Player Matchup

Seris
Seris
Gold I
EdrianferXD10
Seris
Gold I
Level 297
Champion Stats
11W - 10L
1,594 SR
Queue Stats
65W - 76L
1,470 Elo+
Party 1
Barik
Barik
Platinum V
JamaicanKid
Barik
Platinum V
Level 419
Champion Stats
7W - 1L
1,764 SR
Queue Stats
91W - 69L
1,704 Elo+
Party 2
Azaan
Azaan
Platinum II
SandroXD11
Azaan
Platinum II
Level 990
Champion Stats
12W - 13L
1,427 SR
Queue Stats
119W - 122L
1,559 Elo+
Party 1
Buck
Buck
Diamond V
XxQuinxs
Buck
Diamond V
Level 510
Champion Stats
4W - 0L
1,890 SR
Queue Stats
68W - 52L
1,629 Elo+
Party 2
Lian
Lian
Diamond IV
Yrektamalito
Lian
Diamond IV
Level 999
Champion Stats
19W - 20L
1,479 SR
Queue Stats
625W - 582L
1,613 Elo+
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 643
1,631 SR
1,595 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 884
1,570 SR
1,582 Elo+
Tiberius
Tiberius
Diamond III
SoloDarka96
Tiberius
Diamond III
Level 999
Champion Stats
14W - 11L
1,739 SR
Queue Stats
327W - 287L
1,645 Elo+
Solo
Atlas
Atlas
Platinum IV
VaVa_Banga
Atlas
Platinum IV
Level 999
Champion Stats
73W - 66L
1,636 SR
Queue Stats
1,146W - 1,134L
1,550 Elo+
Solo
Lex
Lex
Diamond V
Zolark8121
Lex
Diamond V
Level 511
Champion Stats
38W - 56L
1,588 SR
Queue Stats
405W - 365L
1,592 Elo+
Solo
Fernando
Fernando
Gold I
ZurcTheJerk
Fernando
Gold I
Level 911
Champion Stats
0W - 4L
1,221 SR
Queue Stats
176W - 181L
1,512 Elo+
Solo
Grover
Grover
Qualifying
antho_FRA_24
Grover
Qualifying
Level 999
Champion Stats
15W - 13L
1,667 SR
Queue Stats
192W - 189L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
1 / 7 / 24
3,573
238
25,732
37,737
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 32% while Shadow Travel is active.

Level 4

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 1% for 4s, up to a maximum of 15%.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

45
11 / 5 / 24
4,046
270
111,084
75,185
58,878
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Azaan
59
12 / 6 / 15
5,104
340
63,179
98,587
28,368
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Buck
51
14 / 10 / 15
3,425
228
71,211
58,724
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Bully

Bully

Net Shot

Gain 12% Lifesteal against targets Slowed by Net Shot.

Level 1

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

56
18 / 8 / 15
5,976
398
105,223
52,279
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Bans
VIIKhan
Team 1 Score

4

VS

Team 2 Score

2

Bans
TorvaldAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
SoloDarka96
Tiberius
59
8 / 11 / 12
3,908
261
106,939
55,786
0
The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.

Level 2

Honed Senses

Honed Senses

Combat Trance

Generate 1.7999999999999998% Ultimate charge every 1s while Combat Trance is active.

Level 3

Charisma

Charisma

Armor

Increase your maximum Health by 100.

Level 2

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 60.

Level 4

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Atlas
58
2 / 11 / 8
2,791
186
56,234
110,188
0
Life Unlived

Life Unlived

Second Chance

Heal for an additional 750 when using Second Chance.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

58
21 / 11 / 6
4,700
313
86,465
44,605
0
The Hunted

The Hunted

Retribution

You gain 15% Lifesteal against your Retribution target.

Level 3

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Fernando
ZurcTheJerk
Fernando
59
1 / 10 / 7
3,340
223
37,862
97,032
47,738
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Grover
57
4 / 13 / 17
3,346
223
35,012
68,818
0
Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 2.4s.

Level 4

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.8s.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 8%.

Level 2

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 52s
Objective Time
5m 36s
149
Kill Participation
86
56
Kills
36
36
Deaths
56
93
Assists
50
Player
Kills
Deaths
Assists
KDA
W
1
7
24
1.86
W
11
5
24
4.6
W
Azaan
12
6
15
3.25
L
Tiberius
SoloDarka96
Tiberius
8
11
12
1.27
L
Atlas
2
11
8
0.55
W
Buck
14
10
15
2.15
W
18
8
15
3.19
L
21
11
6
2.18
L
Fernando
ZurcTheJerk
Fernando
1
10
7
0.45
L
Grover
4
13
17
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

376,429
Damage
322,512
322,512
Taken
376,429
87,246
Shielding
47,738
198,596
Healing
161,652
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
25,732
20,482
115,194
22,297
37,737
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
111,084
111,084
0
8,293
75,185
58,878

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Azaan
63,179
51,293
0
29,434
98,587
28,368

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Tiberius
SoloDarka96
Tiberius
106,939
63,046
0
13,968
55,786
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Atlas
56,234
56,234
0
19,723
110,188
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Buck
71,211
63,085
0
14,182
58,724
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
105,223
103,623
0
9,196
52,279
0

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
86,465
82,421
300
8,508
44,605
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 2

L
Fernando
ZurcTheJerk
Fernando
37,862
23,517
1,316
19,463
97,032
47,738
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Grover
35,012
22,192
59,940
38,434
68,818
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role