Player Matchup

Azaan
Azaan
Platinum I
GURLiCannot
Azaan
Platinum I
Level 40
Champion Stats
1W - 2L
1,376 SR
Queue Stats
60W - 45L
1,611 Elo+
Party 2
Lian
Lian
Platinum I
MrMleczykXD
Lian
Platinum I
Level 670
Champion Stats
8W - 3L
1,813 SR
Queue Stats
200W - 183L
1,592 Elo+
Party 2
Ash
Ash
Gold I
P3ach3y
Ash
Gold I
Level 823
Champion Stats
7W - 9L
1,485 SR
Queue Stats
262W - 238L
1,527 Elo+
Party 2
Lillith
Lillith
Platinum IV
Zeneun
Lillith
Platinum IV
Level 450
Champion Stats
92W - 81L
1,606 SR
Queue Stats
453W - 411L
1,538 Elo+
Solo
Zhin
Zhin
Gold II
killerXcreedTTV
Zhin
Gold II
Level 547
Champion Stats
7W - 2L
1,761 SR
Queue Stats
86W - 57L
1,662 Elo+
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 506
1,608 SR
1,586 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 217
1,610 SR
1,565 Elo+
Pip
Pip
Gold I
Astrum0516
Pip
Gold I
Level 121
Champion Stats
61W - 48L
1,611 SR
Queue Stats
65W - 59L
1,504 Elo+
Party 1
Vora
Vora
Diamond III
ChangedName54Dg
Vora
Diamond III
Level 312
Champion Stats
11W - 16L
1,480 SR
Queue Stats
177W - 168L
1,620 Elo+
Solo
Ying
Ying
Platinum I
Trouvaii
Ying
Platinum I
Level 314
Champion Stats
168W - 136L
1,707 SR
Queue Stats
306W - 294L
1,596 Elo+
Party 3
Fernando
Fernando
Gold I
Vinziati
Fernando
Gold I
Level 101
Champion Stats
7W - 7L
1,658 SR
Queue Stats
49W - 51L
1,506 Elo+
Party 1
Inara
Inara
Platinum III
op098
Inara
Platinum III
Level 235
Champion Stats
36W - 34L
1,591 SR
Queue Stats
332W - 302L
1,601 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
39
7 / 6 / 11
2,697
225
58,090
66,683
3,495
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 12%.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 150.

Level 2

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

54
12 / 7 / 7
2,995
250
74,250
25,769
0
Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 50.

Level 1

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Ash
59
6 / 6 / 14
3,073
256
47,860
64,351
18,688
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Lillith
Zeneun
Lillith
59
8 / 4 / 21
3,404
284
55,239
20,011
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 6%.

Level 1

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Level 1

58
12 / 5 / 14
3,287
274
90,230
38,355
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Malice

Malice

Armor

Increase your Reload Speed by 10%.

Level 1

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Perfect Block

Perfect Block

Counter

Heal for 200 after using Counter.

Level 2

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Bans
VIIKhan
Team 1 Score

4

VS

Team 2 Score

1

Bans
AndroxusTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
23
10 / 10 / 4
2,594
216
54,407
38,847
0
Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 2s.

Level 5

Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 0.5s.

Level 2

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

52
12 / 7 / 8
2,956
246
76,629
34,332
0
The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.

Level 4

Ruthless Elegance

Ruthless Elegance

Obliteration

Increase the effect of the Knockback applied by Obliteration by 8% of its base value.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Ying
49
0 / 9 / 9
2,626
219
7,828
41,181
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 1.25s.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
Vinziati
Fernando
44
4 / 8 / 6
3,037
253
40,904
101,940
91,906
Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Inara
op098
Inara
46
2 / 11 / 7
2,991
249
35,401
109,369
7,388
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Shear

Shear

Earthen Guard

Generate 1 Ammo after activating Earthen Guard.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 44s
Objective Time
5m 51s
112
Kill Participation
62
45
Kills
28
28
Deaths
45
67
Assists
34
Player
Kills
Deaths
Assists
KDA
L
10
10
4
1.2
L
12
7
8
2.29
W
7
6
11
2.08
W
12
7
7
2.21
W
Ash
6
6
14
2.17
L
Ying
0
9
9
0.5
L
Fernando
Vinziati
Fernando
4
8
6
0.88
W
Lillith
Zeneun
Lillith
8
4
21
4.63
W
12
5
14
3.8
L
Inara
op098
Inara
2
11
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

325,669
Damage
215,169
215,169
Taken
325,669
22,183
Shielding
99,294
99,329
Healing
168,327
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
54,407
49,349
19,363
8,424
38,847
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
76,629
60,258
0
8,581
34,332
0

Level 2

Level 1

W
58,090
51,957
0
9,193
66,683
3,495

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
74,250
74,250
0
893
25,769
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Ash
47,860
43,427
0
0
64,351
18,688
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Ying
7,828
7,828
97,358
16,884
41,181
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Fernando
Vinziati
Fernando
40,904
23,337
0
6,432
101,940
91,906
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Lillith
Zeneun
Lillith
55,239
14,787
84,463
58
20,011
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
90,230
73,434
0
4,722
38,355
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Inara
op098
Inara
35,401
29,157
0
11,285
109,369
7,388
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Level 1

Damage Done by Role

Damage Taken by Role