Player Matchup

Fernando
Fernando
Gold IV
CamperusMaximus
Fernando
Gold IV
Level 576
Champion Stats
50W - 48L
1,636 SR
Queue Stats
1,191W - 1,125L
1,456 Elo+
Solo
Lian
Lian
Platinum IV
Haryzma
Lian
Platinum IV
Level 127
Champion Stats
18W - 17L
1,584 SR
Queue Stats
89W - 85L
1,522 Elo+
Solo
Grover
Grover
Gold III
TheMelloGang
Grover
Gold III
Level 21
Champion Stats
1W - 4L
1,370 SR
Queue Stats
18W - 27L
1,420 Elo+
Party 2
VII
VII
Gold III
realiceplayz
VII
Gold III
Level 70
Champion Stats
2W - 2L
1,527 SR
Queue Stats
131W - 128L
1,502 Elo+
Solo
Barik
Barik
Gold III
the_fred31
Barik
Gold III
Level 123
Champion Stats
7W - 8L
1,585 SR
Queue Stats
28W - 33L
1,436 Elo+
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 183
1,540 SR
1,467 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 89
1,531 SR
1,495 Elo+
Azaan
Azaan
Gold III
Drunkenstein69
Azaan
Gold III
Level 113
Champion Stats
37W - 46L
1,495 SR
Queue Stats
300W - 308L
1,521 Elo+
Party 1
Ash
Ash
Gold IV
EdMond8630
Ash
Gold IV
Level 70
Champion Stats
1W - 4L
1,466 SR
Queue Stats
59W - 81L
1,404 Elo+
Solo
Vora
Vora
Gold I
Luziferium
Vora
Gold I
Level 169
Champion Stats
44W - 34L
1,636 SR
Queue Stats
266W - 242L
1,486 Elo+
Party 1
Willo
Willo
Qualifying
MAT1AN
Willo
Qualifying
Level 40
Champion Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,588 Elo+
Solo
Jenos
Jenos
Gold II
MonacoTosto
Jenos
Gold II
Level 51
Champion Stats
7W - 5L
1,560 SR
Queue Stats
55W - 63L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
47
3 / 4 / 3
2,575
234
22,265
48,173
32,185
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Lian
Haryzma
Lian
38
14 / 6 / 9
3,652
332
95,710
44,004
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Grover
17
3 / 5 / 27
3,627
330
36,262
48,292
3,400
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

59
13 / 8 / 12
3,573
325
99,678
48,185
0
Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 20%.

Level 4

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 0.5s after activating Grappling Hook.

Level 1

Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 50%.

Level 5

Fragments

Fragments

Armor

Heal for 10% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Barik
51
5 / 3 / 16
3,392
308
57,866
55,597
52,118
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Bans
TorvaldNyx
Team 1 Score

4

VS

Team 2 Score

1

Bans
DredgeKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
36
6 / 9 / 3
2,307
210
44,072
119,622
15,212
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Gathering Power

Gathering Power

Heal for 70 for each enemy hit with Reckoning.

Level 1

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.25s.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

59
5 / 8 / 10
2,230
203
45,682
84,813
40,763
Trebuchet

Trebuchet

Siege Shield

Generate 6 Ammo after activating Siege Shield.

Level 3

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 24%.

Level 3

Furious Charge

Furious Charge

Shoulder Bash

Increase the Knockback distance of Shoulder Bash by 24%.

Level 3

Level 1

58
4 / 11 / 8
2,046
186
64,575
43,672
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 2.4s after hitting an enemy with Dark Siphon.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 2s after activating Tendril.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Willo
MAT1AN
Willo
30
10 / 8 / 8
2,762
251
68,009
48,103
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

49
1 / 2 / 17
3,124
284
21,913
15,571
0
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 24s
Objective Time
2m 57s
105
Kill Participation
72
38
Kills
26
26
Deaths
38
67
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Fernando
3
4
3
1.13
L
6
9
3
0.83
L
5
8
10
1.25
W
Lian
Haryzma
Lian
14
6
9
3.08
L
4
11
8
0.73
L
Willo
MAT1AN
Willo
10
8
8
1.75
L
1
2
17
4.75
W
Grover
3
5
27
3.3
W
13
8
12
2.38
W
Barik
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

311,781
Damage
244,251
244,251
Taken
311,781
87,703
Shielding
55,975
151,904
Healing
171,780
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
22,265
13,462
0
8,799
48,173
32,185
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
44,072
36,758
0
26,648
119,622
15,212
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
45,682
38,090
0
480
84,813
40,763
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Lian
Haryzma
Lian
95,710
94,110
0
4,850
44,004
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
64,575
38,719
0
7,318
43,672
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Willo
MAT1AN
Willo
68,009
54,779
0
1,284
48,103
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
21,913
16,403
126,187
9,863
15,571
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Grover
36,262
30,609
85,266
38,340
48,292
3,400
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
99,678
94,800
0
2,427
48,185
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

W
Barik
57,866
57,746
0
12,222
55,597
52,118

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role