Player Matchup
VS
Match Stats
Magic in the Blood
Weapon
Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.
Level 5
Enveloping Magic
Envelop
Increase the maximum amount of damage mitigated by Envelop by 7%.
Level 1
Rest and Relaxation
Weapon
Increase your maximum Ammo by 2.
Level 1
Spring to Action
Spirit Link
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.
Level 5
Refreshing Break
Chain Heal
Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.
Level 3
Extension
Increase the range of Chain Heal bounces by 40%.
Level 1
Assassin's Tools
Shadow Bombs
Reduce the damage you take by 24% for 2s after activating Shadow Bombs.
Level 4
Tranquility
Armor
Increase your base jump height by 90%.
Level 3
Deadly Dash
Dash
Generate 7% Ultimate charge after activating Dash once every -8s.
Level 1
Shadow's Perch
Ambush
Increase the range of Ambush by 30%.
Level 3
Contemplation
Dash
Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.
Level 4
Unerring
Shadow Bombs
Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.
Level 1
Proximity
Advance
Reduce your damage taken by 3% for 3s after activating Advance.
Level 1
Opulence
Missile Launcher
Heal 60 health for each player hit by Missile Launcher.
Level 1
Crystal Capacitor
Missile Launcher
Reduce the Cooldown of Missile Launcher by 2.8s.
Level 4
Dampener
Armor
Increase your maximum Health by 600.
Level 4
Fuel Reserves
Advance
Increase the travel distance of Advance by 35%.
Level 5
Level 1
Carry On
Illusion
Increase the duration of your Illusions by 5s.
Level 5
Squadron
Illusion
Increase the Health of each of your Illusions by 200.
Level 2
Tangible
Armor
Increase your maximum Health by 100.
Level 2
Harmony
Shatter
Heal for 13% of the damage dealt by Shatter.
Level 1
Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5
Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1
Permafrost
Frost Bomb
Increase the Projectile Speed of Frost Bomb by 24%.
Level 4
Ancient Duty
Armor
Increase your maximum Health by 50.
Level 1
Affinity
Elemental Shift
Reduce your damage taken by 25% for 2s after activating Elemental Shift.
Level 5
Cooling Runes
Frost Bolt
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 2s.
Level 4
Swift Sear
Inferno Cannon
Increase your Movement Speed while casting Inferno Cannon by 20%.
Level 1
Splitting Ice
Frost Bolt
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
Level 1
Team 1 Score
4
VS
Team 2 Score
0
Bloodline
Grace
Generate 4 Ammo after using Grace.
Level 4
Inheritance
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3
Eagle's Emerald
Valor
Generate 3 Ammo for each enemy hit with Valor.
Level 3
Royal Seal
Presence
Each enemy hit by Presence reduces Valor’s Cooldown by 1.2s.
Level 2
Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 3s.
Level 3
Precision
Weapon
Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.
Level 1
Latch and Fire
Explosive Dodge
Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.
Level 2
Nasty Surprise
Explosive Dodge
Generate 15 Ammo after activating Explosive Dodge.
Level 3
Pop Off
Explosive Dodge
Increase the Area of Effect of Explosive Dodge bombs by 10%.
Level 1
Unknown Caller
Weapon
Increase your Reload Speed by 25%.
Level 5
Rapid Response
Trigger Discipline
Decrease the recoil of Mag Dump by 40%.
Level 4
Tribunal Upgrades
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
Level 1
Inevitability
Obliteration
Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.
Level 2
A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 200 health.
Level 4
New Purpose
Armor
Increase your maximum Health by 50.
Level 1
Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
Level 3
Crimson Ascent
Dark Siphon
Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.
Level 5
Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
War Machine
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 4
Heavy Metal
Armor
Increase your maximum Health by 600.
Level 4
Indomitable
Armor
Gain 40% Lifesteal.
Level 4
Fervor
Armor
Increase your maximum Ammo by 2.
Level 2
Trebuchet
Siege Shield
Generate 2 Ammo after activating Siege Shield.
Level 1
Level 1
Refreshing Break
Chain Heal
Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.
Level 5
Future Generations
Chain Heal
After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Level 1
Mystic Mastery
Armor
Increase your maximum Health by 100.
Level 2
Rest and Relaxation
Weapon
Increase your maximum Ammo by 4.
Level 2
Magic in the Blood
Weapon
Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.
Level 5
Extension
Increase the range of Chain Heal bounces by 40%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Level 1
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.