Player Matchup

Azaan
Azaan
Diamond I
GTRZ202
Azaan
Diamond I
Level 635
Champion Stats
7W - 10L
1,690 SR
Queue Stats
1,343W - 1,363L
1,671 Elo+
Party 1
Maeve
Maeve
Platinum I
HOLLY4EVER
Maeve
Platinum I
Level 546
Champion Stats
445W - 308L
1,689 SR
Queue Stats
715W - 654L
1,614 Elo+
Solo
Inara
Inara
Platinum V
MonkeysPrince
Inara
Platinum V
Level 534
Champion Stats
0W - 4L
1,336 SR
Queue Stats
122W - 114L
1,570 Elo+
Party 3
Ying
Ying
Platinum II
Nakaryy
Ying
Platinum II
Level 310
Champion Stats
12W - 5L
1,803 SR
Queue Stats
72W - 68L
1,626 Elo+
Party 1
Cassie
Cassie
Platinum II
wanakindeus
Cassie
Platinum II
Level 494
Champion Stats
5W - 3L
1,803 SR
Queue Stats
50W - 40L
1,610 Elo+
Party 3
Team Averages
Platinum I
Platinum I
Average Tier
Level 504
1,664 SR
1,618 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 649
1,656 SR
1,593 Elo+
Fernando
Fernando
Diamond V
Armyヂ
Fernando
Diamond V
Level 999
Champion Stats
56W - 60L
1,654 SR
Queue Stats
799W - 760L
1,607 Elo+
Solo
Vora
Vora
Diamond III
Midzyギ
Vora
Diamond III
Level 999
Champion Stats
408W - 320L
1,711 SR
Queue Stats
756W - 701L
1,617 Elo+
Solo
Raum
Raum
Platinum V
fsefessfe
Raum
Platinum V
Level 72
Champion Stats
2W - 1L
1,558 SR
Queue Stats
139W - 123L
1,521 Elo+
Solo
Grover
Grover
Diamond IV
jusejusezinho
Grover
Diamond IV
Level 258
Champion Stats
20W - 21L
1,656 SR
Queue Stats
703W - 672L
1,606 Elo+
Party 2
Saati
Saati
Diamond IV
yanene
Saati
Diamond IV
Level 915
Champion Stats
122W - 106L
1,698 SR
Queue Stats
830W - 827L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Azaan
GTRZ202
Azaan
59
4 / 6 / 2
2,074
230
72,104
91,339
30,143
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

True Conviction

True Conviction

Reduce the damage your other allies take by 5% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 15 for every percentage point of Ire consumed by abilities.

Level 3

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Maeve
44
6 / 7 / 3
2,095
233
52,790
43,481
0
Featherlite

Featherlite

Prowl

Reduce your damage taken by 5% while Prowl is active.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

54
2 / 7 / 4
1,768
196
51,763
65,368
17,887
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Shear

Shear

Earthen Guard

Generate 1 Ammo after activating Earthen Guard.

Level 1

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Ying
Nakaryy
Ying
58
1 / 7 / 11
2,576
286
23,217
30,671
0
Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Cassie
57
3 / 9 / 5
1,895
211
66,566
42,328
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2s for each enemy it hits.

Level 4

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 15%.

Level 3

Tumble

Tumble

Armor

Increase your maximum Health by 50.

Level 1

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Bans
LianVII
Team 1 Score

0

VS

Team 2 Score

4

Bans
KhanBomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Armyヂ
Fernando
59
3 / 2 / 12
3,082
342
40,484
70,570
69,952
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Vora
59
16 / 5 / 3
984
109
58,442
31,882
885
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Raum
48
2 / 2 / 12
2,435
271
34,253
95,075
4,760
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

54
4 / 3 / 27
3,247
361
34,515
38,356
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Saati
yanene
Saati
55
11 / 4 / 15
3,194
355
105,493
30,557
0
Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 30%.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 6s
Objective Time
7m 25s
41
Kill Participation
105
16
Kills
36
36
Deaths
16
25
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Fernando
Armyヂ
Fernando
3
2
12
4.5
L
Azaan
GTRZ202
Azaan
4
6
2
0.83
L
Maeve
6
7
3
1.07
W
Vora
16
5
3
3.5
L
2
7
4
0.57
L
Ying
Nakaryy
Ying
1
7
11
0.93
W
Raum
2
2
12
4
W
4
3
27
5.83
L
Cassie
3
9
5
0.61
W
Saati
yanene
Saati
11
4
15
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

266,440
Damage
273,187
273,187
Taken
266,440
48,030
Shielding
75,597
145,517
Healing
166,911
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Armyヂ
Fernando
40,484
27,684
0
10,027
70,570
69,952
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Azaan
GTRZ202
Azaan
72,104
58,162
0
13,170
91,339
30,143
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
Maeve
52,790
50,358
0
7,581
43,481
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Vora
58,442
41,852
0
6,884
31,882
885

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
51,763
41,765
0
3,519
65,368
17,887
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Ying
Nakaryy
Ying
23,217
23,217
100,510
15,273
30,671
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Raum
34,253
28,539
0
21,706
95,075
4,760
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
34,515
28,617
96,751
31,470
38,356
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Cassie
66,566
53,331
0
5,464
42,328
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Saati
yanene
Saati
105,493
19,616
0
73
30,557
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role