Player Matchup
VS
Match Stats
![Decimate](https://static.paladins.guru/i/items/14113.jpg)
Decimate
Salvo
Increase the explosion radius of Salvo by 75%.
Level 5
![Hot Swap](https://static.paladins.guru/i/items/14116.jpg)
Hot Swap
Weapon
Increase your Reload Speed by 20% for 3s after hitting an enemy with your weapon.
Level 2
![Apex Predator](https://static.paladins.guru/i/items/14103.jpg)
Apex Predator
Armor
Increase your maximum Health by 200.
Level 4
![Survival](https://static.paladins.guru/i/items/14068.jpg)
Survival
Thrust
Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.
Level 3
![Fuel Tank](https://static.paladins.guru/i/items/14079.jpg)
Fuel Tank
Armor
Increase your Booster fuel capacity by 10%.
Level 1
![Fusillade](https://static.paladins.guru/i/items/16383.jpg)
Fusillade
Weapon
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
Level 1
![Magic in the Blood](https://static.paladins.guru/i/items/27325.jpg)
Magic in the Blood
Weapon
Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.
Level 4
![Leipori Prayer](https://static.paladins.guru/i/items/27339.jpg)
Leipori Prayer
Chain Heal
Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.
Level 1
![Arcane Maelstrom](https://static.paladins.guru/i/items/27334.jpg)
Arcane Maelstrom
Envelop
Using Envelop reduces your linked friendly target's Cooldowns by 8%.
Level 2
![Refreshing Break](https://static.paladins.guru/i/items/27336.jpg)
Refreshing Break
Chain Heal
Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.
Level 3
![Deft Magics](https://static.paladins.guru/i/items/27328.jpg)
Deft Magics
Spirit Link
Linking to a new target reduces all your Cooldowns by 0.5s.
Level 5
![Extension](https://static.paladins.guru/i/items/27316.jpg)
Extension
Increase the range of Chain Heal bounces by 40%.
Level 1
![Running Start](https://static.paladins.guru/i/items/13341.jpg)
Running Start
Charge
Increase your Movement Speed by 20% for 3s after using Charge.
Level 2
![Incinerate](https://static.paladins.guru/i/items/11317.jpg)
Incinerate
Fireball
Reduce the Cooldown of Fireball by 2.25s.
Level 5
![Brand](https://static.paladins.guru/i/items/11630.jpg)
Brand
Fireball
Heal for 100 for each enemy hit with Fireball.
Level 1
![Looks That Kill](https://static.paladins.guru/i/items/14792.jpg)
Looks That Kill
Fireball
Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.
Level 4
![Hot Pursuit](https://static.paladins.guru/i/items/13397.jpg)
Hot Pursuit
Fireball
Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.
Level 3
![Aegis](https://static.paladins.guru/i/items/16379.jpg)
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
![Lifegiver](https://static.paladins.guru/i/items/16181.jpg)
Lifegiver
Protection
Heal the target of your Protection for 375.
Level 5
![Vital Grasp](https://static.paladins.guru/i/items/16188.jpg)
Vital Grasp
Recharge
Heal for 75 after activating Recharge.
Level 1
![Conduction](https://static.paladins.guru/i/items/16128.jpg)
Conduction
Recharge
Reduce the Cooldown of Recharge by 1.6s.
Level 4
![Glyph of Health](https://static.paladins.guru/i/items/16111.jpg)
Glyph of Health
Armor
Increase your maximum Health by 600.
Level 4
![Winddancer](https://static.paladins.guru/i/items/16177.jpg)
Winddancer
Protection
Increase the Movement Speed of your Protection target by 10% for 2s.
Level 1
![Thanks, Grandpa](https://static.paladins.guru/i/items/20099.jpg)
Thanks, Grandpa
Protection
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
Level 1
![Noble Crest](https://static.paladins.guru/i/items/18749.jpg)
Noble Crest
Armor
Increase your maximum Health by 50.
Level 1
![Manifest Destiny](https://static.paladins.guru/i/items/18801.jpg)
Manifest Destiny
Grace
Increase the travel distance of Grace by 10 units.
Level 2
![Swift Jade](https://static.paladins.guru/i/items/18773.jpg)
Swift Jade
Valor
Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.
Level 5
![Heraldry](https://static.paladins.guru/i/items/18789.jpg)
Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 5s.
Level 5
![Inheritance](https://static.paladins.guru/i/items/18753.jpg)
Inheritance
Armor
Reduce your active Cooldowns by 16% after getting an Elimination.
Level 2
![Eminence](https://static.paladins.guru/i/items/18815.jpg)
Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1
![Geomancer](https://static.paladins.guru/i/items/16658.jpg)
Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 2s.
Level 4
![Steadfast](https://static.paladins.guru/i/items/16674.jpg)
Steadfast
Armor
Increase your maximum Health by 750.
