Player Matchup

Tyra
Tyra
Silver IV
Diego_Sanda
Tyra
Silver IV
Level 625
Champion Stats
64W - 55L
1,587 SR
Queue Stats
713W - 701L
1,361 Elo+
Solo
Lex
Lex
Platinum V
MRMACKEYFPS
Lex
Platinum V
Level 999
Champion Stats
361W - 310L
1,663 SR
Queue Stats
1,477W - 1,407L
1,524 Elo+
Solo
Seris
Seris
Gold V
OdinzWRLD
Seris
Gold V
Level 106
Champion Stats
9W - 3L
1,731 SR
Queue Stats
71W - 67L
1,449 Elo+
Party 1
Atlas
Atlas
Silver I
Tonzaal2
Atlas
Silver I
Level 291
Champion Stats
10W - 4L
1,715 SR
Queue Stats
122W - 128L
1,352 Elo+
Solo
Grohk
Grohk
Gold IV
Wnjt
Grohk
Gold IV
Level 249
Champion Stats
8W - 4L
1,735 SR
Queue Stats
78W - 73L
1,439 Elo+
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 454
1,686 SR
1,425 Elo+

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 290
1,591 SR
1,419 Elo+
Evie
Evie
Silver III
DvLc3M
Evie
Silver III
Level 218
Champion Stats
1W - 4L
1,525 SR
Queue Stats
25W - 36L
1,379 Elo+
Solo
Fernando
Fernando
Silver II
EmmaCr506
Fernando
Silver II
Level 743
Champion Stats
9W - 11L
1,681 SR
Queue Stats
79W - 81L
1,503 Elo+
Solo
Grover
Grover
Qualifying
Krazz Mamba
Grover
Qualifying
Level 30
Champion Stats
0W - 3L
1,607 SR
Queue Stats
4W - 13L
1,253 Elo+
Solo
Lian
Lian
Silver IV
RAumLuis
Lian
Silver IV
Level 203
Champion Stats
7W - 9L
1,511 SR
Queue Stats
67W - 51L
1,495 Elo+
Solo
Ying
Ying
Gold IV
Solvable7
Ying
Gold IV
Level 256
Champion Stats
34W - 34L
1,628 SR
Queue Stats
86W - 88L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
4 / 1 / 7
2,412
302
35,880
10,943
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 8.

Level 4

Turn The Table

Turn The Table

Nade Launcher

Heal for 60 for each enemy hit with Nade Launcher.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 40%.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

52
11 / 3 / 7
2,574
322
40,620
21,989
0
Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 150.

Level 3

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Seris
OdinzWRLD
Seris
46
4 / 1 / 11
2,946
368
31,291
31,199
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Revenant

Revenant

Armor

Increase your maximum Health by 50.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Atlas
Tonzaal2
Atlas
59
5 / 1 / 8
3,239
405
36,322
41,883
0
Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Grohk
Wnjt
Grohk
58
7 / 3 / 10
3,090
386
36,500
18,316
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 6% for 3s after hitting an enemy with Shock Pulse.

Level 1

Thunderstruck

Thunderstruck

Shock Pulse

Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.

Level 3

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 12%.

Level 1

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Bans
KhanVII
Team 1 Score

4

VS

Team 2 Score

0

Bans
TorvaldNyx
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Evie
DvLc3M
Evie
59
3 / 5 / 0
1,513
189
26,150
26,306
750
Chilled

Chilled

Blink

Increase your Reload Speed by 30% for 4s after using Blink.

Level 3

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 12%.

Level 2

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 40% after getting an Elimination

Level 2

Frigid Field

Frigid Field

Ice Block

Heal for 300 every 1s while Ice Block is active.

Level 5

Impact

Impact

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Fernando
EmmaCr506
Fernando
59
1 / 7 / 1
1,517
190
28,444
54,899
59,019
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Grover
13
0 / 8 / 2
1,446
181
11,961
34,955
900
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Nature's Quickness

Nature's Quickness

Vine

Increase your Movement Speed by 16% for 2s after using Vine.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 100 Shield for 3s after using Vine.

Level 1

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 25% for 4s after they are Healed by Blossom.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Lian
53
5 / 5 / 2
1,613
202
41,749
33,363
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Ying
58
0 / 6 / 4
1,348
169
16,026
31,090
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 21s
Objective Time
1m 17s
74
Kill Participation
18
31
Kills
9
9
Deaths
31
43
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
L
Evie
DvLc3M
Evie
3
5
0
0.6
L
Fernando
EmmaCr506
Fernando
1
7
1
0.21
L
Grover
0
8
2
0.13
W
11
3
7
4.83
W
Seris
OdinzWRLD
Seris
4
1
11
9.5
L
Lian
5
5
2
1.2
L
Ying
0
6
4
0.33
W
Atlas
Tonzaal2
Atlas
5
1
8
9
W
Grohk
Wnjt
Grohk
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

180,613
Damage
124,330
124,330
Taken
180,613
0
Shielding
60,669
79,700
Healing
97,761
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
35,880
23,994
0
4,412
10,943
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Evie
DvLc3M
Evie
26,150
24,910
0
6,694
26,306
750

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Fernando
EmmaCr506
Fernando
28,444
17,629
0
5,289
54,899
59,019
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Grover
11,961
11,111
23,047
12,781
34,955
900
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
40,620
38,753
0
3,373
21,989
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Seris
OdinzWRLD
Seris
31,291
25,951
30,051
19,835
31,199
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Lian
41,749
41,749
0
2,102
33,363
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Ying
16,026
16,026
34,423
13,425
31,090
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Atlas
Tonzaal2
Atlas
36,322
36,322
0
0
41,883
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Grohk
Wnjt
Grohk
36,500
15,086
13,317
8,712
18,316
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role