Player Matchup

Khan
Khan
BookWize
Khan
Level 135
Champion Stats
3W - 3L
1,724 SR
Queue Stats
8W - 6L
1,582 Elo+
Party 1
Dredge
Dredge
KazierQ
Dredge
Level 265
Champion Stats
82W - 67L
1,617 SR
Queue Stats
908W - 899L
1,553 Elo+
Solo
Koga
Koga
NOEA
Koga
Level 90
Champion Stats
2W - 1L
1,728 SR
Queue Stats
29W - 18L
1,645 Elo+
Solo
Lillith
Lillith
ShikiFuujin777
Lillith
Level 122
Champion Stats
49W - 28L
1,669 SR
Queue Stats
575W - 533L
1,630 Elo+
Solo
Inara
Inara
TwistedFatality
Inara
Level 86
Champion Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,582 Elo+
Party 1
Team Averages
Level 140
1,648 SR
1,598 Elo+

VS

Team Averages
Level 367
1,633 SR
1,584 Elo+
Saati
Saati
BOYYA13
Saati
Level 74
Champion Stats
1W - 3L
1,500 SR
Queue Stats
119W - 91L
1,575 Elo+
Solo
Seris
Seris
BlackiSham
Seris
Level 171
Champion Stats
365W - 266L
1,739 SR
Queue Stats
1,008W - 980L
1,606 Elo+
Solo
Strix
Strix
DrearySasha1222
Strix
Level 244
Champion Stats
41W - 41L
1,564 SR
Queue Stats
274W - 301L
1,549 Elo+
Solo
Jenos
Jenos
SmillingGeneral
Jenos
Level 999
Champion Stats
18W - 17L
1,657 SR
Queue Stats
373W - 355L
1,596 Elo+
Solo
Ash
Ash
Surreal84
Ash
Level 345
Champion Stats
3W - 4L
1,702 SR
Queue Stats
8W - 12L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
46
3 / 3 / 8
2,401
300
28,609
74,077
13,881
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Dredge
KazierQ
Dredge
35
3 / 3 / 3
2,074
259
27,689
18,093
0
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 18%.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 210 for each enemy hit with Harpoon.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Koga
NOEA
Koga
43
5 / 7 / 2
1,994
249
39,322
23,232
16
Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

57
2 / 1 / 7
3,306
413
24,025
14,240
0
Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 20%.

Level 4

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 6%.

Level 1

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 20% for 1.5s after activating Death Wings.

Level 4

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Level 1

31
4 / 1 / 4
2,390
299
31,832
53,472
27,979
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
BOYYA13
Saati
50
4 / 3 / 3
1,432
179
42,684
28,513
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Seris
49
5 / 2 / 6
1,633
204
67,736
37,642
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 32%.

Level 4

Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

51
4 / 5 / 4
1,449
181
38,819
24,197
0
Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 5.

Level 5

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 2 Ammo every 2s.

Level 1

Dexterous

Dexterous

Quick Switch

Reduce the time it takes to Quick Switch to your Pistol by 30%.

Level 3

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Roost

Roost

Scope

Hits with Talon Rifle generate 2% Ultimate charge.

Level 2

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

59
1 / 0 / 9
1,532
192
13,249
5,102
0
Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

49
1 / 7 / 2
1,205
151
20,626
56,023
23,146
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 3.2s.

Level 4

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 49s
Objective Time
1m 13s
41
Kill Participation
39
17
Kills
15
15
Deaths
17
24
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Saati
BOYYA13
Saati
4
3
3
1.83
L
Seris
5
2
6
4
W
Khan
3
3
8
2.33
L
4
5
4
1.2
W
Dredge
KazierQ
Dredge
3
3
3
1.5
W
Koga
NOEA
Koga
5
7
2
0.86
W
2
1
7
5.5
L
1
0
9
5.5
L
1
7
2
0.29
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

151,477
Damage
183,114
183,114
Taken
151,477
41,876
Shielding
23,146
126,441
Healing
83,942
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Saati
BOYYA13
Saati
42,684
30,477
0
61
28,513
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Seris
67,736
58,287
4,545
11,659
37,642
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Khan
28,609
25,609
2,514
8,589
74,077
13,881
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
38,819
38,212
0
1,132
24,197
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Dredge
KazierQ
Dredge
27,689
18,009
150
5,295
18,093
0

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Koga
NOEA
Koga
39,322
35,560
0
7,321
23,232
16

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
24,025
13,403
97,070
89
14,240
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
13,249
8,241
61,377
5,104
5,102
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
20,626
18,518
0
64
56,023
23,146
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
31,832
29,602
165
5,248
53,472
27,979

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role