Player Matchup

Fernando
Fernando
Platinum IV
Jirkem
Fernando
Platinum IV
Level 999
Champion Stats
152W - 108L
1,724 SR
Queue Stats
743W - 726L
1,552 Elo+
Party 1
Ash
Ash
Diamond V
Michael985
Ash
Diamond V
Level 858
Champion Stats
12W - 9L
1,753 SR
Queue Stats
632W - 593L
1,624 Elo+
Solo
Grover
Grover
Platinum V
Milim
Grover
Platinum V
Level 933
Champion Stats
68W - 56L
1,641 SR
Queue Stats
548W - 534L
1,534 Elo+
Party 1
Imani
Imani
Platinum III
YabokuV2
Imani
Platinum III
Level 186
Champion Stats
3W - 2L
1,515 SR
Queue Stats
114W - 94L
1,593 Elo+
Party 1
Talus
Talus
Gold II
terabaapmc
Talus
Gold II
Level 179
Champion Stats
4W - 2L
1,785 SR
Queue Stats
49W - 32L
1,583 Elo+
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 631
1,684 SR
1,577 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 704
1,664 SR
1,583 Elo+
Ying
Ying
Gold IV
Defaulttasher
Ying
Gold IV
Level 786
Champion Stats
7W - 3L
1,659 SR
Queue Stats
66W - 70L
1,535 Elo+
Party 2
Inara
Inara
Platinum II
Likusiaaa
Inara
Platinum II
Level 666
Champion Stats
20W - 22L
1,635 SR
Queue Stats
373W - 326L
1,589 Elo+
Party 2
Vora
Vora
Platinum V
S1knner
Vora
Platinum V
Level 999
Champion Stats
42W - 41L
1,645 SR
Queue Stats
696W - 680L
1,584 Elo+
Solo
Saati
Saati
Diamond V
hmsho
Saati
Diamond V
Level 372
Champion Stats
45W - 37L
1,695 SR
Queue Stats
716W - 659L
1,662 Elo+
Solo
Azaan
Azaan
Gold I
sikasCZ
Azaan
Gold I
Level 698
Champion Stats
3W - 4L
1,685 SR
Queue Stats
101W - 83L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Jirkem
Fernando
59
5 / 10 / 16
3,834
240
79,392
117,930
55,282
Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.

Level 1

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

58
14 / 4 / 18
4,326
270
109,887
115,749
49,466
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Grover
Milim
Grover
57
3 / 9 / 27
4,176
261
37,814
57,951
0
Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 45% Health.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Imani
YabokuV2
Imani
59
21 / 10 / 10
4,015
251
121,756
45,445
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 5% faster.

Level 1

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 50.

Level 1

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Talus
51
9 / 13 / 19
3,416
214
77,200
58,881
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 2s.

Level 2

Guts

Guts

Armor

Reduce your damage taken by 25% while at or below 40% Health.

Level 5

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 2s.

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 5% Lifesteal while Overcharge is active.

Level 1

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Bans
VIIAndroxus
Team 1 Score

4

VS

Team 2 Score

3

Bans
LianEvie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
0 / 9 / 22
3,561
223
8,869
49,694
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Inara
Likusiaaa
Inara
57
8 / 10 / 14
4,061
254
76,122
128,762
22,177
Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Summit

Summit

Impasse

Apply a Knockback of 900 to yourself after using Impasse underneath yourself.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Caretaker

Caretaker

Warder's Field

Heal for 88 every 1s while standing in Warder's Field.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Vora
S1knner
Vora
59
16 / 12 / 10
3,924
245
109,902
68,085
0
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.7999999999999998s.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.

Level 3

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Saati
hmsho
Saati
58
13 / 10 / 13
3,938
246
125,297
59,295
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Azaan
sikasCZ
Azaan
59
9 / 11 / 10
3,395
212
75,766
120,213
27,170
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 12s
Objective Time
7m 23s
142
Kill Participation
115
52
Kills
46
46
Deaths
52
90
Assists
69
Player
Kills
Deaths
Assists
KDA
L
0
9
22
1.22
W
Fernando
Jirkem
Fernando
5
10
16
1.3
L
Inara
Likusiaaa
Inara
8
10
14
1.5
W
14
4
18
5.75
W
Grover
Milim
Grover
3
9
27
1.83
L
Vora
S1knner
Vora
16
12
10
1.75
W
Imani
YabokuV2
Imani
21
10
10
2.6
L
Saati
hmsho
Saati
13
10
13
1.95
L
Azaan
sikasCZ
Azaan
9
11
10
1.27
W
Talus
9
13
19
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

426,049
Damage
395,956
395,956
Taken
426,049
104,748
Shielding
49,347
221,394
Healing
219,114
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
8,869
8,869
137,646
25,255
49,694
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
Fernando
Jirkem
Fernando
79,392
39,004
0
23,055
117,930
55,282
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Inara
Likusiaaa
Inara
76,122
61,255
0
20,368
128,762
22,177

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
109,887
102,402
0
4,419
115,749
49,466
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Grover
Milim
Grover
37,814
28,772
142,871
36,840
57,951
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Vora
S1knner
Vora
109,902
83,500
180
11,325
68,085
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Level 1

Level 1

W
Imani
YabokuV2
Imani
121,756
67,576
0
2,401
45,445
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

L
Saati
hmsho
Saati
125,297
101,184
0
5,689
59,295
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Azaan
sikasCZ
Azaan
75,766
60,362
0
18,651
120,213
27,170
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Talus
77,200
74,402
0
11,808
58,881
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role