Player Matchup

Inara
Inara
Platinum II
BarbieGirl22
Inara
Platinum II
Level 195
Champion Stats
47W - 34L
1,711 SR
Queue Stats
949W - 917L
1,614 Elo+
Party 1
Vora
Vora
Gold I
JeshusDark
Vora
Gold I
Level 981
Champion Stats
14W - 20L
1,560 SR
Queue Stats
229W - 197L
1,531 Elo+
Party 1
Corvus
Corvus
Platinum II
Wesker-Stars-Evi
Corvus
Platinum II
Level 944
Champion Stats
15W - 23L
1,550 SR
Queue Stats
1,241W - 1,199L
1,637 Elo+
Party 1
Yagorath
Yagorath
Silver III
XxDarkHeart214xX
Yagorath
Silver III
Level 466
Champion Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,418 Elo+
Solo
Octavia
Octavia
Platinum II
ÐдяTДs
Octavia
Platinum II
Level 999
Champion Stats
9W - 14L
1,630 SR
Queue Stats
554W - 532L
1,567 Elo+
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 717
1,590 SR
1,553 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 233
1,628 SR
1,552 Elo+
Pip
Pip
Gold II
Caret1
Pip
Gold II
Level 531
Champion Stats
38W - 30L
1,572 SR
Queue Stats
829W - 812L
1,517 Elo+
Solo
Ash
Ash
Gold III
FcUnited
Ash
Gold III
Level 115
Champion Stats
75W - 76L
1,689 SR
Queue Stats
314W - 299L
1,497 Elo+
Solo
Lian
Lian
Diamond IV
electricalappIe
Lian
Diamond IV
Level 75
Champion Stats
2W - 4L
1,621 SR
Queue Stats
89W - 70L
1,658 Elo+
Solo
Koga
Koga
Gold III
lextroverse
Koga
Gold III
Level 269
Champion Stats
15W - 15L
1,559 SR
Queue Stats
827W - 819L
1,528 Elo+
Solo
Torvald
Torvald
Platinum II
masoncornhunter
Torvald
Platinum II
Level 173
Champion Stats
13W - 8L
1,700 SR
Queue Stats
190W - 170L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
0 / 0 / 0
730
146
0
0
0
59
1 / 6 / 2
637
127
14,378
24,224
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

False Idol

False Idol

Armor

Increase your Movement Speed by 20% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

56
3 / 2 / 1
1,145
229
3,738
11,723
280
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 3%.

Level 1

New Resolve

New Resolve

Mark of Fate

Grant a 40-Health Shield to an ally for 2s when you Mark them.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 3.2s after being Healed.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

52
0 / 4 / 0
842
168
5,932
30,202
0
End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.

Level 5

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 200.

Level 1

Raze and Burn

Raze and Burn

Piercing Quills

Heal for 150 after hitting an enemy with Piercing Quills.

Level 3

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 8%.

Level 1

Dreadful Compact

Dreadful Compact

Piercing Quills

Reduce the Cooldown of Hardening by 1.5s after hitting an enemy with Piercing Quills.

Level 5

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

Octavia
ÐдяTДs
Octavia
59
0 / 7 / 2
1,040
208
26,331
34,828
0
High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Air Supremacy

Air Supremacy

Reduce damage taken by 5% for 2.5s after activating Commanding Leap.

Level 1

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Bans
VIIYing
Team 1 Score

0

VS

Team 2 Score

4

Bans
ZhinKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Pip
Caret1
Pip
59
1 / 0 / 10
1,895
379
8,758
3,752
0
Sturdy

Sturdy

Weapon

Gain 12% Movement Speed.

Level 4

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.30000000000000004s after hitting an enemy with your weapon.

Level 3

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 1.7999999999999998s for each ally it hits.

Level 3

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

42
5 / 1 / 7
1,820
364
18,414
17,073
9,366
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Indomitable

Indomitable

Armor

Gain 20% Lifesteal.

Level 2

Level 1

38
9 / 3 / 5
2,039
408
38,771
20,018
0
Revitalizing Gem

Revitalizing Gem

Valor

Heal for 60 for each enemy hit with Valor.

Level 1

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Signet Ring

Signet Ring

Presence

Increase your Movement Speed by 21% for 3s after using Presence.

Level 3

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 0.4s for each enemy hit by Valor.

Level 1

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

58
3 / 0 / 8
1,731
346
26,519
9,536
0
Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Wanted

Wanted

Agility

Regenerate 4 Ammo every 1s while Agility is active.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Level 1

52
1 / 0 / 11
1,956
391
14,173
0
12,222
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 375.

Level 5

Timeshaper

Timeshaper

Protection

Generate 2 Ammo for the target of your Protection.

Level 1

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 2s.

Level 5

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 10% for 2s.

Level 1

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6s
Objective Time
5m 17s
9
Kill Participation
60
4
Kills
19
19
Deaths
4
5
Assists
41
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Pip
Caret1
Pip
1
0
10
6
W
5
1
7
8.5
L
1
6
2
0.33
L
3
2
1
1.75
L
0
4
0
0
W
9
3
5
3.83
W
3
0
8
7
W
1
0
11
6.5
L
Octavia
ÐдяTДs
Octavia
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,379
Damage
106,635
100,977
Taken
50,379
280
Shielding
21,588
26,737
Healing
35,325
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
0
0
0
0
0
0
W
Pip
Caret1
Pip
8,758
8,243
25,015
3,012
3,752
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
18,414
18,059
0
1,005
17,073
9,366

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
14,378
12,482
0
1,135
24,224
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
3,738
3,738
22,545
2,037
11,723
280
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
5,932
4,323
0
419
30,202
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
38,771
30,590
0
546
20,018
0

Level 1

W
26,519
26,519
0
3,510
9,536
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
14,173
12,336
2,237
0
0
12,222
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Octavia
ÐдяTДs
Octavia
26,331
23,777
0
601
34,828
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role