Player Matchup

Mal'Damba
Mal'Damba
Qualifying
AFSKY
Mal'Damba
Qualifying
Level 227
Champion Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,500 Elo+
Solo
Vora
Vora
Platinum I
BlackRaiin
Vora
Platinum I
Level 463
Champion Stats
12W - 5L
1,684 SR
Queue Stats
226W - 191L
1,596 Elo+
Solo
Fernando
Fernando
Gold I
JNotaGame
Fernando
Gold I
Level 435
Champion Stats
27W - 34L
1,619 SR
Queue Stats
99W - 102L
1,561 Elo+
Solo
Azaan
Azaan
Gold III
Pikapal97
Azaan
Gold III
Level 152
Champion Stats
27W - 26L
1,588 SR
Queue Stats
90W - 95L
1,475 Elo+
Solo
Dredge
Dredge
Diamond V
Teeska
Dredge
Diamond V
Level 999
Champion Stats
8W - 13L
1,640 SR
Queue Stats
628W - 575L
1,588 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 455
1,606 SR
1,544 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 264
1,795 SR
1,637 Elo+
Makoa
Makoa
Platinum II
Paaaaaaaaaín
Makoa
Platinum II
Level 224
Champion Stats
4W - 0L
1,908 SR
Queue Stats
53W - 23L
1,731 Elo+
Party 1
Androxus
Androxus
Gold IV
Sterfated
Androxus
Gold IV
Level 76
Champion Stats
8W - 5L
1,925 SR
Queue Stats
42W - 16L
1,872 Elo+
Party 1
Viktor
Viktor
Platinum IV
Theo-JW23
Viktor
Platinum IV
Level 479
Champion Stats
65W - 58L
1,740 SR
Queue Stats
291W - 257L
1,627 Elo+
Solo
Ying
Ying
Gold IV
ToontheIII
Ying
Gold IV
Level 58
Champion Stats
2W - 0L
1,787 SR
Queue Stats
6W - 5L
1,440 Elo+
Solo
Barik
Barik
Platinum IV
VallTrbl
Barik
Platinum IV
Level 483
Champion Stats
5W - 3L
1,618 SR
Queue Stats
164W - 142L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
AFSKY
Mal'Damba
54
0 / 7 / 3
1,775
254
11,602
26,258
0
Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

57
2 / 9 / 0
1,127
161
24,374
27,628
0
The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Fernando
JNotaGame
Fernando
56
2 / 5 / 2
1,609
230
23,355
63,775
75,267
Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Azaan
Pikapal97
Azaan
49
3 / 9 / 2
2,110
301
36,002
58,273
12,491
Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 3s.

Level 5

Flames of Wrath

Flames of Wrath

Increase the duration of the Lift applied by Reckoning by 10%.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Overwhelming Presence

Overwhelming Presence

Heal for 36 every 0.5s while at least one wall segment of Sanctuary is active.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Dredge
Teeska
Dredge
58
3 / 6 / 2
1,580
226
48,351
29,906
1,939
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Bans
LianTorvald
Team 1 Score

0

VS

Team 2 Score

4

Bans
VIIKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
46
5 / 2 / 10
2,161
309
32,023
55,188
10,530
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.7999999999999998s.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.8s for every 1000 damage Absorbed.

Level 4

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 2.4s.

Level 4

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 600.

Level 3

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

Androxus
Sterfated
Androxus
45
16 / 3 / 13
2,739
391
72,095
23,729
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Marksman

Marksman

Defiance

Generate 3 Ammo after hitting an enemy with Defiance.

Level 3

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Viktor
Theo-JW23
Viktor
59
10 / 3 / 10
2,519
360
58,747
24,997
0
Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 20% while using Iron Sights.

Level 1

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

44
1 / 2 / 15
2,518
360
13,683
18,162
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 1.25s.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Disappear

Disappear

Armor

Increase your Movement Speed by 14% while Out of Combat.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Barik
VallTrbl
Barik
57
4 / 0 / 15
2,704
386
29,292
21,608
49,836
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 1s
Objective Time
7m 17s
19
Kill Participation
99
10
Kills
36
36
Deaths
10
9
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Mal'Damba
AFSKY
Mal'Damba
0
7
3
0.21
L
2
9
0
0.22
L
Fernando
JNotaGame
Fernando
2
5
2
0.6
W
5
2
10
5
L
Azaan
Pikapal97
Azaan
3
9
2
0.44
W
Androxus
Sterfated
Androxus
16
3
13
7.5
L
Dredge
Teeska
Dredge
3
6
2
0.67
W
Viktor
Theo-JW23
Viktor
10
3
10
5
W
1
2
15
4.25
W
Barik
VallTrbl
Barik
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,684
Damage
205,840
205,840
Taken
143,684
89,697
Shielding
60,366
75,563
Healing
92,263
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Mal'Damba
AFSKY
Mal'Damba
11,602
6,432
48,164
10,163
26,258
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
24,374
11,844
0
3,741
27,628
0

Level 1

L
Fernando
JNotaGame
Fernando
23,355
17,462
0
3,411
63,775
75,267
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
32,023
29,968
0
3,625
55,188
10,530
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Azaan
Pikapal97
Azaan
36,002
25,472
0
208
58,273
12,491

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Androxus
Sterfated
Androxus
72,095
53,919
0
2,042
23,729
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Dredge
Teeska
Dredge
48,351
15,238
0
9,876
29,906
1,939

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Viktor
Theo-JW23
Viktor
58,747
39,152
0
99
24,997
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
13,683
13,683
69,387
13,553
18,162
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Barik
VallTrbl
Barik
29,292
29,292
0
3,557
21,608
49,836
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Damage Done by Role

Damage Taken by Role