Player Matchup

Lillith
Lillith
Gravy2Dank
Lillith
Level 202
Champion Stats
83W - 92L
1,483 SR
Queue Stats
892W - 910L
1,612 Elo+
Party 1
Bomb King
Bomb King
JScorpionKing
Bomb King
Level 103
Champion Stats
0W - 10L
1,030 SR
Queue Stats
391W - 406L
1,477 Elo+
Party 1
Fernando
Fernando
Righteous999324
Fernando
Level 720
Champion Stats
202W - 195L
1,640 SR
Queue Stats
2,142W - 2,074L
1,687 Elo+
Party 1
Vatu
Vatu
TimeAir08275571
Vatu
Level 999
Champion Stats
64W - 56L
1,695 SR
Queue Stats
878W - 686L
1,650 Elo+
Party 1
Vora
Vora
Vora blade
Vora
Level 73
Champion Stats
65W - 44L
1,593 SR
Queue Stats
86W - 71L
1,533 Elo+
Party 1
Team Averages
Level 419
1,488 SR
1,592 Elo+

VS

Team Averages
Level 246
1,526 SR
1,544 Elo+
Rei
Rei
Anahistv23
Rei
Level 337
Champion Stats
22W - 14L
1,743 SR
Queue Stats
169W - 183L
1,572 Elo+
Solo
Azaan
Azaan
AoD Neon
Azaan
Level 111
Champion Stats
1W - 1L
1,305 SR
Queue Stats
278W - 245L
1,561 Elo+
Solo
Tyra
Tyra
Chavito0312
Tyra
Level 495
Champion Stats
43W - 41L
1,564 SR
Queue Stats
313W - 302L
1,580 Elo+
Solo
Saati
Saati
Friedclutch1503
Saati
Level 239
Champion Stats
14W - 14L
1,475 SR
Queue Stats
139W - 128L
1,513 Elo+
Solo
Dredge
Dredge
KILLBILL126
Dredge
Level 49
Champion Stats
5W - 6L
1,541 SR
Queue Stats
197W - 213L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
Gravy2Dank
Lillith
39
0 / 10 / 24
3,870
215
48,770
59,726
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 200 while decreasing base Health by {scale=125|125}.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 6%.

Level 1

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.

Level 5

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Bomb King
JScorpionKing
Bomb King
49
5 / 21 / 11
3,215
179
55,309
67,425
0
Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 50.

Level 1

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.5s for each Sticky Bomb you Detonate.

Level 5

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Fernando
58
3 / 15 / 17
4,220
234
56,774
147,806
104,987
Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Pyre

Pyre

Weapon

Increase your maximum Ammo by 75.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
30 / 5 / 5
5,337
297
113,408
59,704
0
Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 5% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

26
10 / 16 / 8
3,673
204
76,082
65,603
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Deadly Dance

Deadly Dance

Obliteration

Generate 4% Ultimate charge for each enemy hit by Obliteration.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

False Idol

False Idol

Armor

Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
3 / 7 / 39
4,272
237
29,508
55,903
0
Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 12%.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Azaan
AoD Neon
Azaan
59
14 / 6 / 17
5,772
321
70,503
123,659
40,963
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Gathering Power

Gathering Power

Heal for 280 for each enemy hit with Reckoning.

Level 4

Overwhelming Presence

Overwhelming Presence

Heal for 12 every 0.5s while at least one wall segment of Sanctuary is active.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 10 for every percentage point of Ire consumed by abilities.

Level 2

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

47
25 / 10 / 16
4,392
244
99,139
60,419
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 40%.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

57
16 / 11 / 23
4,366
243
114,504
45,211
0
Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Steady Predictions

Steady Predictions

Generate 2% Ultimate Charge after hitting your coin.

Level 2

Hide

Hide

Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.

Level 3

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 9%.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Dredge
25
9 / 14 / 21
4,566
254
86,610
65,151
0
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 280 for each enemy hit with Harpoon.

Level 4

Abyss Cannon

Abyss Cannon

Broadside

Generate 3 Ammo for each enemy hit by Broadside.

Level 3

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 41s
Objective Time
7m 40s
113
Kill Participation
183
48
Kills
67
67
Deaths
48
65
Assists
116
Player
Kills
Deaths
Assists
KDA
W
3
7
39
3.21
W
Azaan
AoD Neon
Azaan
14
6
17
3.75
W
25
10
16
3.3
W
16
11
23
2.5
L
Lillith
Gravy2Dank
Lillith
0
10
24
1.2
L
Bomb King
JScorpionKing
Bomb King
5
21
11
0.5
W
Dredge
9
14
21
1.39
L
Fernando
3
15
17
0.77
L
30
5
5
6.5
L
10
16
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

350,343
Damage
400,264
400,264
Taken
350,343
104,987
Shielding
40,963
176,581
Healing
208,308
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
29,508
26,586
134,166
39,195
55,903
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Azaan
AoD Neon
Azaan
70,503
56,275
0
15,572
123,659
40,963

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
99,139
67,871
0
1,799
60,419
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
114,504
81,396
0
2,946
45,211
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Lillith
Gravy2Dank
Lillith
48,770
9,387
111,453
897
59,726
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Bomb King
JScorpionKing
Bomb King
55,309
39,743
0
5,983
67,425
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

W
Dredge
86,610
45,412
4,480
10,150
65,151
0

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
56,774
40,280
0
6,410
147,806
104,987
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Level 1

L
113,408
90,782
780
37,862
59,704
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 1

Level 1

L
76,082
47,831
0
13,196
65,603
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Damage Done by Role

Damage Taken by Role