Player Matchup

Saati
Saati
Silver II
UniCrabber
Saati
Silver II
Level 92
Champion Stats
6W - 11L
1,427 SR
Queue Stats
22W - 27L
1,361 Elo+
Solo
Fernando
Fernando
Bronze IV
XZER-UUB
Fernando
Bronze IV
Level 56
Champion Stats
1W - 5L
1,222 SR
Queue Stats
13W - 18L
1,209 Elo+
Party 2
Jenos
Jenos
Silver I
XZER-VADOS
Jenos
Silver I
Level 39
Champion Stats
5W - 6L
1,450 SR
Queue Stats
9W - 11L
1,346 Elo+
Party 2
Imani
Imani
Silver III
babyboomxoxo
Imani
Silver III
Level 451
Champion Stats
29W - 43L
1,556 SR
Queue Stats
793W - 802L
1,421 Elo+
Solo
Maeve
Maeve
Silver V
stefror
Maeve
Silver V
Level 65
Champion Stats
3W - 12L
1,419 SR
Queue Stats
11W - 25L
1,131 Elo+
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 141
1,415 SR
1,293 Elo+

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 59
1,570 SR
1,336 Elo+
Grover
Grover
Silver V
Appleman2208
Grover
Silver V
Level 32
Champion Stats
2W - 2L
1,600 SR
Queue Stats
33W - 34L
1,380 Elo+
Party 1
Vora
Vora
Bronze III
Many-TaBenga
Vora
Bronze III
Level 93
Champion Stats
3W - 2L
1,578 SR
Queue Stats
32W - 33L
1,341 Elo+
Solo
Pip
Pip
Bronze III
StarMark97
Pip
Bronze III
Level 32
Champion Stats
5W - 13L
1,344 SR
Queue Stats
23W - 51L
1,216 Elo+
Solo
Khan
Khan
Gold III
Wende05
Khan
Gold III
Level 30
Champion Stats
7W - 6L
1,627 SR
Queue Stats
8W - 15L
1,295 Elo+
Party 1
Tiberius
Tiberius
Silver II
xFelixxyz
Tiberius
Silver II
Level 110
Champion Stats
23W - 14L
1,701 SR
Queue Stats
54W - 41L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
41
4 / 9 / 9
3,027
303
72,499
24,413
0
Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 20%.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 12%.

Level 3

Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.8999999999999999s.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Fernando
XZER-UUB
Fernando
32
1 / 6 / 8
2,062
206
27,070
74,199
70,252
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Jenos
19
8 / 5 / 8
2,319
232
48,634
29,095
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

59
10 / 11 / 4
1,874
187
45,014
30,715
0
Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 18%.

Level 3

Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 30%.

Level 2

Mana Rift

Mana Rift

Armor

Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.

Level 1

Maeve
stefror
Maeve
32
4 / 4 / 9
1,739
174
41,072
32,418
0
Savagery

Savagery

Pounce

Heal for 350 after using Pounce.

Level 5

Scar Tissue

Scar Tissue

Nine Lives

Reduce your damage taken by 6% for 2s after using Nine Lives.

Level 1

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 200 every 1s while Prowl is active.

Level 5

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Bans
RaumTorvald
Team 1 Score

1

VS

Team 2 Score

4

Bans
Betty la BombaTyra
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
15
3 / 7 / 17
4,355
436
23,139
50,224
1,050
Chopper

Chopper

Crippling Throw

Heal for 250 after hitting an enemy with Crippling Throw.

Level 5

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 4%.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Barkskin

Barkskin

Armor

Increase your maximum Health by 225.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

52
10 / 5 / 7
3,068
307
59,696
31,959
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

10
2 / 7 / 5
2,750
275
16,273
35,234
0
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Sturdy

Sturdy

Weapon

Gain 9% Movement Speed.

Level 3

Smithereens

Smithereens

Explosive Flask

Generate 3 Ammo for each enemy hit by Explosive Flask.

Level 3

Moxie

Moxie

Armor

Increase your Healing received by 18% while at or below 50% Health.

Level 3

Refreshing Jog

Refreshing Jog

Weightless

Heal for 180 every 1s while Weightless is active.

Level 3

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Khan
Wende05
Khan
3
5 / 4 / 11
4,594
459
34,141
82,188
34,701
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Bloodthirst

Bloodthirst

Armor

Gain 4% Lifesteal.

Level 1

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 6%.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Tiberius
xFelixxyz
Tiberius
42
15 / 4 / 6
4,382
438
57,591
34,684
540
Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Primal Haste

Primal Haste

Combat Trance

Gain a 60-Health Shield for 4s after activating Combat Trance.

Level 1

Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 0.6s.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 11s
Objective Time
10m 56s
65
Kill Participation
81
27
Kills
35
35
Deaths
27
38
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Grover
3
7
17
1.64
W
10
5
7
2.7
W
2
7
5
0.64
L
Saati
4
9
9
0.94
W
Khan
Wende05
Khan
5
4
11
2.63
L
Fernando
XZER-UUB
Fernando
1
6
8
0.83
L
Jenos
8
5
8
2.4
L
10
11
4
1.09
L
Maeve
stefror
Maeve
4
4
9
2.13
W
Tiberius
xFelixxyz
Tiberius
15
4
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

234,289
Damage
190,840
190,840
Taken
234,289
70,252
Shielding
36,291
92,254
Healing
146,246
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grover
23,139
19,764
58,651
27,073
50,224
1,050

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
59,696
46,423
0
8,613
31,959
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
16,273
14,631
30,691
4,281
35,234
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Saati
72,499
8,312
0
0
24,413
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Khan
Wende05
Khan
34,141
30,532
2,425
7,425
82,188
34,701

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Fernando
XZER-UUB
Fernando
27,070
14,967
0
5,342
74,199
70,252
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Jenos
48,634
28,530
54,607
15,358
29,095
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
45,014
21,374
0
0
30,715
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Maeve
stefror
Maeve
41,072
40,612
1,539
15,408
32,418
0

Level 1

W
Tiberius
xFelixxyz
Tiberius
57,591
46,892
0
7,087
34,684
540

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role