Player Matchup

Fernando
Fernando
ALF78
Fernando
Level 222
Champion Stats
18W - 12L
1,643 SR
Queue Stats
120W - 122L
1,476 Elo+
Solo
Zhin
Zhin
Abuti
Zhin
Level 524
Champion Stats
73W - 62L
1,598 SR
Queue Stats
844W - 845L
1,519 Elo+
Solo
Vivian
Vivian
FarEast955
Vivian
Level 100
Champion Stats
17W - 9L
1,675 SR
Queue Stats
119W - 130L
1,514 Elo+
Solo
Grover
Grover
HiroyukiSanada
Grover
Level 45
Champion Stats
7W - 3L
1,739 SR
Queue Stats
131W - 152L
1,544 Elo+
Solo
ONGAKU
Unknown
Level 928
Champion Stats
2W - 2L
1,267 SR
Queue Stats
22W - 23L
1,546 Elo+
Solo
Team Averages
Level 364
1,584 SR
1,520 Elo+

VS

Team Averages
Level 186
1,598 SR
1,548 Elo+
Koga
Koga
ButtsPirate
Koga
Level 115
Champion Stats
11W - 4L
1,800 SR
Queue Stats
285W - 270L
1,618 Elo+
Party 1
Makoa
Makoa
ColdCabbit
Makoa
Level 41
Champion Stats
32W - 26L
1,568 SR
Queue Stats
40W - 36L
1,516 Elo+
Party 1
Octavia
Octavia
Only98PillsLeft
Octavia
Level 212
Champion Stats
209W - 211L
1,427 SR
Queue Stats
1,005W - 1,055L
1,484 Elo+
Solo
Fernando
Fernando
RavenVae
Fernando
Level 468
Champion Stats
48W - 57L
1,545 SR
Queue Stats
648W - 634L
1,549 Elo+
Party 1
Grover
Grover
TheDyingJoke
Grover
Level 94
Champion Stats
91W - 61L
1,647 SR
Queue Stats
280W - 279L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
ALF78
Fernando
50
1 / 8 / 13
3,350
279
27,125
79,136
83,212
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Zhin
Abuti
Zhin
59
15 / 6 / 9
3,147
262
60,736
29,634
0
Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 55% while Billow is active.

Level 5

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Vivian
FarEast955
Vivian
30
13 / 9 / 23
3,622
302
74,998
41,450
15,984
One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Runic Ammunition

Runic Ammunition

Weapon

Gain 12% Lifesteal.

Level 3

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.

Level 4

Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 125.

Level 1

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 40% while using Precision Sights.

Level 2

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

32
5 / 4 / 33
3,617
301
38,090
43,829
0
Rebound

Rebound

Armor

Increase your Healing received by 10% while at or below 50% Health.

Level 2

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 2.4s.

Level 4

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

ONGAKU
Unknown
59
15 / 3 / 17
3,433
286
68,296
38,370
0

Level 2

Level 3

Level 1

Level 5

Level 4

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
40
8 / 9 / 12
2,705
225
57,684
39,350
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 4%.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Level 1

Makoa
12
1 / 11 / 4
3,181
265
19,787
80,384
75,339
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Spring Tide

Spring Tide

Shell Spin

Heal for 250 for each enemy hit with Shell Spin.

Level 1

Harden

Harden

Dredge Anchor

Reduce your damage taken by 10% for 2s after hitting an enemy with Dredge Anchor.

Level 2

Tidal Grace

Tidal Grace

Shell Shield

Heal for 110 every 1s while Shell Shield is active.

Level 2

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

20
10 / 8 / 7
4,156
346
69,196
26,059
31,524
Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 50%.

Level 5

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

Clean Shots

Clean Shots

Reduce your weapon recoil by 20% while using Commanding Leap.

Level 1

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 15%.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Fernando
RavenVae
Fernando
50
7 / 10 / 6
2,933
244
57,345
73,396
67,879
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Grover
30
4 / 11 / 14
2,918
243
28,407
50,056
0
Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 25% for 4s after they are Healed by Blossom.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 54s
Objective Time
7m 40s
144
Kill Participation
73
49
Kills
30
30
Deaths
49
95
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Fernando
ALF78
Fernando
1
8
13
0.94
W
Zhin
Abuti
Zhin
15
6
9
3.25
L
8
9
12
1.56
L
Makoa
1
11
4
0.27
W
Vivian
FarEast955
Vivian
13
9
23
2.72
W
5
4
33
5.38
W
ONGAKU
Unknown
15
3
17
7.83
L
10
8
7
1.69
L
Fernando
RavenVae
Fernando
7
10
6
1
L
Grover
4
11
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

269,245
Damage
232,419
232,419
Taken
269,245
99,196
Shielding
174,742
129,240
Healing
95,538
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
ALF78
Fernando
27,125
21,872
0
5,684
79,136
83,212
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

W
Zhin
Abuti
Zhin
60,736
54,918
0
1,318
29,634
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
57,684
41,646
0
3,879
39,350
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Makoa
19,787
17,087
0
6,365
80,384
75,339

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Vivian
FarEast955
Vivian
74,998
70,929
0
210
41,450
15,984
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
38,090
30,239
80,400
33,380
43,829
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
ONGAKU
Unknown
68,296
45,243
658
7,590
38,370
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Level 1

L
69,196
52,931
660
1,874
26,059
31,524

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Fernando
RavenVae
Fernando
57,345
29,535
0
2,178
73,396
67,879
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Grover
28,407
24,768
56,915
23,667
50,056
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role