Player Matchup

Inara
Inara
Arcane_Ivy
Inara
Level 308
Champion Stats
9W - 4L
1,675 SR
Queue Stats
163W - 164L
1,519 Elo+
Party 2
Rei
Rei
HelloKittehLover
Rei
Level 51
Champion Stats
12W - 4L
1,726 SR
Queue Stats
17W - 15L
1,540 Elo+
Party 2
Jenos
Jenos
Itage-Alvah
Jenos
Level 354
Champion Stats
3W - 3L
1,379 SR
Queue Stats
144W - 155L
1,523 Elo+
Party 2
Talus
Talus
Ranmore
Talus
Level 142
Champion Stats
6W - 11L
1,297 SR
Queue Stats
188W - 150L
1,573 Elo+
Solo
Willo
Willo
Zeynatura
Willo
Level 973
Champion Stats
1W - 6L
1,370 SR
Queue Stats
121W - 110L
1,622 Elo+
Solo
Team Averages
Level 366
1,489 SR
1,555 Elo+

VS

Team Averages
Level 258
1,531 SR
1,538 Elo+
Fernando
Fernando
Braego29
Fernando
Level 97
Champion Stats
37W - 30L
1,621 SR
Queue Stats
309W - 303L
1,558 Elo+
Party 1
Furia
Furia
Pinnacle311
Furia
Level 98
Champion Stats
30W - 21L
1,683 SR
Queue Stats
306W - 283L
1,612 Elo+
Party 1
Kinessa
Kinessa
TheRealGMP
Kinessa
Level 161
Champion Stats
23W - 24L
1,567 SR
Queue Stats
469W - 514L
1,467 Elo+
Solo
VII
VII
mnwka--mnwka
VII
Level 184
Champion Stats
9W - 7L
1,629 SR
Queue Stats
53W - 60L
1,496 Elo+
Solo
Octavia
Octavia
stevecorzo
Octavia
Level 748
Champion Stats
0W - 8L
1,158 SR
Queue Stats
664W - 665L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
47
3 / 2 / 10
2,705
338
29,249
66,791
11,275
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

25
2 / 1 / 15
2,564
321
11,034
25,273
0
Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 14%.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

58
8 / 2 / 16
2,565
321
34,454
33,099
0
Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Talus
Ranmore
Talus
49
18 / 2 / 4
3,593
449
35,686
31,356
0
Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.4s.

Level 2

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 3s.

Level 3

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 8.

Level 2

Dark Vision

Dark Vision

Blitz Upper

Generate 12% Ultimate charge after hitting an enemy with Blitz Upper.

Level 4

Nothing Personal

Nothing Personal

True Power

Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.

Level 1

Willo
Zeynatura
Willo
59
4 / 3 / 14
2,278
285
37,085
21,514
0
Flora

Flora

Armor

Increase your maximum Health by 250.

Level 5

Hijinks

Hijinks

Flutter

Heal for 100 after activating Flutter.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 16% for 3s after activating Dead Zone.

Level 2

Spritely

Spritely

Flutter

Reduce your damage taken by 10% for 3s after activating Flutter.

Level 2

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Braego29
Fernando
59
0 / 6 / 5
1,967
246
35,547
65,415
60,785
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

39
5 / 6 / 1
2,165
271
24,016
22,001
3,705
Burning Oath

Burning Oath

Kindle Soul

Heal for 315 over 3s after Healing an ally with Kindle Soul.

Level 3

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 10% for 1.5s.

Level 2

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.

Level 5

Conviction

Conviction

Pyre Strike

Increase the Stun duration of Pyre Strike by 0.44999999999999996s.

Level 3

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Kinessa
TheRealGMP
Kinessa
59
1 / 7 / 1
843
105
42,791
18,917
0
Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 100.

Level 2

Reconfigure

Reconfigure

Transporter

Activating Transporter generates 4 Ammo.

Level 1

Restore

Restore

Transporter

Heal for 12% of your maximum Health after Teleporting with Transporter.

Level 2

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 5.

Level 5

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

27
1 / 10 / 3
1,425
178
29,200
21,552
0
Fragments

Fragments

Armor

Heal for 20% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 2

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Never Look

Never Look

Armor

Increase your maximum Health by 50.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Octavia
stevecorzo
Octavia
57
3 / 6 / 4
1,787
223
46,479
19,623
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 15s
Objective Time
2m 21s
94
Kill Participation
24
35
Kills
10
10
Deaths
35
59
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Inara
3
2
10
4
L
Fernando
Braego29
Fernando
0
6
5
0.42
W
2
1
15
9.5
W
8
2
16
8
L
5
6
1
0.92
W
Talus
Ranmore
Talus
18
2
4
10
L
Kinessa
TheRealGMP
Kinessa
1
7
1
0.21
W
Willo
Zeynatura
Willo
4
3
14
3.67
L
1
10
3
0.25
L
Octavia
stevecorzo
Octavia
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

147,508
Damage
178,033
178,033
Taken
147,508
11,275
Shielding
64,490
143,330
Healing
53,279
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Inara
29,249
25,234
0
5,732
66,791
11,275

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Level 1

L
Fernando
Braego29
Fernando
35,547
22,076
0
7,613
65,415
60,785
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
11,034
10,234
55,553
15,577
25,273
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
34,454
19,880
36,147
15,912
33,099
0

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
24,016
18,730
30,809
8,808
22,001
3,705
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Talus
Ranmore
Talus
35,686
28,967
0
9,314
31,356
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Kinessa
TheRealGMP
Kinessa
42,791
15,384
0
2,626
18,917
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

Level 1

W
Willo
Zeynatura
Willo
37,085
19,317
392
4,703
21,514
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

L
29,200
22,776
0
780
21,552
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Octavia
stevecorzo
Octavia
46,479
44,542
0
2,643
19,623
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role