Player Matchup

Furia
Furia
Platinum III
KitKatKell
Furia
Platinum III
Level 564
Champion Stats
0W - 2L
1,534 SR
Queue Stats
309W - 283L
1,479 Elo+
Party 1
Talus
Talus
Gold I
NDS-jojo3974
Talus
Gold I
Level 260
Champion Stats
84W - 63L
1,644 SR
Queue Stats
446W - 449L
1,510 Elo+
Party 1
Imani
Imani
Gold III
Paulina8418
Imani
Gold III
Level 258
Champion Stats
13W - 28L
1,592 SR
Queue Stats
296W - 334L
1,467 Elo+
Party 1
Fernando
Fernando
Silver III
ll-rayanazard-ll
Fernando
Silver III
Level 210
Champion Stats
49W - 34L
1,636 SR
Queue Stats
383W - 398L
1,508 Elo+
Party 1
Barik
Barik
Platinum V
yacineyc
Barik
Platinum V
Level 307
Champion Stats
36W - 60L
1,531 SR
Queue Stats
709W - 671L
1,558 Elo+
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 320
1,587 SR
1,504 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 329
1,655 SR
1,500 Elo+
Zhin
Zhin
Gold IV
HeXogeL_StaWay
Zhin
Gold IV
Level 194
Champion Stats
5W - 3L
1,541 SR
Queue Stats
72W - 80L
1,414 Elo+
Party 2
Nyx
Nyx
Gold V
Homebourguere
Nyx
Gold V
Level 179
Champion Stats
17W - 12L
1,522 SR
Queue Stats
63W - 75L
1,401 Elo+
Party 2
Lian
Lian
Qualifying
baklavabeest
Lian
Qualifying
Level 82
Champion Stats
2W - 0L
1,830 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Rei
Rei
Gold I
idflox
Rei
Gold I
Level 519
Champion Stats
18W - 8L
1,733 SR
Queue Stats
210W - 189L
1,530 Elo+
Solo
Makoa
Makoa
Platinum II
pechenkoed013
Makoa
Platinum II
Level 670
Champion Stats
51W - 45L
1,651 SR
Queue Stats
347W - 310L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Furia
47
0 / 7 / 1
1,034
148
10,389
16,318
0
57
3 / 4 / 1
1,315
188
22,366
16,301
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Carry through

Carry through

Blitz Upper

Increase your Movement Speed by 20% for 3s after hitting an enemy with Blitz Upper.

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 15% Lifesteal while Overcharge is active.

Level 3

Perseverance

Perseverance

Weapon

Gain 30% Lifesteal while at or below 40% Health.

Level 3

Spirited

Spirited

Armor

Increase your maximum Health by 150

Level 3

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

58
1 / 4 / 1
1,024
146
13,106
18,546
1,580
Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 15% faster.

Level 3

Elemental Grace

Elemental Grace

Armor

Gain a 400-health Shield for 3s after dropping to or below 50% Health.

Level 4

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 0.5s.

Level 1

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

54
0 / 3 / 1
1,378
197
11,070
28,589
21,878
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Barik
yacineyc
Barik
57
0 / 4 / 2
1,203
172
15,402
34,007
27,859
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Bans
KhanAzaan
Team 1 Score

0

VS

Team 2 Score

4

Bans
TorvaldSaati
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
5 / 2 / 4
1,824
261
23,477
16,514
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

55
3 / 0 / 10
2,145
306
16,829
11,077
6,183
World Torn Asunder

World Torn Asunder

Rift Slash

Increase the speed Rift Slash travels at by 20%.

Level 1

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 3

Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 5 units.

Level 1

Forever Changed

Forever Changed

Increase your maximum Health by 750.

Level 5

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 100%.

Level 5

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

44
4 / 1 / 9
2,052
293
37,661
9,369
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 3s.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 2s for each enemy hit by Valor.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Eagle's Emerald

Eagle's Emerald

Valor

Generate 3 Ammo for each enemy hit with Valor.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Rei
idflox
Rei
59
3 / 0 / 9
2,125
304
13,365
13,170
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

55
7 / 1 / 6
2,413
345
22,429
22,203
24,765
Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Determination

Determination

Armor

Increase your Healing received from other players by 12% while at or below 50% Health.

Level 2

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 6s
Objective Time
6m 12s
10
Kill Participation
60
4
Kills
22
22
Deaths
4
6
Assists
38
Player
Kills
Deaths
Assists
KDA
W
5
2
4
3.5
W
3
0
10
8
L
Furia
0
7
1
0.07
L
3
4
1
0.88
L
1
4
1
0.38
W
4
1
9
8.5
W
Rei
idflox
Rei
3
0
9
7.5
L
0
3
1
0.17
W
7
1
6
10
L
Barik
yacineyc
Barik
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,333
Damage
113,761
113,761
Taken
72,333
51,317
Shielding
30,948
29,017
Healing
63,106
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
23,477
22,077
0
3,750
16,514
0

Level 1

Level 1

W
16,829
11,286
0
0
11,077
6,183
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Furia
10,389
6,569
12,593
0
16,318
0
L
22,366
21,161
0
3,176
16,301
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
13,106
5,299
0
3,911
18,546
1,580
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
37,661
34,461
0
193
9,369
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Rei
idflox
Rei
13,365
8,665
46,355
12,088
13,170
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
11,070
7,520
0
4,860
28,589
21,878

Level 2

W
22,429
21,065
0
720
22,203
24,765
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Barik
yacineyc
Barik
15,402
15,402
0
4,477
34,007
27,859
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role