Player Matchup

Lian
Lian
Platinum I
PaladinoYu
Lian
Platinum I
Level 999
Champion Stats
1W - 0L
1,520 SR
Queue Stats
253W - 223L
1,611 Elo+
Solo
Pip
Pip
Gold II
ShiniGD
Pip
Gold II
Level 268
Champion Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,528 Elo+
Party 2
Koga
Koga
Gold I
UltBorgeous
Koga
Gold I
Level 385
Champion Stats
16W - 18L
1,499 SR
Queue Stats
823W - 792L
1,520 Elo+
Solo
Raum
Raum
Gold III
atrgentoD
Raum
Gold III
Level 372
Champion Stats
2W - 0L
1,562 SR
Queue Stats
343W - 328L
1,503 Elo+
Party 2
Fernando
Fernando
Gold I
sr_Math182
Fernando
Gold I
Level 839
Champion Stats
4W - 3L
1,445 SR
Queue Stats
94W - 99L
1,514 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 573
1,505 SR
1,535 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 355
1,565 SR
1,532 Elo+
Cassie
Cassie
Platinum IV
KinguinhoJr
Cassie
Platinum IV
Level 447
Champion Stats
16W - 30L
1,532 SR
Queue Stats
262W - 233L
1,583 Elo+
Solo
Inara
Inara
Gold V
Leocilfer
Inara
Gold V
Level 145
Champion Stats
5W - 4L
1,654 SR
Queue Stats
106W - 87L
1,493 Elo+
Party 1
Mal'Damba
Mal'Damba
Gold I
RDmaloka
Mal'Damba
Gold I
Level 106
Champion Stats
10W - 10L
1,640 SR
Queue Stats
91W - 88L
1,511 Elo+
Party 1
VII
VII
Platinum II
TRIICKKSZ_
VII
Platinum II
Level 956
Champion Stats
6W - 14L
1,494 SR
Queue Stats
571W - 548L
1,545 Elo+
Solo
Ash
Ash
Gold I
ViperVillain
Ash
Gold I
Level 119
Champion Stats
6W - 9L
1,505 SR
Queue Stats
78W - 56L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
18 / 5 / 12
3,622
302
84,297
35,405
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1s for each enemy hit with Valor. Can only happen once every 3s.

Level 2

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.2s.

Level 2

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 2s for each enemy hit by Valor.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Pip
54
2 / 3 / 19
3,292
274
30,945
22,615
10,955
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Refreshing Jog

Refreshing Jog

Weightless

Heal for 180 every 1s while Weightless is active.

Level 3

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.

Level 2

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 18% for 3s.

Level 3

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

55
15 / 2 / 12
3,387
282
57,263
32,746
0
Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Level 1

Raum
59
9 / 4 / 27
3,843
320
52,010
123,328
0
Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 25% for 3s after activating Soul Harvest.

Level 5

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 300.

Level 2

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 3s after activating Soul Harvest.

Level 3

Declaration of War

Declaration of War

Juggernaut

Increase the potency of Juggernaut's Knockup by 14%.

Level 2

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 9% for 3s after activating Ignition.

Level 3

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Fernando
sr_Math182
Fernando
59
1 / 4 / 20
3,580
298
42,576
88,220
74,840
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bans
YingBomb King
Team 1 Score

4

VS

Team 2 Score

1

Bans
KhanAzaan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
59
8 / 7 / 7
2,846
237
103,590
40,446
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Kinetics

Kinetics

Blast Shot

Generate 5 Ammo for each enemy hit by Blast Shot.

Level 5

Drain Life

Drain Life

Blast Shot

Heal for 225 over 2s for each enemy hit by Blast Shot.

Level 3

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Inara
Leocilfer
Inara
59
3 / 11 / 5
2,365
197
46,746
77,502
8,985
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 110 every 1s while standing in Warder's Field.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Mal'Damba
RDmaloka
Mal'Damba
49
0 / 10 / 10
2,097
175
36,000
36,871
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 10%.

Level 1

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 30 every 1s while Healing an ally with Mending Spirits.

Level 2

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

59
4 / 9 / 7
2,116
176
47,633
38,518
0
Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 50%.

Level 5

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 0.5s after activating Explosive Dodge.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 10%.

Level 2

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 25%.

Level 5

Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

43
3 / 8 / 7
2,082
174
68,345
73,754
15,841
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 34s
Objective Time
3m 16s
135
Kill Participation
54
45
Kills
18
18
Deaths
45
90
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cassie
8
7
7
1.64
L
Inara
Leocilfer
Inara
3
11
5
0.5
W
18
5
12
4.8
L
Mal'Damba
RDmaloka
Mal'Damba
0
10
10
0.5
W
Pip
2
3
19
3.83
L
4
9
7
0.83
W
15
2
12
10.5
L
3
8
7
0.81
W
Raum
9
4
27
5.63
W
Fernando
sr_Math182
Fernando
1
4
20
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

267,091
Damage
302,314
302,314
Taken
267,091
85,795
Shielding
24,826
173,025
Healing
102,324
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Cassie
103,590
82,914
0
7,672
40,446
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Inara
Leocilfer
Inara
46,746
36,347
0
9,540
77,502
8,985
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
84,297
83,120
0
5,918
35,405
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Mal'Damba
RDmaloka
Mal'Damba
36,000
18,670
63,999
13,884
36,871
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Pip
30,945
26,891
87,206
13,979
22,615
10,955
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
47,633
44,849
300
5,773
38,518
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
57,263
51,692
0
5,522
32,746
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
68,345
65,490
0
1,156
73,754
15,841
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

W
Raum
52,010
42,899
29,428
19,054
123,328
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Fernando
sr_Math182
Fernando
42,576
27,320
0
11,918
88,220
74,840
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role