Player Matchup

Lillith
Lillith
Ekujyun
Lillith
Level 52
Champion Stats
9W - 12L
1,731 SR
Queue Stats
37W - 41L
1,592 Elo+
Party 1
Terminus
Terminus
Filthy Richey
Terminus
Level 48
Champion Stats
23W - 15L
1,638 SR
Queue Stats
49W - 61L
1,497 Elo+
Party 2
Tyra
Tyra
Purplemooons
Tyra
Level 49
Champion Stats
12W - 8L
1,736 SR
Queue Stats
33W - 38L
1,592 Elo+
Party 1
Skye
Skye
SwampThing445
Skye
Level 96
Champion Stats
2W - 4L
1,655 SR
Queue Stats
122W - 138L
1,542 Elo+
Party 2
VII
VII
TheColonExpress
VII
Level 89
Champion Stats
12W - 12L
1,621 SR
Queue Stats
110W - 126L
1,550 Elo+
Party 2
Team Averages
Level 67
1,676 SR
1,554 Elo+

VS

Team Averages
Level 358
1,558 SR
1,595 Elo+
Bomb King
Bomb King
AnettoMan
Bomb King
Level 148
Champion Stats
1W - 1L
1,581 SR
Queue Stats
3W - 2L
1,614 Elo+
Solo
VII
VII
Freezy521
VII
Level 162
Champion Stats
9W - 3L
1,572 SR
Queue Stats
21W - 16L
1,592 Elo+
Solo
Seris
Seris
KishoTenseiTV
Seris
Level 157
Champion Stats
10W - 3L
1,571 SR
Queue Stats
27W - 16L
1,639 Elo+
Solo
Io
Io
MurderFairy
Io
Level 362
Champion Stats
3W - 2L
1,523 SR
Queue Stats
30W - 26L
1,561 Elo+
Solo
Ash
Ash
clarens388
Ash
Level 962
Champion Stats
6W - 3L
1,541 SR
Queue Stats
49W - 64L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
Ekujyun
Lillith
53
1 / 10 / 8
3,747
468
32,181
47,613
0
Tainted Form

Tainted Form

Weapon

Gain 3% of Max Health when hitting a marked enemy.

Level 3

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 2s after activating Death Wings.

Level 4

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 8% while they are marked by Blood Hex.

Level 2

Virulent

Virulent

Blood Hex

Reduce the Blood cost of Death Wings by 8% while an enemy is marked by Blood Hex.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Terminus
Filthy Richey
Terminus
26
3 / 7 / 2
3,606
451
38,283
80,253
0
Despoiler

Despoiler

Shatterfall

Heal for 500 for each enemy hit with Shatterfall.

Level 5

Blood and Stone

Blood and Stone

Shatterfall

Gain 6% Power Siphon charge for each enemy hit by Shatterfall.

Level 1

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 10% increased Healing while at or below 50% Health.

Level 2

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 750.

Level 5

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 8% based on the number of Calamity Blast charges you have stored.

Level 2

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

29
11 / 9 / 9
4,395
549
63,241
39,352
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1s.

Level 2

Turn The Table

Turn The Table

Nade Launcher

Heal for 180 for each enemy hit with Nade Launcher.

Level 3

Quick Release

Quick Release

Nade Launcher

Generate 8 Ammo after using Nade Launcher.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

46
3 / 12 / 5
3,195
399
31,458
30,671
0
Ninja

Ninja

Hidden

Increase your Movement Speed by 15% while Hidden is active.

Level 3

Cloak

Cloak

Hidden

Increase the duration of Hidden by 3s.

Level 3

Slip Away

Slip Away

Armor

Increase your Movement Speed by 21% while Out of Combat.

Level 3

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.

Level 3

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 3s.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

54
16 / 13 / 5
4,342
543
62,347
35,010
0
Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 50%.

Level 5

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 15%.

Level 3

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 10%.

Level 2

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
AnettoMan
Bomb King
50
11 / 9 / 10
3,605
451
35,465
32,209
0
Ablative Coating

Ablative Coating

Poppy Bomb

Heal for 300 for each enemy hit with Poppy Bomb.

Level 3

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.30000000000000004s for each Sticky Bomb you Detonate.

Level 3

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 30% and cause Poppy Bomb to explode on contact with any surface.

Level 2

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

55
21 / 9 / 13
4,461
558
79,819
34,783
0
Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1s after activating Grappling Hook.

Level 2

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 5% Health.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 40%.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

50
6 / 5 / 21
4,211
526
26,270
32,761
0
Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.

Level 1

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 6 Ammo every 0.5s while channeling Restore Soul.

Level 3

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

49
7 / 7 / 20
4,067
508
32,412
38,197
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 80%.

Level 4

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

59
8 / 4 / 14
4,439
555
58,933
89,560
49,530
Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 27s
Objective Time
7m 59s
63
Kill Participation
131
34
Kills
53
51
Deaths
34
29
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Bomb King
AnettoMan
Bomb King
11
9
10
1.78
L
Lillith
Ekujyun
Lillith
1
10
8
0.5
L
Terminus
Filthy Richey
Terminus
3
7
2
0.57
W
21
9
13
3.06
W
6
5
21
3.3
W
7
7
20
2.43
L
11
9
9
1.72
L
3
12
5
0.46
L
16
13
5
1.42
W
8
4
14
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

227,510
Damage
232,899
232,899
Taken
227,510
0
Shielding
49,530
75,068
Healing
125,504
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Bomb King
AnettoMan
Bomb King
35,465
28,426
316
6,375
32,209
0

Level 2

Level 2

L
Lillith
Ekujyun
Lillith
32,181
19,123
41,199
584
47,613
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Terminus
Filthy Richey
Terminus
38,283
26,006
0
16,133
80,253
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
79,819
74,586
780
2,097
34,783
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Level 2

Level 1

W
26,270
22,113
46,865
13,496
32,761
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
32,412
30,774
40,324
15,130
38,197
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
63,241
46,999
0
4,042
39,352
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
31,458
21,138
0
3,648
30,671
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
62,347
61,907
705
8,757
35,010
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Level 2

W
58,933
49,075
0
121
89,560
49,530
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role