Player Matchup

Atlas
Atlas
AbismalAck
Atlas
Level 113
Champion Stats
22W - 18L
1,641 SR
Queue Stats
292W - 280L
1,576 Elo+
Solo
Octavia
Octavia
BeTheFlame
Octavia
Level 561
Champion Stats
8W - 7L
1,640 SR
Queue Stats
82W - 62L
1,660 Elo+
Solo
Corvus
Corvus
Melandru_
Corvus
Level 999
Champion Stats
1W - 9L
1,318 SR
Queue Stats
549W - 550L
1,591 Elo+
Solo
Vatu
Vatu
MistyMeow
Vatu
Level 420
Champion Stats
14W - 14L
1,637 SR
Queue Stats
193W - 192L
1,638 Elo+
Solo
Moji
Moji
morfin777
Moji
Level 331
Champion Stats
5W - 6L
1,585 SR
Queue Stats
309W - 323L
1,528 Elo+
Solo
Team Averages
Level 485
1,564 SR
1,598 Elo+

VS

Team Averages
Level 429
1,568 SR
1,584 Elo+
Lex
Lex
Advm123
Lex
Level 711
Champion Stats
2W - 0L
1,541 SR
Queue Stats
168W - 170L
1,645 Elo+
Solo
Ruckus
Ruckus
JamieCalamidade
Ruckus
Level 334
Champion Stats
5W - 2L
1,605 SR
Queue Stats
220W - 253L
1,522 Elo+
Solo
Jenos
Jenos
RYUSAKI98
Jenos
Level 636
Champion Stats
75W - 70L
1,601 SR
Queue Stats
395W - 391L
1,574 Elo+
Solo
Viktor
Viktor
Tobemorecrazy
Viktor
Level 193
Champion Stats
219W - 193L
1,684 SR
Queue Stats
857W - 866L
1,577 Elo+
Solo
Pip
Pip
cpems
Pip
Level 273
Champion Stats
8W - 12L
1,411 SR
Queue Stats
451W - 430L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
38
0 / 8 / 5
2,980
298
33,263
77,747
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 12% while Stasis Field is active.

Level 2

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1s.

Level 2

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Octavia
BeTheFlame
Octavia
56
5 / 11 / 3
2,261
226
47,683
40,054
0
Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 2s.

Level 4

Entrenched

Entrenched

Reduce your damage taken by 10% while standing inside of your Distortion Field.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 2.4s after activating Commanding Leap.

Level 4

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Corvus
Melandru_
Corvus
57
0 / 9 / 7
2,077
208
9,162
31,250
437
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

New Resolve

New Resolve

Mark of Fate

Grant a 40-Health Shield to an ally for 2s when you Mark them.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 5% of the Healing done to other allies with Abyssal Reconstruction.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Vatu
52
7 / 4 / 2
2,457
246
32,777
34,246
0
Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 2 Ammo after hitting at least one enemy with Shadow Bombs.

Level 2

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 50%.

Level 5

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 40.

Level 1

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Moji
56
3 / 10 / 3
1,974
197
22,557
40,914
0
Scurry

Scurry

Scamper

Heal for 400 over the duration of Scamper.

Level 4

Greater Good

Greater Good

Familiar Spit

Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.

Level 5

Glimmer

Glimmer

Magic Barrier

Increase your Movement Speed by 10% for 2s after being hit while Magic Barrier is active.

Level 1

Wobbles

Wobbles

Scamper

Reduce your damage taken by 32% while using Scamper.

Level 4

Peppy

Peppy

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lex
59
16 / 3 / 11
3,246
325
63,272
29,285
0
Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 20%.

Level 2

Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

59
3 / 5 / 13
2,522
252
35,753
66,229
30,622
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 0.7s.

Level 1

Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Level 1

Jenos
RYUSAKI98
Jenos
52
3 / 3 / 26
2,701
270
15,423
9,669
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

26
13 / 2 / 10
3,290
329
58,259
17,626
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.2s every 1s while Hustle is active.

Level 1

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 50%.

Level 5

Predator

Predator

Iron Sights

Gain 10% Lifesteal while using Iron Sights.

Level 2

Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Pip
cpems
Pip
53
7 / 2 / 14
2,391
239
51,504
22,633
0
Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.

Level 3

Moxie

Moxie

Armor

Increase your Healing received by 12% while at or below 50% Health.

Level 2

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 30% while using Weightless.

Level 3

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 14s
Objective Time
3m 48s
35
Kill Participation
116
15
Kills
42
42
Deaths
15
20
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Atlas
0
8
5
0.31
W
Lex
16
3
11
7.17
L
Octavia
BeTheFlame
Octavia
5
11
3
0.59
W
3
5
13
1.9
L
Corvus
Melandru_
Corvus
0
9
7
0.39
L
Vatu
7
4
2
2
W
Jenos
RYUSAKI98
Jenos
3
3
26
5.33
W
13
2
10
9
W
Pip
cpems
Pip
7
2
14
7
L
Moji
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,442
Damage
224,211
224,211
Taken
145,442
437
Shielding
30,622
83,420
Healing
99,230
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Atlas
33,263
33,263
0
1,501
77,747
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Lex
63,272
59,879
0
891
29,285
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Octavia
BeTheFlame
Octavia
47,683
41,961
2,145
6,228
40,054
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Level 1

W
35,753
27,886
0
10,071
66,229
30,622
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Corvus
Melandru_
Corvus
9,162
8,418
45,594
8,861
31,250
437
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Vatu
32,777
21,240
0
12,433
34,246
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Jenos
RYUSAKI98
Jenos
15,423
12,993
65,899
5,280
9,669
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
58,259
41,659
0
3,496
17,626
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Pip
cpems
Pip
51,504
47,039
4,292
9,301
22,633
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Moji
22,557
22,557
910
5,748
40,914
0

Level 1

Level 1

Damage Done by Role

Damage Taken by Role