Player Matchup

Saati
Saati
Diamond III
AxelerrauS
Saati
Diamond III
Level 999
Champion Stats
121W - 122L
1,672 SR
Queue Stats
836W - 784L
1,633 Elo+
Solo
Zhin
Zhin
Masters
KRONOSX10
Zhin
Masters
Level 963
Champion Stats
56W - 43L
1,770 SR
Queue Stats
784W - 685L
1,694 Elo+
Party 2
Khan
Khan
Diamond IV
KamisatoAyaka1
Khan
Diamond IV
Level 999
Champion Stats
13W - 15L
1,147 SR
Queue Stats
1,304W - 1,255L
1,644 Elo+
Solo
Jenos
Jenos
Masters
Taahá
Jenos
Masters
Level 999
Champion Stats
26W - 30L
1,712 SR
Queue Stats
690W - 610L
1,746 Elo+
Solo
Inara
Inara
Diamond I
Ønox
Inara
Diamond I
Level 380
Champion Stats
10W - 7L
1,709 SR
Queue Stats
314W - 321L
1,730 Elo+
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 868
1,602 SR
1,689 Elo+

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 600
1,761 SR
1,689 Elo+
Dredge
Dredge
Masters
Chlen3cm
Dredge
Masters
Level 282
Champion Stats
73W - 72L
1,625 SR
Queue Stats
510W - 448L
1,726 Elo+
Solo
Fernando
Fernando
Diamond II
Gragot
Fernando
Diamond II
Level 956
Champion Stats
4W - 2L
1,870 SR
Queue Stats
166W - 144L
1,663 Elo+
Solo
Lex
Lex
Masters
SWLM
Lex
Masters
Level 999
Champion Stats
8W - 4L
1,785 SR
Queue Stats
378W - 317L
1,694 Elo+
Party 1
Mal'Damba
Mal'Damba
Diamond I
kompletterino
Mal'Damba
Diamond I
Level 222
Champion Stats
1W - 1L
1,893 SR
Queue Stats
50W - 44L
1,677 Elo+
Solo
Atlas
Atlas
Diamond I
ŎßÉLĪX
Atlas
Diamond I
Level 543
Champion Stats
41W - 40L
1,635 SR
Queue Stats
719W - 685L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
59
6 / 5 / 8
2,564
285
58,670
35,232
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Zhin
58
11 / 4 / 9
2,851
317
83,551
59,018
0
Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

59
7 / 6 / 8
2,461
273
49,120
69,752
20,005
Bloodthirst

Bloodthirst

Armor

Gain 20% Lifesteal.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Jenos
Taahá
Jenos
59
8 / 1 / 21
4,469
497
37,649
14,936
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 14%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Inara
Ønox
Inara
55
2 / 1 / 10
2,714
302
48,888
55,610
14,027
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
VIITorvald
Team 1 Score

4

VS

Team 2 Score

0

Bans
YingLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Chlen3cm
Dredge
59
3 / 7 / 4
1,839
204
73,491
36,518
3,224
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Fernando
Gragot
Fernando
58
4 / 6 / 5
2,020
224
47,129
85,363
39,612
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Lex
SWLM
Lex
57
6 / 9 / 1
1,954
217
38,267
41,204
0
Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Mal'Damba
kompletterino
Mal'Damba
49
1 / 5 / 10
2,783
309
22,873
25,528
0
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Sustenance

Sustenance

Armor

Increase your Healing received by 8% while at or below 50% Health.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Possession

Possession

Mending Spirits

Reduce your damage taken by 12% while Healing an ally with Mending Spirits.

Level 3

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Atlas
58
3 / 7 / 8
1,930
214
52,788
89,265
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 3s
Objective Time
44s
90
Kill Participation
45
34
Kills
17
17
Deaths
34
56
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Saati
6
5
8
2
L
Dredge
Chlen3cm
Dredge
3
7
4
0.71
L
Fernando
Gragot
Fernando
4
6
5
1.08
W
Zhin
11
4
9
3.88
W
7
6
8
1.83
L
Lex
SWLM
Lex
6
9
1
0.72
W
Jenos
Taahá
Jenos
8
1
21
18.5
L
Mal'Damba
kompletterino
Mal'Damba
1
5
10
1.2
W
Inara
Ønox
Inara
2
1
10
7
L
Atlas
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

277,878
Damage
234,548
234,548
Taken
277,878
34,032
Shielding
42,836
175,240
Healing
138,792
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Saati
58,670
49,314
0
2,341
35,232
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Dredge
Chlen3cm
Dredge
73,491
28,766
0
7,491
36,518
3,224
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Fernando
Gragot
Fernando
47,129
33,158
0
15,901
85,363
39,612
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Zhin
83,551
67,757
0
1,061
59,018
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
49,120
46,870
4,217
13,091
69,752
20,005
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
Lex
SWLM
Lex
38,267
34,473
0
1,675
41,204
0

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Jenos
Taahá
Jenos
37,649
23,079
132,598
12,679
14,936
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Mal'Damba
kompletterino
Mal'Damba
22,873
9,669
90,312
13,094
25,528
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Inara
Ønox
Inara
48,888
45,585
0
9,253
55,610
14,027
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Atlas
52,788
52,788
0
10,319
89,265
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role