Player Matchup

Seris
Seris
Platinum III
BarbieGirl22
Seris
Platinum III
Level 194
Champion Stats
50W - 41L
1,662 SR
Queue Stats
980W - 952L
1,602 Elo+
Party 2
Atlas
Atlas
Platinum I
DanniSay
Atlas
Platinum I
Level 787
Champion Stats
6W - 3L
1,683 SR
Queue Stats
755W - 742L
1,624 Elo+
Solo
Ying
Ying
Gold V
Noza667
Ying
Gold V
Level 107
Champion Stats
30W - 29L
1,525 SR
Queue Stats
281W - 252L
1,512 Elo+
Solo
Tyra
Tyra
Platinum II
Wesker-Stars-Evi
Tyra
Platinum II
Level 943
Champion Stats
183W - 196L
1,570 SR
Queue Stats
1,251W - 1,212L
1,632 Elo+
Party 2
Barik
Barik
Gold II
killerXcreedTTV
Barik
Gold II
Level 546
Champion Stats
3W - 2L
1,656 SR
Queue Stats
86W - 57L
1,683 Elo+
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 515
1,619 SR
1,611 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 319
1,652 SR
1,573 Elo+
Grover
Grover
Platinum III
ItsPhLudo
Grover
Platinum III
Level 645
Champion Stats
80W - 46L
1,746 SR
Queue Stats
480W - 439L
1,623 Elo+
Party 1
Fernando
Fernando
Gold V
KAYHO
Fernando
Gold V
Level 487
Champion Stats
0W - 1L
1,307 SR
Queue Stats
35W - 40L
1,474 Elo+
Solo
Ash
Ash
Platinum IV
Laboz2002
Ash
Platinum IV
Level 224
Champion Stats
20W - 11L
1,745 SR
Queue Stats
143W - 136L
1,603 Elo+
Party 1
Vatu
Vatu
Platinum II
Pitfn
Vatu
Platinum II
Level 147
Champion Stats
156W - 129L
1,637 SR
Queue Stats
531W - 497L
1,556 Elo+
Party 1
Lian
Lian
Platinum II
florianhockey2
Lian
Platinum II
Level 91
Champion Stats
9W - 6L
1,824 SR
Queue Stats
86W - 80L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
11 / 3 / 12
3,172
317
65,095
55,256
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 4 Ammo.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 10%.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Atlas
DanniSay
Atlas
58
5 / 2 / 8
2,735
274
40,755
57,747
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 7% for 3s.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Ying
Noza667
Ying
29
0 / 4 / 11
3,175
318
5,908
15,608
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 0.5s when an Illusion dies to an enemy.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

56
6 / 4 / 12
3,146
315
66,701
38,488
0
Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

58
6 / 3 / 16
4,213
421
71,219
67,378
82,454
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Bans
KhanVII
Team 1 Score

4

VS

Team 2 Score

1

Bans
TorvaldDrogoz
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
ItsPhLudo
Grover
58
0 / 5 / 13
3,000
300
21,416
35,654
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 2s after hitting an enemy with Crippling Throw.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Fernando
KAYHO
Fernando
54
4 / 4 / 6
2,372
237
40,091
75,553
78,627
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

58
2 / 7 / 3
2,360
236
43,420
60,002
39,961
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 0.8s.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 32% for 2s after using Shoulder Bash.

Level 4

Level 1

Vatu
Pitfn
Vatu
26
8 / 5 / 3
2,198
220
59,261
35,761
0
Contemplation

Contemplation

Dash

Heal for -7.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 1

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Infiltration

Infiltration

Ambush

Heal for 70 after activating Ambush. This applies to each Ambush in the chain.

Level 1

Extraction

Extraction

Dash

Increase your Movement Speed by 15% for 2s after Dash ends.

Level 3

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

51
2 / 7 / 3
1,965
197
70,289
42,708
0
Present Arms

Present Arms

Presence

Heal for 200 after using Presence.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 39s
Objective Time
2m 21s
87
Kill Participation
44
28
Kills
16
16
Deaths
28
59
Assists
28
Player
Kills
Deaths
Assists
KDA
W
11
3
12
5.67
W
Atlas
DanniSay
Atlas
5
2
8
4.5
L
Grover
ItsPhLudo
Grover
0
5
13
1.3
L
Fernando
KAYHO
Fernando
4
4
6
1.75
L
2
7
3
0.5
W
Ying
Noza667
Ying
0
4
11
1.38
L
Vatu
Pitfn
Vatu
8
5
3
1.9
W
6
4
12
3
L
2
7
3
0.5
W
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

249,678
Damage
234,477
234,477
Taken
249,678
82,454
Shielding
118,588
165,655
Healing
155,685
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
65,095
54,360
38,606
22,176
55,256
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Atlas
DanniSay
Atlas
40,755
40,755
0
10,747
57,747
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Grover
ItsPhLudo
Grover
21,416
18,866
113,643
23,891
35,654
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Fernando
KAYHO
Fernando
40,091
27,195
0
1,880
75,553
78,627
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
43,420
35,949
0
1,988
60,002
39,961

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Ying
Noza667
Ying
5,908
5,908
80,543
6,073
15,608
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Vatu
Pitfn
Vatu
59,261
42,197
0
11,399
35,761
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
66,701
36,426
0
435
38,488
0

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
70,289
69,563
0
2,884
42,708
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
71,219
71,219
0
7,075
67,378
82,454
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role