Player Matchup

Barik
Barik
Gold III
Anomara
Barik
Gold III
Level 587
Champion Stats
1W - 1L
1,249 SR
Queue Stats
19W - 29L
1,429 Elo+
Solo
Lian
Lian
Platinum V
I WaZen I
Lian
Platinum V
Level 786
Champion Stats
0W - 3L
1,186 SR
Queue Stats
148W - 140L
1,562 Elo+
Solo
Azaan
Azaan
Gold I
MyMosmik
Azaan
Gold I
Level 136
Champion Stats
71W - 63L
1,587 SR
Queue Stats
172W - 146L
1,434 Elo+
Party 1
Kasumi
Kasumi
Silver III
MyTosbik
Kasumi
Silver III
Level 275
Champion Stats
61W - 62L
1,551 SR
Queue Stats
202W - 202L
1,392 Elo+
Party 1
Ying
Ying
Qualifying
galatix123
Ying
Qualifying
Level 82
Champion Stats
0W - 1L
1,490 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 373
1,413 SR
1,463 Elo+

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 197
1,618 SR
1,490 Elo+
Ash
Ash
Qualifying
DaCalavera10
Ash
Qualifying
Level 173
Champion Stats
16W - 9L
1,590 SR
Queue Stats
139W - 116L
1,535 Elo+
Party 2
Cassie
Cassie
Gold IV
MonkeyDLyffi
Cassie
Gold IV
Level 262
Champion Stats
8W - 6L
1,672 SR
Queue Stats
486W - 479L
1,484 Elo+
Party 3
Jenos
Jenos
Silver II
Vanpersia
Jenos
Silver II
Level 189
Champion Stats
78W - 58L
1,551 SR
Queue Stats
372W - 361L
1,490 Elo+
Party 3
Vora
Vora
Platinum V
adamus
Vora
Platinum V
Level 293
Champion Stats
20W - 23L
1,619 SR
Queue Stats
158W - 153L
1,519 Elo+
Solo
Fernando
Fernando
Qualifying
thermadrian
Fernando
Qualifying
Level 70
Champion Stats
22W - 15L
1,661 SR
Queue Stats
46W - 55L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
Anomara
Barik
56
3 / 13 / 6
2,330
194
43,264
71,219
53,875
Double-Time

Double-Time

Rocket Boots

Heal for 250 every 1s for 3s after activating Rocket Boots.

Level 5

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Lian
59
8 / 11 / 5
2,412
201
73,308
37,014
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 2s for each enemy hit by Valor.

Level 5

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Divine Right

Divine Right

Grace

Gain 10% Movement Speed for 3s after using Grace.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Azaan
MyMosmik
Azaan
52
3 / 10 / 5
3,017
251
59,112
73,277
30,389
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Kasumi
MyTosbik
Kasumi
59
8 / 14 / 3
2,129
177
51,941
36,802
0
Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2.5s.

Level 5

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 2.4s.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 100.

Level 2

Essence Drain

Essence Drain

Your Savage Tear deals an additional 4% base damage per stack of Curse on your target.

Level 2

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 1.2s.

Level 2

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

41
0 / 8 / 7
1,676
140
12,768
35,340
0
Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 2.0999999999999996s.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bans
TorvaldEvie
Team 1 Score

1

VS

Team 2 Score

4

Bans
KhanBomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
46
7 / 3 / 23
4,042
337
50,803
63,063
56,080
Furious Charge

Furious Charge

Shoulder Bash

Increase the Knockback distance of Shoulder Bash by 8%.

Level 1

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 24%.

Level 3

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 1.7999999999999998s.

Level 3

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 2.4000000000000004s.

Level 3

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Cassie
59
15 / 5 / 19
5,085
424
66,154
53,088
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Intense Training

Intense Training

Dodge Roll

Increase your Movement Speed by 10% for 1.5s after using Dodge Roll.

Level 1

Tumble

Tumble

Armor

Increase your maximum Health by 200.

Level 4

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 150.

Level 2

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Jenos
Vanpersia
Jenos
54
7 / 3 / 31
5,269
439
24,735
24,532
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Eclipse

Eclipse

Void Grip

Heal for 150 every 1s while using Void Grip.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Vora
adamus
Vora
59
17 / 9 / 17
3,585
299
63,530
38,164
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Fernando
thermadrian
Fernando
43
10 / 2 / 15
4,317
360
48,430
61,546
85,219
Dire Need

Dire Need

Shield

Increase your Movement Speed by 40% while using Shield.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 2s
Objective Time
15m 13s
48
Kill Participation
161
22
Kills
56
56
Deaths
22
26
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Barik
Anomara
Barik
3
13
6
0.46
W
7
3
23
6.17
L
Lian
8
11
5
0.95
W
Cassie
15
5
19
4.9
L
Azaan
MyMosmik
Azaan
3
10
5
0.55
L
Kasumi
MyTosbik
Kasumi
8
14
3
0.68
W
Jenos
Vanpersia
Jenos
7
3
31
7.5
W
Vora
adamus
Vora
17
9
17
2.83
L
0
8
7
0.44
W
Fernando
thermadrian
Fernando
10
2
15
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

240,393
Damage
253,652
253,652
Taken
240,393
84,264
Shielding
141,299
78,067
Healing
164,662
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Barik
Anomara
Barik
43,264
43,264
0
13,089
71,219
53,875
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
50,803
44,068
0
2,392
63,063
56,080

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Lian
73,308
70,667
0
2,262
37,014
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Cassie
66,154
56,510
0
3,893
53,088
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Azaan
MyMosmik
Azaan
59,112
43,392
0
10,687
73,277
30,389

Level 1

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Kasumi
MyTosbik
Kasumi
51,941
34,702
284
3,126
36,802
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Jenos
Vanpersia
Jenos
24,735
11,115
117,778
17,643
24,532
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Vora
adamus
Vora
63,530
56,382
4,064
8,644
38,164
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
12,768
12,768
34,005
14,614
35,340
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
thermadrian
Fernando
48,430
37,251
0
10,248
61,546
85,219

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role