Player Matchup

Vora
Vora
Gold I
XxHaro_503xX
Vora
Gold I
Level 570
Champion Stats
13W - 18L
1,405 SR
Queue Stats
144W - 141L
1,470 Elo+
Party 2
Io
Io
Silver II
Xxskull503xX
Io
Silver II
Level 777
Champion Stats
0W - 2L
1,332 SR
Queue Stats
105W - 110L
1,463 Elo+
Party 2
Ash
Ash
Silver II
baskew24
Ash
Silver II
Level 343
Champion Stats
6W - 6L
1,577 SR
Queue Stats
83W - 77L
1,439 Elo+
Party 1
Vivian
Vivian
Gold IV
eljungo
Vivian
Gold IV
Level 994
Champion Stats
3W - 1L
1,656 SR
Queue Stats
23W - 26L
1,500 Elo+
Solo
Torvald
Torvald
Silver I
l-R0cK-Em-l
Torvald
Silver I
Level 230
Champion Stats
6W - 5L
1,631 SR
Queue Stats
86W - 77L
1,447 Elo+
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 583
1,521 SR
1,464 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 449
1,596 SR
1,478 Elo+
Corvus
Corvus
Gold V
BoDeanJoe
Corvus
Gold V
Level 732
Champion Stats
17W - 17L
1,616 SR
Queue Stats
61W - 61L
1,497 Elo+
Solo
Skye
Skye
Gold IV
DonJuan773
Skye
Gold IV
Level 255
Champion Stats
117W - 90L
1,661 SR
Queue Stats
479W - 443L
1,530 Elo+
Solo
Atlas
Atlas
Gold II
Kallimerra
Atlas
Gold II
Level 349
Champion Stats
13W - 16L
1,462 SR
Queue Stats
156W - 165L
1,475 Elo+
Party 3
Octavia
Octavia
Gold IV
KillerB012
Octavia
Gold IV
Level 243
Champion Stats
25W - 33L
1,555 SR
Queue Stats
316W - 328L
1,452 Elo+
Party 3
Fernando
Fernando
Silver I
ScrappyiPsay
Fernando
Silver I
Level 666
Champion Stats
144W - 108L
1,684 SR
Queue Stats
1,285W - 1,306L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
6 / 7 / 2
2,171
181
87,301
51,249
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

59
4 / 4 / 7
2,290
191
47,993
20,184
535
Full Moon

Full Moon

Lunar Leap

Gain a 100-Health Shield for 3s after activating Lunar Leap.

Level 1

Moonlight Garden

Moonlight Garden

Weapon

Generate 6% Moonlight for each enemy hit with Light Bow.

Level 3

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.

Level 3

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

46
6 / 7 / 2
2,466
206
54,140
84,293
34,066
Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 16%.

Level 2

War Machine

War Machine

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Vivian
eljungo
Vivian
59
4 / 7 / 10
2,486
207
103,849
31,635
14,725
Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.

Level 4

Unfair Advantage

Unfair Advantage

Deflector Shield

Increase the duration of Deflector Shield by 0.8s.

Level 1

Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 250.

Level 2

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 32% chance to not consume Ammo.

Level 4

Runic Ammunition

Runic Ammunition

Weapon

Gain 16% Lifesteal.

Level 4

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

Torvald
l-R0cK-Em-l
Torvald
50
2 / 7 / 8
2,260
188
51,886
38,494
85,049
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 150.

Level 1

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 2s.

Level 2

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 40% during Recharge and for 3s after it ends.

Level 4

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 1.6s.

Level 4

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Bans
AndroxusStrix
Team 1 Score

1

VS

Team 2 Score

4

Bans
TyraBetty la Bomba
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
BoDeanJoe
Corvus
58
2 / 3 / 22
5,773
481
27,027
24,803
450
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

27
7 / 8 / 9
3,109
259
49,166
56,615
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 1s for each enemy hit by Poison Bolts.

Level 2

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Atlas
52
9 / 3 / 10
3,637
303
36,547
113,040
8,060
Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 21% for 3s.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Lessons of the Past

Lessons of the Past

Setback

Gain a 500-Health Shield for 3s after hitting an enemy with Setback.

Level 5

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Octavia
KillerB012
Octavia
56
10 / 3 / 11
3,393
283
76,362
47,663
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Fernando
ScrappyiPsay
Fernando
53
4 / 5 / 10
3,952
329
36,753
103,048
103,262
Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 48s
Objective Time
10m 10s
51
Kill Participation
94
22
Kills
32
32
Deaths
22
29
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Corvus
BoDeanJoe
Corvus
2
3
22
4.33
W
7
8
9
1.44
W
Atlas
9
3
10
4.67
W
Octavia
KillerB012
Octavia
10
3
11
5.17
W
Fernando
ScrappyiPsay
Fernando
4
5
10
1.8
L
6
7
2
1
L
4
4
7
1.88
L
6
7
2
1
L
Vivian
eljungo
Vivian
4
7
10
1.29
L
Torvald
l-R0cK-Em-l
Torvald
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

345,169
Damage
225,855
225,855
Taken
345,169
134,375
Shielding
111,772
118,217
Healing
233,595
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Corvus
BoDeanJoe
Corvus
27,027
21,712
185,159
14,354
24,803
450

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
49,166
32,881
0
19,634
56,615
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Atlas
36,547
36,547
0
1,370
113,040
8,060
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Octavia
KillerB012
Octavia
76,362
70,190
0
3,711
47,663
0

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Fernando
ScrappyiPsay
Fernando
36,753
26,165
1,402
7,965
103,048
103,262

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
87,301
65,919
0
17,262
51,249
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
47,993
43,525
82,439
11,397
20,184
535
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
54,140
48,140
0
432
84,293
34,066
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Vivian
eljungo
Vivian
103,849
91,557
150
2,360
31,635
14,725
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

L
Torvald
l-R0cK-Em-l
Torvald
51,886
42,786
2,879
1,298
38,494
85,049
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role