Level 5
![Standing Stones](https://static.paladins.guru/i/items/16624.jpg)
Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 1s.
Level 1
![Sacred Ground](https://static.paladins.guru/i/items/16612.jpg)
Sacred Ground
Warder's Field
Reduce your damage taken by 20% while standing in Warder's Field.
Level 4
![Plateau](https://static.paladins.guru/i/items/16629.jpg)
Plateau
Impasse
Gain a 125-Health Shield for 3s after activating Impasse.
Level 1
![Mother's Grace](https://static.paladins.guru/i/items/16601.jpg)
Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1
![Volatile](https://static.paladins.guru/i/items/15888.jpg)
Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 3s.
Level 5
![Hunting Season](https://static.paladins.guru/i/items/15892.jpg)
Hunting Season
Hunter's Mark
Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Level 1
![Primal Might](https://static.paladins.guru/i/items/15843.jpg)
Primal Might
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 4
![Napalm](https://static.paladins.guru/i/items/15927.jpg)
Napalm
Fire Bomb
Activating Fire Bomb heals you for 200 over 2s.
Level 2
![Incensed](https://static.paladins.guru/i/items/15889.jpg)
Incensed
Fire Bomb
Increase your Movement Speed by 24% for 4s after using Fire Bomb.
Level 3
![Burn, Monster!](https://static.paladins.guru/i/items/20230.jpg)
Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1
![Phantom Pain](https://static.paladins.guru/i/items/24481.jpg)
Phantom Pain
Setback
Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.
Level 4
![Old Wounds](https://static.paladins.guru/i/items/24307.jpg)
Old Wounds
Armor
Increase your maximum Health by 750.
Level 5
![Paradox](https://static.paladins.guru/i/items/24470.jpg)
Paradox
Second Chance
Reduce the Cooldown of Second Chance by 0.5s.
Level 1
![Lost Legacy](https://static.paladins.guru/i/items/24309.jpg)
Lost Legacy
Stasis Field
Heal for 320 every 1s for 3s after activating Stasis Field.
Level 4
![Life Unlived](https://static.paladins.guru/i/items/24489.jpg)
Life Unlived
Second Chance
Heal for an additional 150 when using Second Chance.
Level 1
![Temporal Divide](https://static.paladins.guru/i/items/24483.jpg)
Temporal Divide
Stasis Field
Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.
Level 1
![Perennial](https://static.paladins.guru/i/items/12988.jpg)
Perennial
Blossom
Reduce the Cooldown of Blossom by 1.2000000000000002s.
Level 3
![Barkskin](https://static.paladins.guru/i/items/12954.jpg)
Barkskin
Armor
Increase your maximum Health by 225.
Level 3
![Force of Nature](https://static.paladins.guru/i/items/12282.jpg)
Force of Nature
Armor
Gain a 450-Health Shield for 3s after dropping to or below 50% Health.
Level 3
![Adrenaline](https://static.paladins.guru/i/items/12442.jpg)
Adrenaline
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3
![Overgrowth](https://static.paladins.guru/i/items/12955.jpg)
Overgrowth
Vine
Reset the Cooldown of Vine after dropping to or below 45% Health.
Level 3
![Deep Roots](https://static.paladins.guru/i/items/16582.jpg)
Deep Roots
Crippling Throw
Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)
Level 1
![Infamy](https://static.paladins.guru/i/items/18573.jpg)
Infamy
Armor
Increase your maximum Health by 200.
Level 4
![Footwork](https://static.paladins.guru/i/items/18610.jpg)
Footwork
Counter
Increase your Movement Speed by 40% for 3s after activating Counter.
Level 4
![Up in Smoke](https://static.paladins.guru/i/items/18625.jpg)
Up in Smoke
Billow
Increase your Movement Speed by 33% while Billow is active.
Level 3
![Viciousness](https://static.paladins.guru/i/items/18611.jpg)
Viciousness
Counter
Reduce the Cooldown of Counter by 45% after successfully hitting an enemy with Counter.
Level 3
![Dragon Oil](https://static.paladins.guru/i/items/18569.jpg)
Dragon Oil
Armor
Increase your maximum Ammo by 1.
Level 1
![Yomi](https://static.paladins.guru/i/items/20222.jpg)
Yomi
Weapon
Your heavy hit with Inferno Blade deals an additional 150 damage.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
![Wrecker](https://static.paladins.guru/i/items/13071.jpg)
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
![Rejuvenate](https://static.paladins.guru/i/items/14633.jpg)
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 2
![Wrecker](https://static.paladins.guru/i/items/13071.jpg)
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 2
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 14% Movement Speed.
Level 2
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 14% Movement Speed.
Level 2
![Wrecker](https://static.paladins.guru/i/items/13071.jpg)
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
![Guardian](https://static.paladins.guru/i/items/13228.jpg)
Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2
![Rejuvenate](https://static.paladins.guru/i/items/14633.jpg)
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.