Player Matchup

Makoa
Makoa
Elevеn
Makoa
Level 234
Champion Stats
7W - 10L
1,366 SR
Queue Stats
821W - 829L
1,576 Elo+
Party 1
Fernando
Fernando
FINNERvk
Fernando
Level 239
Champion Stats
9W - 11L
1,579 SR
Queue Stats
531W - 525L
1,504 Elo+
Party 1
Seris
Seris
GaRDеX
Seris
Level 199
Champion Stats
15W - 11L
1,583 SR
Queue Stats
489W - 485L
1,579 Elo+
Party 1
Koga
Koga
Mr_Dragon13rus
Koga
Level 77
Champion Stats
9W - 3L
1,586 SR
Queue Stats
59W - 45L
1,480 Elo+
Solo
Kinessa
Kinessa
fouzejohnpro
Kinessa
Level 73
Champion Stats
10W - 9L
1,301 SR
Queue Stats
50W - 58L
1,398 Elo+
Solo
Team Averages
Level 164
1,483 SR
1,508 Elo+

VS

Team Averages
Level 73
1,576 SR
1,496 Elo+
Caspian
Caspian
MarcMarcus
Caspian
Level 26
Champion Stats
0W - 2L
1,286 SR
Queue Stats
8W - 10L
1,496 Elo+
Party 2
Octavia
Octavia
Otreev
Octavia
Level 64
Champion Stats
5W - 2L
1,921 SR
Queue Stats
176W - 181L
1,487 Elo+
Party 2
Jenos
Jenos
StordyXcCZ
Jenos
Level 56
Champion Stats
2W - 1L
1,655 SR
Queue Stats
21W - 19L
1,488 Elo+
Solo
Koga
Koga
SuperNova692592
Koga
Level 142
Champion Stats
9W - 8L
1,519 SR
Queue Stats
71W - 73L
1,507 Elo+
Solo
Atlas
Atlas
nico234321
Atlas
Level 76
Champion Stats
0W - 1L
1,500 SR
Queue Stats
118W - 104L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Makoa
Elevеn
Makoa
57
15 / 15 / 9
4,614
271
75,136
182,639
83,385
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Fernando
FINNERvk
Fernando
59
9 / 12 / 25
5,262
310
81,898
183,079
195,887
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Seris
GaRDеX
Seris
59
4 / 9 / 18
6,500
382
31,376
45,171
0
Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 4s.

Level 5

Revenant

Revenant

Armor

Increase your maximum Health by 50.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 10%.

Level 1

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 200 every 1s while using Shadow Travel.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

39
16 / 19 / 11
3,201
188
79,457
49,768
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Kinessa
fouzejohnpro
Kinessa
45
15 / 8 / 9
3,707
218
78,003
29,730
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Caspian
MarcMarcus
Caspian
29
15 / 14 / 19
4,119
242
116,402
56,401
0
Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 48%.

Level 4

Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 15 after hitting an enemy with War.

Level 1

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 3 stacks of Piercing Momentum and Sharp Momentum.

Level 3

Flurry

Flurry

Deadly Momentum

Reduce the Cooldown of Deadly Momentum by 2.0999999999999996s for each enemy hit by it.

Level 3

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 48%.

Level 4

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Octavia
Otreev
Octavia
40
12 / 10 / 22
4,344
256
120,821
41,555
0
Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Clean Shots

Clean Shots

Reduce your weapon recoil by 60% while using Commanding Leap.

Level 3

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 30% for 2.5s after getting a Killing Blow or Elimination.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Jenos
40
10 / 12 / 30
6,889
405
61,463
53,235
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Inertia

Inertia

Weapon

Increase your Reload Speed by 5%.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

56
24 / 10 / 17
4,644
273
129,575
56,783
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 10% while firing your SMGs.

Level 2

Trespasser

Trespasser

Agility

Increase your jump height by 60% while Agility is active.

Level 3

Level 1

Atlas
43
2 / 13 / 14
3,856
227
62,126
137,896
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 31s
Objective Time
14m 25s
131
Kill Participation
165
59
Kills
63
63
Deaths
59
72
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Makoa
Elevеn
Makoa
15
15
9
1.3
W
Fernando
FINNERvk
Fernando
9
12
25
1.79
W
Seris
GaRDеX
Seris
4
9
18
1.44
L
Caspian
MarcMarcus
Caspian
15
14
19
1.75
W
16
19
11
1.13
L
Octavia
Otreev
Octavia
12
10
22
2.3
L
Jenos
10
12
30
2.08
L
24
10
17
3.25
W
Kinessa
fouzejohnpro
Kinessa
15
8
9
2.44
L
Atlas
2
13
14
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

345,870
Damage
490,387
490,387
Taken
345,870
279,272
Shielding
0
266,923
Healing
133,988
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Makoa
Elevеn
Makoa
75,136
67,584
0
8,632
182,639
83,385
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

W
Fernando
FINNERvk
Fernando
81,898
57,624
3,191
10,852
183,079
195,887
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Level 1

W
Seris
GaRDеX
Seris
31,376
26,922
197,642
24,960
45,171
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

L
Caspian
MarcMarcus
Caspian
116,402
72,200
0
4,140
56,401
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
79,457
70,277
2,263
13,842
49,768
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

L
Octavia
Otreev
Octavia
120,821
111,863
0
5,642
41,555
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Jenos
61,463
43,622
76,537
25,150
53,235
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
129,575
112,431
1,068
7,935
56,783
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Kinessa
fouzejohnpro
Kinessa
78,003
75,415
0
5,541
29,730
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Level 1

L
Atlas
62,126
62,126
990
12,526
137,896
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role