Player Matchup

Vivian
Vivian
Dragonbreath825
Vivian
Level 165
Champion Stats
0W - 1L
1,335 SR
Queue Stats
23W - 29L
1,541 Elo+
Solo
Ying
Ying
EZonDaExtras
Ying
Level 614
Champion Stats
4W - 2L
1,761 SR
Queue Stats
270W - 262L
1,545 Elo+
Solo
Skye
Skye
KamiProject
Skye
Level 43
Champion Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,400 Elo+
Solo
Ruckus
Ruckus
Loopy wiII
Ruckus
Level 304
Champion Stats
19W - 14L
1,637 SR
Queue Stats
284W - 284L
1,574 Elo+
Solo
Kasumi
Kasumi
Nighthawk239125
Kasumi
Level 148
Champion Stats
26W - 18L
1,666 SR
Queue Stats
59W - 50L
1,537 Elo+
Solo
Team Averages
Level 255
1,580 SR
1,520 Elo+

VS

Team Averages
Level 300
1,584 SR
1,496 Elo+
Jenos
Jenos
Dr Drakken6566
Jenos
Level 176
Champion Stats
4W - 1L
1,907 SR
Queue Stats
77W - 70L
1,515 Elo+
Party 1
Octavia
Octavia
KURUMILK YUME
Octavia
Level 186
Champion Stats
5W - 7L
1,227 SR
Queue Stats
697W - 750L
1,455 Elo+
Solo
Tiberius
Tiberius
Lui Calibree115
Tiberius
Level 21
Champion Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Ruckus
Ruckus
inKLien
Ruckus
Level 613
Champion Stats
10W - 7L
1,510 SR
Queue Stats
527W - 493L
1,560 Elo+
Party 1
Grohk
Grohk
x_Q2o-
Grohk
Level 505
Champion Stats
29W - 12L
1,773 SR
Queue Stats
1,035W - 1,044L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
0 / 10 / 5
1,573
143
49,770
31,846
11,374
Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 40% chance to not consume Ammo.

Level 5

Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 125.

Level 1

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 4%.

Level 1

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 60% chance to not consume Ammo.

Level 5

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 60% while using Precision Sights.

Level 3

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

59
0 / 6 / 11
1,676
152
22,840
23,490
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

49
7 / 9 / 1
1,583
144
27,262
27,612
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Ruckus
Loopy wiII
Ruckus
58
6 / 10 / 2
2,070
188
33,986
54,178
39,019
At The Ready

At The Ready

Missile Launcher

Generate 10 Ammo for each enemy hit by Missile Launcher.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 3% for 2s after using Missile Launcher.

Level 1

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 25%.

Level 5

Warden

Warden

Emitter

Increase the duration of Emitter by 5s.

Level 5

Level 1

56
8 / 3 / 2
1,806
164
26,089
22,419
0
Sealed Fate

Sealed Fate

Heal for 175 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 5

Folk Tales

Folk Tales

Increase your maximum Health by 150.

Level 3

Soulfire

Soulfire

Heal for 100 each time one of your Spirit Lures triggers.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.

Level 1

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 2.4s.

Level 4

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
5 / 5 / 18
2,873
261
24,081
28,993
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

Eclipse

Eclipse

Void Grip

Heal for 150 every 1s while using Void Grip.

Level 3

Penumbra

Penumbra

Weapon

Gain 15% Lifesteal.

Level 3

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 30%.

Level 3

Inertia

Inertia

Weapon

Increase your Reload Speed by 15%.

Level 3

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

Octavia
58
2 / 5 / 14
3,162
287
23,874
21,795
15,191
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Tiberius
21
10 / 3 / 7
2,925
266
45,518
25,017
675
Making the Cut

Making the Cut

Heavy Blade

Heal for 120 for each enemy hit by Heavy Blade.

Level 3

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Test of Strength

Test of Strength

Combat Trance

Heal for 135 every 1s while Combat Trance is active.

Level 3

Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 225-Health Shield for 3s after activating Crouching Tigron.

Level 3

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 45.

Level 3

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Ruckus
inKLien
Ruckus
59
18 / 3 / 8
4,375
398
47,050
49,980
30,947
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

Extended Magazines

Extended Magazines

Advance

Generate 15 Ammo after using Advance.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 4s.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Level 1

Grohk
x_Q2o-
Grohk
59
3 / 5 / 15
3,086
281
19,022
34,162
0
Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 200.

Level 4

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 30%.

Level 3

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 90 for each enemy hit with Shock Pulse.

Level 3

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 25s
Objective Time
6m 41s
42
Kill Participation
100
21
Kills
38
38
Deaths
21
21
Assists
62
Player
Kills
Deaths
Assists
KDA
W
5
5
18
2.8
L
0
10
5
0.25
L
0
6
11
0.92
W
Octavia
2
5
14
1.8
L
7
9
1
0.83
L
Ruckus
Loopy wiII
Ruckus
6
10
2
0.7
W
Tiberius
10
3
7
4.5
L
8
3
2
3
W
Ruckus
inKLien
Ruckus
18
3
8
7.33
W
Grohk
x_Q2o-
Grohk
3
5
15
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

159,947
Damage
159,545
159,545
Taken
159,947
50,393
Shielding
46,813
54,055
Healing
95,530
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
24,081
16,586
18,108
5,319
28,993
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
49,770
46,830
0
1,830
31,846
11,374
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
22,840
7,756
32,222
10,292
23,490
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Octavia
23,874
23,874
0
4,657
21,795
15,191
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
27,262
21,915
0
2,090
27,612
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Ruckus
Loopy wiII
Ruckus
33,986
28,772
0
610
54,178
39,019
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
Tiberius
45,518
39,577
0
7,839
25,017
675

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
26,089
19,123
0
7,011
22,419
0

Level 1

W
Ruckus
inKLien
Ruckus
47,050
34,768
0
14,482
49,980
30,947
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Grohk
x_Q2o-
Grohk
19,022
14,716
26,885
18,240
34,162
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role