Player Matchup

Rei
Rei
Bronze III
Foolish_wittle
Rei
Bronze III
Level 76
Champion Stats
5W - 9L
1,432 SR
Queue Stats
15W - 19L
1,407 Elo+
Party 3
Vora
Vora
Gold II
Kallimerra
Vora
Gold II
Level 349
Champion Stats
22W - 16L
1,665 SR
Queue Stats
152W - 156L
1,496 Elo+
Party 1
Willo
Willo
Gold IV
KillerB012
Willo
Gold IV
Level 243
Champion Stats
0W - 1L
1,616 SR
Queue Stats
312W - 319L
1,474 Elo+
Party 1
Ying
Ying
Silver II
RequiemBubbles
Ying
Silver II
Level 101
Champion Stats
0W - 1L
1,196 SR
Queue Stats
16W - 19L
1,436 Elo+
Party 3
Dredge
Dredge
Gold V
oJIejkeee
Dredge
Gold V
Level 999
Champion Stats
544W - 452L
1,627 SR
Queue Stats
1,231W - 1,219L
1,506 Elo+
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 354
1,507 SR
1,464 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 323
1,710 SR
1,399 Elo+
Kasumi
Kasumi
Qualifying
Askew Gorillla
Kasumi
Qualifying
Level 61
Champion Stats
1W - 0L
1,822 SR
Queue Stats
3W - 6L
1,252 Elo+
Party 4
Grohk
Grohk
Gold I
Rockystreet_03
Grohk
Gold I
Level 760
Champion Stats
52W - 51L
1,592 SR
Queue Stats
857W - 836L
1,454 Elo+
Party 2
Inara
Inara
Silver IV
TheBigSmooch
Inara
Silver IV
Level 95
Champion Stats
2W - 0L
1,536 SR
Queue Stats
36W - 41L
1,411 Elo+
Party 4
Nyx
Nyx
Gold IV
Voiderzz_
Nyx
Gold IV
Level 481
Champion Stats
1W - 0L
1,824 SR
Queue Stats
14W - 16L
1,433 Elo+
Solo
Lian
Lian
Silver I
enrique3321456
Lian
Silver I
Level 216
Champion Stats
13W - 9L
1,777 SR
Queue Stats
108W - 109L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
26
4 / 10 / 15
2,713
181
24,532
51,752
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

52
13 / 13 / 10
3,085
206
70,493
56,906
4,862
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Ruthless Elegance

Ruthless Elegance

Obliteration

Increase the effect of the Knockback applied by Obliteration by 32% of its base value.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Willo
56
9 / 10 / 17
3,337
222
78,423
45,700
2,348
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 4s.

Level 5

Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 8% for 3s after activating Dead Zone.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 15% for 3s after activating Flutter.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

24
7 / 10 / 14
3,634
242
60,211
50,417
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Dredge
oJIejkeee
Dredge
58
9 / 9 / 10
3,215
214
105,463
41,074
4,680
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 4.8s.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Bans
SerisTorvald
Team 1 Score

2

VS

Team 2 Score

4

Bans
AshKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
41
16 / 11 / 8
3,942
263
47,101
45,791
0
Limitless

Limitless

Decrease the Cooldown of Body and Soul by 1.7999999999999998s.

Level 3

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -15s.

Level 3

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

57
8 / 7 / 23
6,113
408
22,772
51,719
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.6000000000000001s.

Level 3

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 30%.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 30 for each enemy hit with Shock Pulse.

Level 1

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 2.4s after activating Ghost Walk.

Level 4

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

42
7 / 11 / 16
3,535
236
37,225
94,894
20,616
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Living Stone

Living Stone

Earthen Guard

Increase your Reload Speed by 24% while Earthen Guard is active.

Level 2

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

59
3 / 7 / 19
3,981
265
43,763
96,647
96,771
All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 24%.

Level 2

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 6%.

Level 3

Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 15 units.

Level 3

A Swift End

A Swift End

Increase your fire rate by 12% for 3s when passing through Abyssal Fortress.

Level 3

Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 20%.

Level 4

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

46
18 / 6 / 11
4,094
273
94,988
50,071
0
Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Bloodline

Bloodline

Grace

Generate 2 Ammo after using Grace.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 11s
Objective Time
7m 24s
108
Kill Participation
129
42
Kills
52
52
Deaths
42
66
Assists
77
Player
Kills
Deaths
Assists
KDA
W
16
11
8
1.82
L
4
10
15
1.15
L
13
13
10
1.38
L
Willo
9
10
17
1.75
L
7
10
14
1.4
W
8
7
23
2.79
W
7
11
16
1.36
W
3
7
19
1.79
W
18
6
11
3.92
L
Dredge
oJIejkeee
Dredge
9
9
10
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

339,122
Damage
245,849
245,849
Taken
339,122
11,890
Shielding
117,387
120,337
Healing
186,399
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
47,101
36,994
524
8,563
45,791
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
24,532
18,450
38,252
16,431
51,752
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
70,493
51,409
0
11,096
56,906
4,862

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Willo
78,423
51,883
0
549
45,700
2,348

Level 1

Level 1

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
60,211
45,258
32,049
15,156
50,417
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
22,772
13,793
108,329
34,159
51,719
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
37,225
27,744
1,716
13,909
94,894
20,616
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
43,763
26,503
0
9,349
96,647
96,771
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
94,988
92,195
0
9,850
50,071
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Dredge
oJIejkeee
Dredge
105,463
69,234
0
6,804
41,074
4,680
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

Damage Done by Role

Damage Taken by Role