Player Matchup

Ying
Ying
Qualifying
CJ4567
Ying
Qualifying
Level 40
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Terminus
Terminus
Silver I
ChoPPasMkEs
Terminus
Silver I
Level 161
Champion Stats
26W - 9L
1,717 SR
Queue Stats
76W - 56L
1,575 Elo+
Solo
Tyra
Tyra
Platinum V
TheDaniel69
Tyra
Platinum V
Level 123
Champion Stats
0W - 3L
1,552 SR
Queue Stats
7W - 11L
1,579 Elo+
Party 2
Ruckus
Ruckus
Qualifying
Wvolfdog11
Ruckus
Qualifying
Level 20
Champion Stats
1W - 2L
1,521 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Pip
Pip
Gold V
lolipopwxyikes
Pip
Gold V
Level 98
Champion Stats
1W - 1L
1,640 SR
Queue Stats
5W - 6L
1,488 Elo+
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 88
1,586 SR
1,528 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 426
1,631 SR
1,526 Elo+
Grohk
Grohk
Platinum II
CestKepler
Grohk
Platinum II
Level 132
Champion Stats
8W - 4L
1,679 SR
Queue Stats
305W - 245L
1,599 Elo+
Party 1
Vora
Vora
Silver III
ISiIverI
Vora
Silver III
Level 132
Champion Stats
29W - 29L
1,593 SR
Queue Stats
224W - 232L
1,432 Elo+
Party 1
Rei
Rei
Platinum III
TakeItIsii
Rei
Platinum III
Level 999
Champion Stats
200W - 168L
1,650 SR
Queue Stats
773W - 786L
1,572 Elo+
Solo
Fernando
Fernando
Platinum IV
UrBaN_SnIpEzZ24
Fernando
Platinum IV
Level 667
Champion Stats
40W - 44L
1,581 SR
Queue Stats
249W - 269L
1,535 Elo+
Solo
Khan
Khan
Gold II
zHunter187-
Khan
Gold II
Level 200
Champion Stats
86W - 73L
1,654 SR
Queue Stats
362W - 347L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
CJ4567
Ying
37
0 / 8 / 3
1,407
176
5,932
29,613
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Terminus
ChoPPasMkEs
Terminus
38
2 / 7 / 2
1,626
203
36,376
51,961
0
It Watches

It Watches

Armor

Generate 12% Power Siphon charge for each enemy hit with Massacre Axe.

Level 4

Abomination

Abomination

Calamity Blast

Generate 4% Power Siphon charge for each enemy hit with Calamity Blast.

Level 2

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

50
4 / 12 / 3
2,164
271
67,122
39,066
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Ruckus
Wvolfdog11
Ruckus
15
1 / 9 / 0
1,428
179
33,753
62,710
29,505
Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Level 1

38
1 / 10 / 3
1,275
159
40,467
41,465
0
Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 0.6s.

Level 1

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 0.6s.

Level 1

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.30000000000000004s after hitting an enemy with your weapon.

Level 3

Refreshing Jog

Refreshing Jog

Weightless

Heal for 300 every 1s while Weightless is active.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Bans
InaraTorvald
Team 1 Score

0

VS

Team 2 Score

4

Bans
FuriaVII
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
54
7 / 3 / 28
2,661
333
58,061
28,004
0
Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 12% for 3s after hitting an enemy with Shock Pulse.

Level 2

Thunderstruck

Thunderstruck

Shock Pulse

Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.

Level 3

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 10%.

Level 1

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Vora
57
13 / 1 / 14
2,566
321
54,183
26,344
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

57
12 / 1 / 19
2,974
372
40,047
20,012
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Arcane Focus

Arcane Focus

Spirit Link

Heal for 40 every 1s while Spirit Linked to an ally.

Level 2

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Fernando
52
2 / 1 / 13
2,675
334
21,934
51,939
52,644
Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

58
13 / 2 / 15
2,580
323
50,590
57,351
12,898
Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 40% for 3s after activating Battle Shout.

Level 5

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 52s
Objective Time
7m 0s
19
Kill Participation
136
8
Kills
47
46
Deaths
8
11
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Ying
CJ4567
Ying
0
8
3
0.19
W
Grohk
7
3
28
7
L
Terminus
ChoPPasMkEs
Terminus
2
7
2
0.43
W
Vora
13
1
14
20
W
12
1
19
21.5
L
4
12
3
0.46
W
Fernando
2
1
13
8.5
L
Ruckus
Wvolfdog11
Ruckus
1
9
0
0.11
L
1
10
3
0.25
W
13
2
15
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

183,650
Damage
224,815
224,815
Taken
183,650
29,505
Shielding
65,542
81,623
Healing
151,618
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
CJ4567
Ying
5,932
5,932
36,555
10,685
29,613
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Grohk
58,061
18,709
19,710
12,866
28,004
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Terminus
ChoPPasMkEs
Terminus
36,376
20,316
0
9,342
51,961
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Vora
54,183
38,350
0
6,745
26,344
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
40,047
30,642
75,938
15,718
20,012
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
67,122
29,888
585
3,728
39,066
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Fernando
21,934
17,167
0
5,136
51,939
52,644
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Ruckus
Wvolfdog11
Ruckus
33,753
25,589
0
3,578
62,710
29,505
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
40,467
36,981
2,825
14,325
41,465
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
50,590
44,963
3,849
11,656
57,351
12,898
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role