Player Matchup

Fernando
Fernando
LKD gamer
Fernando
Level 68
Champion Stats
7W - 7L
1,487 SR
Queue Stats
116W - 115L
1,510 Elo+
Solo
Lillith
Lillith
MADDM4X
Lillith
Level 580
Champion Stats
1W - 3L
1,230 SR
Queue Stats
82W - 83L
1,571 Elo+
Party 1
Maeve
Maeve
Mika9732
Maeve
Level 55
Champion Stats
5W - 10L
1,349 SR
Queue Stats
11W - 14L
1,478 Elo+
Party 1
Kasumi
Kasumi
Sir Hambroner
Kasumi
Level 999
Champion Stats
9W - 9L
1,493 SR
Queue Stats
310W - 317L
1,500 Elo+
Solo
Drogoz
Drogoz
XFROSTXLEGENDX
Drogoz
Level 760
Champion Stats
44W - 31L
1,543 SR
Queue Stats
1,182W - 1,202L
1,426 Elo+
Solo
Team Averages
Level 492
1,420 SR
1,497 Elo+

VS

Team Averages
Level 87
1,580 SR
1,475 Elo+
Inara
Inara
MissusAdventure
Inara
Level 123
Champion Stats
10W - 2L
1,864 SR
Queue Stats
91W - 80L
1,557 Elo+
Solo
Vivian
Vivian
ShadtheChad
Vivian
Level 76
Champion Stats
5W - 8L
1,497 SR
Queue Stats
147W - 131L
1,457 Elo+
Solo
Saati
Saati
iam crhoades
Saati
Level 124
Champion Stats
1W - 4L
1,579 SR
Queue Stats
7W - 13L
1,399 Elo+
Solo
Kasumi
Kasumi
mooseyymoose
Kasumi
Level 51
Champion Stats
11W - 9L
1,518 SR
Queue Stats
161W - 160L
1,522 Elo+
Solo
Jenos
Jenos
oakel man
Jenos
Level 60
Champion Stats
7W - 12L
1,444 SR
Queue Stats
212W - 183L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
LKD gamer
Fernando
59
13 / 13 / 15
5,027
279
95,209
197,991
148,432
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.9s.

Level 2

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Lillith
MADDM4X
Lillith
55
5 / 9 / 23
4,165
231
58,924
69,251
5,097
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 400 while decreasing base Health by {scale=125|125}.

Level 2

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.

Level 3

Gloomy Nook

Gloomy Nook

Armor

Gain a 450 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 12% while they are marked by Blood Hex.

Level 3

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Maeve
Mika9732
Maeve
17
9 / 13 / 7
2,967
165
54,770
52,038
0
Persistence

Persistence

Armor

Reduce the damage you take by 20% while at or below 40% Health.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Patch Up

Patch Up

Nine Lives

Heal for an additional 80 with Nine Lives.

Level 1

Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

59
16 / 18 / 10
3,993
222
65,947
51,927
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

53
11 / 14 / 10
3,571
198
94,153
54,286
0
Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 45%.

Level 3

Propel

Propel

Thrust

Restore 10% of your maximum Booster fuel after using Thrust.

Level 1

Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 72%.

Level 3

Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 30% for 3s after hitting an enemy with your weapon.

Level 3

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 250.

Level 5

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
2 / 14 / 25
5,132
285
85,988
161,363
67,876
Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Cloudbreaker

Cloudbreaker

Impasse

Increase the Health of Impasse by 250.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Vivian
29
16 / 12 / 26
5,005
278
103,503
64,418
28,530
Runic Ammunition

Runic Ammunition

Weapon

Gain 4% Lifesteal.

Level 1

Unfair Advantage

Unfair Advantage

Deflector Shield

Increase the duration of Deflector Shield by 0.8s.

Level 1

Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 500.

Level 4

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Scapegoat

Scapegoat

Deflector Shield

While Deflector Shield is active 32% of damage dealt to you is instead dealt to the Shield.

Level 4

Suspect Everyone

Suspect Everyone

Armor

The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.

Level 1

49
14 / 9 / 28
4,531
252
95,697
47,808
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 8%.

Level 2

Taste Maker

Taste Maker

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Grab and Go

Grab and Go

Generate 3 Ammo for each enemy hit with Blast Back.

Level 3

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Kasumi
33
24 / 7 / 23
4,865
270
80,876
51,975
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2s.

Level 4

Soul Siphon

Soul Siphon

Increase the duration of Body and Soul by 0.4s.

Level 4

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 1.2s.

Level 2

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 10%.

Level 2

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Jenos
oakel man
Jenos
34
11 / 12 / 26
4,573
254
59,429
43,439
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 57s
Objective Time
15m 19s
119
Kill Participation
195
54
Kills
67
67
Deaths
54
65
Assists
128
Player
Kills
Deaths
Assists
KDA
W
Fernando
LKD gamer
Fernando
13
13
15
1.58
W
Lillith
MADDM4X
Lillith
5
9
23
1.83
W
Maeve
Mika9732
Maeve
9
13
7
0.96
L
2
14
25
1.04
L
Vivian
16
12
26
2.42
W
16
18
10
1.17
W
11
14
10
1.14
L
14
9
28
3.11
L
Kasumi
24
7
23
5.07
L
Jenos
oakel man
Jenos
11
12
26
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

369,003
Damage
425,493
425,493
Taken
369,003
153,529
Shielding
96,406
157,678
Healing
165,223
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
LKD gamer
Fernando
95,209
67,119
0
10,551
197,991
148,432

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
Lillith
MADDM4X
Lillith
58,924
24,509
130,318
1,707
69,251
5,097
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Maeve
Mika9732
Maeve
54,770
49,294
0
4,053
52,038
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
85,988
59,526
2,223
12,889
161,363
67,876
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

L
Vivian
103,503
94,552
0
3,691
64,418
28,530
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
65,947
43,038
1,367
7,033
51,927
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
94,153
66,060
0
2,649
54,286
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
95,697
66,031
4,016
18,806
47,808
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Kasumi
80,876
66,269
0
8,888
51,975
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Jenos
oakel man
Jenos
59,429
36,787
103,133
11,577
43,439
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role