Player Matchup

VII
VII
Platinum III
Matteo127
VII
Platinum III
Level 811
Champion Stats
0W - 2L
1,615 SR
Queue Stats
459W - 426L
1,485 Elo+
Party 1
Fernando
Fernando
Silver IV
OstrichReich
Fernando
Silver IV
Level 354
Champion Stats
2W - 3L
1,500 SR
Queue Stats
94W - 99L
1,440 Elo+
Party 2
Atlas
Atlas
Silver IV
ToaDin
Atlas
Silver IV
Level 378
Champion Stats
4W - 9L
1,315 SR
Queue Stats
152W - 146L
1,443 Elo+
Party 2
Grover
Grover
Gold V
dadoknorr1012
Grover
Gold V
Level 623
Champion Stats
5W - 8L
1,598 SR
Queue Stats
454W - 444L
1,491 Elo+
Party 1
Tyra
Tyra
Gold III
xDanielQ
Tyra
Gold III
Level 144
Champion Stats
32W - 38L
1,600 SR
Queue Stats
79W - 94L
1,489 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 462
1,525 SR
1,470 Elo+

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 371
1,663 SR
1,399 Elo+
Drogoz
Drogoz
Gold IV
DanteKillsXXX
Drogoz
Gold IV
Level 999
Champion Stats
93W - 55L
1,704 SR
Queue Stats
371W - 342L
1,498 Elo+
Solo
Io
Io
Qualifying
IcyTelepathic
Io
Qualifying
Level 56
Champion Stats
22W - 21L
1,518 SR
Queue Stats
61W - 55L
1,265 Elo+
Party 3
Skye
Skye
Qualifying
Splashy_Loucas
Skye
Qualifying
Level 310
Champion Stats
2W - 1L
1,823 SR
Queue Stats
2W - 2L
1,529 Elo+
Solo
Torvald
Torvald
Gold IV
Versyjk
Torvald
Gold IV
Level 446
Champion Stats
3W - 1L
1,647 SR
Queue Stats
160W - 171L
1,437 Elo+
Solo
Koga
Koga
Qualifying
jamesey420
Koga
Qualifying
Level 42
Champion Stats
12W - 9L
1,624 SR
Queue Stats
59W - 51L
1,265 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
17 / 11 / 4
3,129
241
61,251
43,441
0
Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 10%.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 5%.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 50%.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Fernando
OstrichReich
Fernando
49
1 / 12 / 7
2,264
174
27,039
122,084
89,497
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 40% while using Shield.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Atlas
ToaDin
Atlas
54
3 / 10 / 7
2,022
156
32,439
119,971
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 0.5s.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

56
0 / 8 / 19
3,669
282
24,631
46,863
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Tyra
44
9 / 14 / 8
2,644
203
66,534
50,558
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.2s.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Bans
KhanVivian
Team 1 Score

2

VS

Team 2 Score

4

Bans
LianTalus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
21 / 4 / 13
4,140
318
102,541
35,062
0
Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 1.2s for each enemy hit with Fire Spit.

Level 1

Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 1.25s each time Salvo hits an enemy with its rockets.

Level 5

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 26% after getting an Elimination.

Level 2

Propel

Propel

Thrust

Restore 40% of your maximum Booster fuel after using Thrust.

Level 4

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 45%.

Level 3

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

27
0 / 4 / 20
3,455
266
28,681
29,537
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.4s after healing with Moonlight.

Level 4

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

58
10 / 8 / 10
3,739
288
76,821
49,786
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 3.2s.

Level 4

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 0.6s.

Level 1

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 2s for each enemy hit by Poison Bolts.

Level 4

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

Torvald
Versyjk
Torvald
49
9 / 7 / 18
3,709
285
69,257
57,511
89,982
Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 300.

Level 2

Timeshaper

Timeshaper

Protection

Generate 10 Ammo for the target of your Protection.

Level 5

Hearthwarder

Hearthwarder

Protection

Generate 150 Shield after using Protection.

Level 2

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

9
15 / 7 / 21
4,089
315
105,617
39,998
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Gale Storm

Gale Storm

Skewer

Generate 25% Energy after earning a Killing Blow with Skewer.

Level 2

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 29s
Objective Time
10m 57s
75
Kill Participation
137
30
Kills
55
55
Deaths
30
45
Assists
82
Player
Kills
Deaths
Assists
KDA
W
21
4
13
6.88
W
0
4
20
2.5
L
17
11
4
1.73
L
Fernando
OstrichReich
Fernando
1
12
7
0.38
W
10
8
10
1.88
L
Atlas
ToaDin
Atlas
3
10
7
0.65
W
Torvald
Versyjk
Torvald
9
7
18
2.57
L
0
8
19
1.19
W
15
7
21
3.64
L
Tyra
9
14
8
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

211,894
Damage
382,917
382,917
Taken
211,894
89,497
Shielding
89,982
163,680
Healing
136,575
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
102,541
77,715
0
7,049
35,062
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
28,681
26,981
57,745
12,045
29,537
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
61,251
59,951
0
3,858
43,441
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
OstrichReich
Fernando
27,039
17,289
0
3,317
122,084
89,497
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
76,821
26,368
29,662
24,046
49,786
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Atlas
ToaDin
Atlas
32,439
32,439
0
10,045
119,971
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Torvald
Versyjk
Torvald
69,257
52,762
0
817
57,511
89,982
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
24,631
19,531
117,620
28,840
46,863
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
105,617
99,053
0
5,211
39,998
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

L
Tyra
66,534
44,793
0
0
50,558
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role