Player Matchup

Rei
Rei
Platinum IV
Jota乂Pê
Rei
Platinum IV
Level 999
Champion Stats
0W - 1L
1,775 SR
Queue Stats
72W - 68L
1,560 Elo+
Solo
Inara
Inara
Gold II
Keren3312
Inara
Gold II
Level 132
Champion Stats
18W - 16L
1,623 SR
Queue Stats
50W - 57L
1,504 Elo+
Solo
Vora
Vora
Diamond V
Lycert
Vora
Diamond V
Level 999
Champion Stats
56W - 46L
1,692 SR
Queue Stats
672W - 618L
1,586 Elo+
Solo
Barik
Barik
Qualifying
WhiteDemonJow
Barik
Qualifying
Level 48
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,548 Elo+
Solo
Saati
Saati
Gold I
mglhæs
Saati
Gold I
Level 131
Champion Stats
18W - 6L
1,747 SR
Queue Stats
167W - 150L
1,574 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 462
1,667 SR
1,555 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 354
1,777 SR
1,554 Elo+
Ying
Ying
Diamond V
Joaodocrlh
Ying
Diamond V
Level 48
Champion Stats
5W - 2L
1,741 SR
Queue Stats
135W - 110L
1,603 Elo+
Party 1
Tyra
Tyra
Gold I
MateusDKs
Tyra
Gold I
Level 460
Champion Stats
38W - 23L
1,648 SR
Queue Stats
364W - 369L
1,497 Elo+
Solo
Makoa
Makoa
Platinum V
PoderosoLion
Makoa
Platinum V
Level 999
Champion Stats
328W - 308L
1,612 SR
Queue Stats
2,444W - 2,378L
1,582 Elo+
Party 1
Fernando
Fernando
Gold III
Tavela
Fernando
Gold III
Level 193
Champion Stats
7W - 2L
1,937 SR
Queue Stats
33W - 30L
1,579 Elo+
Party 2
Kasumi
Kasumi
Qualifying
mystic007
Kasumi
Qualifying
Level 71
Champion Stats
1W - 0L
1,949 SR
Queue Stats
2W - 2L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
1 / 7 / 15
3,045
234
26,740
43,769
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.34% Ultimate Charge to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.4s.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Inara
Keren3312
Inara
50
5 / 11 / 11
2,832
218
68,445
104,812
22,708
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Vora
Lycert
Vora
57
13 / 9 / 15
3,211
247
118,059
54,769
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 4% for 3s after activating Tendril.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

34
2 / 7 / 9
2,657
204
50,643
65,698
64,603
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 4s.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Saati
mglhæs
Saati
45
12 / 6 / 9
3,876
298
179,658
46,682
0
Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 30%.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Bans
KhanBomb King
Team 1 Score

2

VS

Team 2 Score

4

Bans
LianVII
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
30
4 / 2 / 28
5,392
415
26,806
39,757
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 0.7s.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Tyra
53
13 / 8 / 13
3,694
284
86,761
69,843
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.

Level 3

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 10.

Level 5

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 0.6s.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 1

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

49
7 / 5 / 14
3,416
263
75,764
145,640
30,806
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Fernando
Tavela
Fernando
48
8 / 7 / 14
3,734
287
75,151
127,989
75,405
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Kasumi
mystic007
Kasumi
44
8 / 11 / 8
3,085
237
51,248
60,316
0
Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2s.

Level 4

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 42s
Objective Time
6m 55s
92
Kill Participation
117
33
Kills
40
40
Deaths
33
59
Assists
77
Player
Kills
Deaths
Assists
KDA
W
4
2
28
9
L
1
7
15
1.21
L
Inara
Keren3312
Inara
5
11
11
0.95
L
Vora
Lycert
Vora
13
9
15
2.28
W
Tyra
13
8
13
2.44
W
7
5
14
2.8
W
Fernando
Tavela
Fernando
8
7
14
2.14
L
2
7
9
0.93
L
Saati
mglhæs
Saati
12
6
9
2.75
W
Kasumi
mystic007
Kasumi
8
11
8
1.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

443,545
Damage
315,730
315,730
Taken
443,545
87,311
Shielding
106,211
181,862
Healing
315,121
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
26,806
26,806
260,403
34,391
39,757
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
26,740
25,873
134,983
27,998
43,769
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Inara
Keren3312
Inara
68,445
52,232
419
4,612
104,812
22,708
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Vora
Lycert
Vora
118,059
87,248
0
8,634
54,769
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Tyra
86,761
57,090
0
1,537
69,843
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

W
75,764
70,473
0
3,060
145,640
30,806
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Fernando
Tavela
Fernando
75,151
39,174
0
13,609
127,989
75,405
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

L
50,643
50,643
0
3,273
65,698
64,603
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Saati
mglhæs
Saati
179,658
67,049
0
1,943
46,682
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Kasumi
mystic007
Kasumi
51,248
39,343
0
2,121
60,316
0

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role