Level 2

Scoot

Scoot

Scamper

Reduce the Cooldown of Scamper by 0.4s.

Level 1

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Fernando
OttoBroccoli
Fernando
43
0 / 10 / 4
1,768
221
18,487
70,418
70,201
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bomb King
TeddyThePilot
Bomb King
55
0 / 11 / 0
1,051
131
9,819
30,417
0
Air Blast

Air Blast

Poppy Bomb

Increase your air control by 20% until you land after launching yourself with Poppy Bomb.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.4s.

Level 4

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

32
1 / 9 / 5
2,107
263
21,704
39,496
1,320
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
2 / 0 / 31
2,912
364
20,057
15,040
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.7s.

Level 2

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 3.2s.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Inara
Lunaempty
Inara
39
6 / 1 / 27
2,994
374
42,625
52,174
14,582
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Dredge
lwco
Dredge
58
13 / 0 / 15
2,800
350
59,069
14,801
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

42
17 / 5 / 7
2,604
326
42,877
21,283
0
Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 50%.

Level 5

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 10%.

Level 2

Fragments

Fragments

Armor

Heal for 10% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 25%.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Androxus
43
12 / 3 / 10
2,482
310
46,096
25,652
0
Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 1 Ammo after activating Nether Step.

Level 1

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 0.5s after hitting an enemy with your weapon.

Level 1

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 25%.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 22s
Objective Time
8m 29s
20
Kill Participation
140
9
Kills
50
51
Deaths
9
11
Assists
90
Player
Kills
Deaths
Assists
KDA
W
2
0
31
17.5
L
5
11
1
0.5
W
Inara
Lunaempty
Inara
6
1
27
19.5
L
3
10
1
0.35
L
Fernando
OttoBroccoli
Fernando
0
10
4
0.2
L
Bomb King
TeddyThePilot
Bomb King
0
11
0
0
W
Dredge
lwco
Dredge
13
0
15
20.5
W
17
5
7
4.1
W
Androxus
12
3
10
5.67
L
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,950
Damage
210,724
210,724
Taken
128,950
71,521
Shielding
14,582
70,826
Healing
104,123
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
20,057
16,417
77,908
14,848
15,040
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
36,735
34,828
0
5,553
31,501
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Inara
Lunaempty
Inara
42,625
32,209
0
15
52,174
14,582
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
42,205
39,955
0
554
38,892
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Fernando
OttoBroccoli
Fernando
18,487
10,543
0
3,489
70,418
70,201
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Bomb King
TeddyThePilot
Bomb King
9,819
5,520
0
242
30,417
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Dredge
lwco
Dredge
59,069
30,185
0
6,737
14,801
0

Level 2

W
42,877
41,605
0
1,969
21,283
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Androxus
46,096
39,123
0
2,646
25,652
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
21,704
17,920
42,405
18,583
39,496
1,320

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role