Player Matchup

Jenos
Jenos
EliteAvatarX1
Jenos
Level 73
Champion Stats
1W - 1L
1,528 SR
Queue Stats
14W - 26L
1,523 Elo+
Party 1
Tiberius
Tiberius
Foguel
Tiberius
Level 136
Champion Stats
8W - 9L
1,663 SR
Queue Stats
62W - 61L
1,558 Elo+
Solo
Moji
Moji
Joaking003
Moji
Level 489
Champion Stats
4W - 5L
1,888 SR
Queue Stats
83W - 91L
1,655 Elo+
Solo
Grohk
Grohk
VaporizedMilk
Grohk
Level 56
Champion Stats
1W - 3L
1,837 SR
Queue Stats
16W - 20L
1,579 Elo+
Party 1
Nyx
Nyx
jambigram
Nyx
Level 261
Champion Stats
3W - 4L
1,755 SR
Queue Stats
57W - 63L
1,613 Elo+
Party 1
Team Averages
Level 203
1,734 SR
1,586 Elo+

VS

Team Averages
Level 422
1,542 SR
1,594 Elo+
Rei
Rei
Gomi3337
Rei
Level 999
Champion Stats
9W - 7L
1,644 SR
Queue Stats
36W - 32L
1,633 Elo+
Solo
VII
VII
SevenLettuce337
VII
Level 81
Champion Stats
32W - 12L
1,728 SR
Queue Stats
54W - 36L
1,654 Elo+
Solo
Inara
Inara
judahspriest
Inara
Level 256
Champion Stats
1W - 1L
1,187 SR
Queue Stats
18W - 28L
1,508 Elo+
Solo
Saati
Saati
roktis
Saati
Level 389
Champion Stats
7W - 2L
1,616 SR
Queue Stats
62W - 76L
1,548 Elo+
Solo
Kinessa
Kinessa
xEdwardNewgatex
Kinessa
Level 386
Champion Stats
12W - 11L
1,536 SR
Queue Stats
81W - 86L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
44
3 / 15 / 21
4,831
483
17,408
53,120
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 3.5999999999999996s.

Level 3

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 30%.

Level 3

Penumbra

Penumbra

Weapon

Gain 15% Lifesteal.

Level 3

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

Tiberius
Foguel
Tiberius
48
13 / 11 / 10
5,036
504
62,054
70,552
8,692
Primal Haste

Primal Haste

Combat Trance

Gain a 180-Health Shield for 4s after activating Combat Trance.

Level 3

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 45.

Level 3

Charisma

Charisma

Armor

Increase your maximum Health by 150.

Level 3

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Test of Strength

Test of Strength

Combat Trance

Heal for 135 every 1s while Combat Trance is active.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

59
9 / 15 / 5
2,021
202
55,000
79,954
0
Scoot

Scoot

Scamper

Reduce the Cooldown of Scamper by 0.8s.

Level 2

Wobbles

Wobbles

Scamper

Reduce your damage taken by 16% while using Scamper.

Level 2

Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 2.4000000000000004s.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.

Level 5

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

26
5 / 8 / 18
5,666
567
23,795
57,240
0
Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 30%.

Level 3

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 30%.

Level 3

Phantom

Phantom

Ghost Walk

Heal for 400 over the duration of Ghost Walk.

Level 4

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 36%.

Level 3

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 12% increased Movement Speed for 1s.

Level 2

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

59
5 / 9 / 16
6,466
647
88,525
95,392
73,618
Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 6%.

Level 3

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 40%.

Level 2

Forever Changed

Forever Changed

Increase your maximum Health by 600.

Level 4

Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 15 units.

Level 3

A Swift End

A Swift End

Increase your fire rate by 12% for 3s when passing through Abyssal Fortress.

Level 3

Abyssal Breach

Abyssal Breach

Enemies that pass through Abyssal Fortress are Revealed and take 10% additional weapon damage from you and your allies for 3s. Reduce Abyssal Fortress' Cooldown by 2s.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
6 / 8 / 19
5,738
574
32,709
49,037
0
Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 14%.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

48
21 / 18 / 11
5,625
563
92,924
51,050
0
Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 50%.

Level 5

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 0.5s after activating Grappling Hook.

Level 1

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 10%.

Level 2

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 10%.

Level 2

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 25%.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

59
11 / 5 / 12
6,515
652
54,751
113,242
16,448
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Saati
roktis
Saati
59
11 / 4 / 26
5,627
563
93,480
28,617
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 6%.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

57
9 / 0 / 31
5,035
504
82,394
4,836
0
Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 80%.

Level 4

Restore

Restore

Transporter

Heal for 6% of your maximum Health after Teleporting with Transporter.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 20%.

Level 1

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 4.

Level 4

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 6s.

Level 5

Oppression

Oppression

Oppressor Mine

You can have two additional Oppressor Mines out at one time and you throw out two Mines per use of the ability instead of one, but your Mines have a lifetime of 6s and the Cooldown of Oppressor Mine is increased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 28s
Objective Time
14m 9s
105
Kill Participation
157
35
Kills
58
58
Deaths
35
70
Assists
99
Player
Kills
Deaths
Assists
KDA
L
3
15
21
0.9
L
Tiberius
Foguel
Tiberius
13
11
10
1.64
W
6
8
19
1.94
L
9
15
5
0.77
W
21
18
11
1.47
L
5
8
18
1.75
L
5
9
16
1.44
W
11
5
12
3.4
W
Saati
roktis
Saati
11
4
26
6
W
9
0
31
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

246,782
Damage
356,258
356,258
Taken
246,782
82,310
Shielding
16,448
222,959
Healing
158,286
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
17,408
13,764
51,535
2,671
53,120
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

L
Tiberius
Foguel
Tiberius
62,054
40,970
0
10,540
70,552
8,692

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
32,709
28,926
116,573
30,999
49,037
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
55,000
53,086
0
1,493
79,954
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
92,924
88,400
0
385
51,050
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
23,795
14,218
128,252
27,892
57,240
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

L
88,525
52,435
0
576
95,392
73,618

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
54,751
43,754
0
2,562
113,242
16,448
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Saati
roktis
Saati
93,480
23,915
0
1,219
28,617
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
82,394
41,354
2,798
3,750
4,836
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Level 1

Damage Done by Role

Damage Taken by Role