Player Matchup

Octavia
Octavia
MasaSoul
Octavia
Level 25
Champion Stats
1W - 1L
1,741 SR
Queue Stats
3W - 1L
1,712 Elo+
Party 3
Cassie
Cassie
STR8AZN
Cassie
Level 26
Champion Stats
2W - 0L
1,809 SR
Queue Stats
2W - 0L
1,712 Elo+
Party 3
Maeve
Maeve
Sariandat
Maeve
Level 46
Champion Stats
9W - 3L
1,612 SR
Queue Stats
11W - 5L
1,623 Elo+
Party 2
Ying
Ying
SonOfBilZbub
Ying
Level 55
Champion Stats
8W - 1L
1,955 SR
Queue Stats
14W - 6L
1,635 Elo+
Party 2
Raum
Raum
matacorezones
Raum
Level 40
Champion Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,511 Elo+
Solo
Team Averages
Level 38
1,723 SR
1,639 Elo+

VS

Team Averages
Level 34
1,541 SR
1,518 Elo+
Buck
Buck
Cxsmikk
Buck
Level 30
Champion Stats
2W - 1L
1,579 SR
Queue Stats
20W - 7L
1,758 Elo+
Solo
Ruckus
Ruckus
Ninjatron11
Ruckus
Level 38
Champion Stats
3W - 2L
1,651 SR
Queue Stats
22W - 13L
1,660 Elo+
Solo
VII
VII
Svaba16
VII
Level 31
Champion Stats
2W - 4L
1,432 SR
Queue Stats
7W - 9L
1,411 Elo+
Party 1
Io
Io
jdcmoney3
Io
Level 34
Champion Stats
3W - 4L
1,610 SR
Queue Stats
3W - 6L
1,372 Elo+
Solo
Moji
Moji
omarmartin666
Moji
Level 37
Champion Stats
0W - 5L
1,432 SR
Queue Stats
7W - 10L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
MasaSoul
Octavia
13
15 / 5 / 7
4,068
581
44,273
20,450
20,752
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 20%.

Level 1

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Cassie
STR8AZN
Cassie
7
8 / 8 / 11
3,594
513
52,145
39,084
0
Tumble

Tumble

Armor

Increase your maximum Health by 250.

Level 5

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 15% Health.

Level 1

Raze

Raze

Disengage

Increase the Knockback applied to enemies by Disengage by 16%.

Level 2

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 375.

Level 5

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Maeve
Sariandat
Maeve
35
13 / 8 / 10
3,836
548
42,104
24,851
0
Persistence

Persistence

Armor

Reduce the damage you take by 20% while at or below 40% Health.

Level 5

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.

Level 2

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

40
8 / 6 / 14
3,841
549
30,874
26,904
0
Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 32%.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 3 Ammo after activating Illusion.

Level 3

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 2.5s.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

42
3 / 4 / 10
3,697
528
19,307
69,403
3,600
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Buck
Cxsmikk
Buck
19
14 / 6 / 7
4,147
592
50,830
32,475
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Ruckus
35
5 / 7 / 9
3,703
529
48,306
49,650
31,381
Opulence

Opulence

Missile Launcher

Heal 240 health for each player hit by Missile Launcher.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Level 1

VII
10
4 / 9 / 5
3,137
448
29,052
27,670
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

My City

My City

Grappling Hook

Reduce your damage taken by 30% while latched to a wall after using Grappling Hook.

Level 3

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 50%.

Level 5

Fragments

Fragments

Armor

Heal for 20% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 2

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

24
3 / 11 / 13
3,695
528
21,531
41,157
500
Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Full Moon

Full Moon

Lunar Leap

Gain a 500-Health Shield for 3s after activating Lunar Leap.

Level 5

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 2.4s.

Level 2

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

35
5 / 14 / 10
3,340
477
30,973
37,751
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 32s
Objective Time
5m 0s
99
Kill Participation
75
47
Kills
31
31
Deaths
47
52
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Buck
Cxsmikk
Buck
14
6
7
2.92
W
Octavia
MasaSoul
Octavia
15
5
7
3.7
L
Ruckus
5
7
9
1.36
W
Cassie
STR8AZN
Cassie
8
8
11
1.69
W
Maeve
Sariandat
Maeve
13
8
10
2.25
W
8
6
14
2.5
L
VII
4
9
5
0.72
L
3
11
13
0.86
W
3
4
10
2
L
5
14
10
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

188,703
Damage
180,692
180,692
Taken
188,703
24,352
Shielding
31,881
59,558
Healing
71,108
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Buck
Cxsmikk
Buck
50,830
37,679
0
15,196
32,475
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Octavia
MasaSoul
Octavia
44,273
42,185
151
4,800
20,450
20,752
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Ruckus
48,306
35,924
0
10,392
49,650
31,381
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
Cassie
STR8AZN
Cassie
52,145
43,036
0
7,601
39,084
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Maeve
Sariandat
Maeve
42,104
40,161
915
4,626
24,851
0

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
30,874
29,874
18,657
12,219
26,904
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
VII
29,052
28,298
0
9,197
27,670
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
21,531
20,931
14,184
16,334
41,157
500
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
19,307
16,907
0
10,589
69,403
3,600
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
30,973
30,298
0
5,805
37,751
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role