Player Matchup

VII
VII
Gold I
Azadaxx
VII
Gold I
Level 629
Champion Stats
6W - 9L
1,574 SR
Queue Stats
220W - 219L
1,593 Elo+
Solo
Lillith
Lillith
Platinum I
Dawamakker
Lillith
Platinum I
Level 104
Champion Stats
32W - 16L
1,699 SR
Queue Stats
35W - 24L
1,651 Elo+
Party 2
Fernando
Fernando
Platinum V
MrSmul
Fernando
Platinum V
Level 75
Champion Stats
18W - 10L
1,701 SR
Queue Stats
24W - 16L
1,645 Elo+
Party 2
Torvald
Torvald
Platinum III
OstiJarej
Torvald
Platinum III
Level 287
Champion Stats
12W - 5L
1,725 SR
Queue Stats
48W - 34L
1,649 Elo+
Party 2
Grohk
Grohk
Gold I
RDT victonic
Grohk
Gold I
Level 141
Champion Stats
2W - 2L
1,686 SR
Queue Stats
52W - 56L
1,516 Elo+
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 247
1,677 SR
1,611 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 193
1,491 SR
1,599 Elo+
Barik
Barik
Diamond V
FeuerUndEis
Barik
Diamond V
Level 698
Champion Stats
19W - 12L
1,708 SR
Queue Stats
160W - 133L
1,642 Elo+
Solo
Androxus
Androxus
Platinum I
Heimdall92
Androxus
Platinum I
Level 80
Champion Stats
4W - 3L
1,464 SR
Queue Stats
147W - 96L
1,654 Elo+
Party 1
Octavia
Octavia
Platinum V
Kacpek15
Octavia
Platinum V
Level 94
Champion Stats
1W - 0L
1,475 SR
Queue Stats
73W - 53L
1,615 Elo+
Party 1
Makoa
Makoa
Platinum III
TonyStark6699
Makoa
Platinum III
Level 41
Champion Stats
1W - 1L
1,267 SR
Queue Stats
14W - 16L
1,516 Elo+
Party 1
Ying
Ying
Gold V
sadsaati
Ying
Gold V
Level 54
Champion Stats
10W - 11L
1,541 SR
Queue Stats
58W - 50L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
VII
59
11 / 19 / 8
3,884
185
78,180
76,191
0
Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 50%.

Level 5

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 5%.

Level 1

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 10%.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Overcharged

Overcharged

Overcharge your Grappling Hook to now pull non-Frontline Champions to VII. Reduce Grappling Hook’s damage by 100, its Charges by 1, and its Cooldown by 2s.

Level 1

Lillith
Dawamakker
Lillith
21
9 / 9 / 20
5,440
259
73,527
64,526
0
Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 6%.

Level 1

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Fernando
MrSmul
Fernando
26
7 / 5 / 15
6,360
303
107,388
240,081
256,684
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Torvald
OstiJarej
Torvald
50
14 / 15 / 25
6,580
313
122,054
104,775
254,929
Arcane Etching

Arcane Etching

Nullify

Gain a 400-Health Shield after activating Nullify.

Level 4

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 2s.

Level 2

Glyph of the Fist

Glyph of the Fist

Weapon

Increase your maximum Ammo by 3.

Level 3

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 600.

Level 4

Infusion

Infusion

Nullify

Heal for 100 after activating Nullify.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

58
9 / 17 / 17
4,115
196
108,901
91,949
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.

Level 4

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 300.

Level 2

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Bans
VoraAzaan
Team 1 Score

3

VS

Team 2 Score

4

Bans
KhanLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
4 / 8 / 24
5,648
269
146,595
153,808
139,585
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Androxus
Heimdall92
Androxus
54
22 / 19 / 13
4,735
225
131,984
93,364
0
Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 10%.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Octavia
Kacpek15
Octavia
46
22 / 6 / 23
5,416
258
192,576
39,038
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

40
12 / 14 / 11
4,281
204
79,396
172,345
41,066
Tidal Grace

Tidal Grace

Shell Shield

Heal for 165 every 1s while Shell Shield is active.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 2s after activating Dredge Anchor.

Level 4

Spring Tide

Spring Tide

Shell Spin

Heal for 500 for each enemy hit with Shell Spin.

Level 2

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Ying
30
5 / 3 / 26
4,824
230
26,971
31,495
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

15m 6s
Objective Time
12m 29s
135
Kill Participation
162
50
Kills
65
65
Deaths
50
85
Assists
97
Player
Kills
Deaths
Assists
KDA
L
VII
11
19
8
0.79
L
Lillith
Dawamakker
Lillith
9
9
20
2.11
W
4
8
24
2
W
Androxus
Heimdall92
Androxus
22
19
13
1.5
W
Octavia
Kacpek15
Octavia
22
6
23
5.58
L
Fernando
MrSmul
Fernando
7
5
15
2.9
L
Torvald
OstiJarej
Torvald
14
15
25
1.77
L
9
17
17
1.03
W
12
14
11
1.25
W
Ying
5
3
26
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

490,050
Damage
577,522
577,522
Taken
490,050
511,613
Shielding
180,651
339,287
Healing
288,822
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
VII
78,180
72,780
0
4,702
76,191
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Lillith
Dawamakker
Lillith
73,527
17,801
267,788
356
64,526
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
146,595
146,595
0
38,856
153,808
139,585
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Androxus
Heimdall92
Androxus
131,984
91,758
0
711
93,364
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

W
Octavia
Kacpek15
Octavia
192,576
176,349
969
7,735
39,038
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Fernando
MrSmul
Fernando
107,388
80,930
0
8,921
240,081
256,684
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Torvald
OstiJarej
Torvald
122,054
103,290
819
1,323
104,775
254,929

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

L
108,901
36,293
23,957
31,421
91,949
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
79,396
72,381
0
11,126
172,345
41,066
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Ying
26,971
26,971
204,950
24,475
31,495
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role