Player Matchup

Zhin
Zhin
DrDopplar
Zhin
Level 28
Champion Stats
1W - 1L
1,240 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Grohk
Grohk
Jamcarbon
Grohk
Level 360
Champion Stats
9W - 5L
1,682 SR
Queue Stats
58W - 48L
1,630 Elo+
Solo
Khan
Khan
MintyChicken
Khan
Level 14
Champion Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Bomb King
Bomb King
Munckey
Bomb King
Level 628
Champion Stats
134W - 110L
1,628 SR
Queue Stats
1,727W - 1,675L
1,545 Elo+
Solo
Seris
Seris
ViviGotStolen
Seris
Level 15
Champion Stats
1W - 0L
1,311 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 209
1,472 SR
1,535 Elo+

VS

Team Averages
Level 286
1,489 SR
1,514 Elo+
Ying
Ying
Minianimetic121
Ying
Level 105
Champion Stats
12W - 13L
1,610 SR
Queue Stats
81W - 96L
1,451 Elo+
Party 1
Kasumi
Kasumi
MintyPineTree
Kasumi
Level 105
Champion Stats
145W - 130L
1,538 SR
Queue Stats
264W - 253L
1,470 Elo+
Party 1
Barik
Barik
Odysseus625
Barik
Level 8
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,593 Elo+
Party 3
Ash
Ash
SaltyYacobs
Ash
Level 538
Champion Stats
0W - 2L
1,500 SR
Queue Stats
79W - 81L
1,591 Elo+
Party 3
Kinessa
Kinessa
WarderiiK
Kinessa
Level 675
Champion Stats
2W - 5L
1,295 SR
Queue Stats
84W - 81L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Zhin
19
14 / 12 / 7
4,434
261
54,656
61,524
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Grohk
Jamcarbon
Grohk
56
6 / 9 / 28
4,685
276
92,129
79,080
0
Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 20%.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 0.6s after activating Ghost Walk.

Level 1

Thunderstruck

Thunderstruck

Shock Pulse

Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.

Level 3

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

17
7 / 9 / 12
4,396
259
47,093
115,538
70,169
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Bomb King
Munckey
Bomb King
52
26 / 10 / 14
5,142
302
119,284
57,266
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

8
4 / 12 / 21
4,456
262
34,772
62,300
1,250
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.75s.

Level 5

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 10%.

Level 1

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 32%.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
4 / 13 / 21
3,080
181
38,976
50,178
0
Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

47
18 / 12 / 14
3,622
213
98,227
66,056
0
Limitless

Limitless

Decrease the Cooldown of Body and Soul by 3s.

Level 5

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.2s.

Level 2

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 20%.

Level 2

Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

6
3 / 15 / 8
2,599
153
39,970
101,463
50,023
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

56
3 / 10 / 19
2,893
170
49,968
86,504
72,780
Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Furious Charge

Furious Charge

Shoulder Bash

Increase the Knockback distance of Shoulder Bash by 32%.

Level 4

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Kinessa
WarderiiK
Kinessa
56
22 / 7 / 16
4,015
236
148,567
43,733
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 150.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 40%.

Level 2

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 3.

Level 3

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 80%.

Level 4

Restore

Restore

Transporter

Heal for 18% of your maximum Health after Teleporting with Transporter.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 53s
Objective Time
3m 12s
139
Kill Participation
128
57
Kills
50
52
Deaths
57
82
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Zhin
14
12
7
1.46
W
Grohk
Jamcarbon
Grohk
6
9
28
2.22
L
4
13
21
1.12
W
7
9
12
1.44
L
18
12
14
2.08
W
Bomb King
Munckey
Bomb King
26
10
14
3.3
L
3
15
8
0.47
L
3
10
19
1.25
W
4
12
21
1.21
L
Kinessa
WarderiiK
Kinessa
22
7
16
4.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

347,934
Damage
375,708
375,708
Taken
347,934
71,419
Shielding
122,803
221,579
Healing
157,804
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Zhin
54,656
47,361
0
8,274
61,524
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

W
Grohk
Jamcarbon
Grohk
92,129
31,186
39,239
42,309
79,080
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
38,976
31,636
103,010
19,971
50,178
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
47,093
40,049
4,569
11,797
115,538
70,169

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
98,227
74,144
0
12,558
66,056
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Bomb King
Munckey
Bomb King
119,284
101,707
0
3,823
57,266
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
39,970
39,970
0
9,315
101,463
50,023
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
49,968
42,612
0
6,626
86,504
72,780

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
34,772
28,841
87,356
24,212
62,300
1,250
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 2

L
Kinessa
WarderiiK
Kinessa
148,567
112,187
0
6,324
43,733
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role