Player Matchup

Ruckus
Ruckus
Diamond V
BarbieGirl22
Ruckus
Diamond V
Level 202
Champion Stats
50W - 55L
1,608 SR
Queue Stats
958W - 931L
1,686 Elo+
Party 2
Talus
Talus
Platinum I
Cammy9627
Talus
Platinum I
Level 355
Champion Stats
10W - 8L
1,649 SR
Queue Stats
289W - 269L
1,599 Elo+
Party 4
Barik
Barik
Diamond III
Jllyy
Barik
Diamond III
Level 350
Champion Stats
5W - 7L
1,613 SR
Queue Stats
288W - 268L
1,604 Elo+
Party 4
Grover
Grover
Gold II
RAZ029
Grover
Gold II
Level 134
Champion Stats
6W - 6L
1,612 SR
Queue Stats
84W - 90L
1,528 Elo+
Solo
Imani
Imani
Diamond V
Shakallito
Imani
Diamond V
Level 311
Champion Stats
29W - 34L
1,596 SR
Queue Stats
342W - 323L
1,657 Elo+
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 270
1,616 SR
1,615 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 305
1,517 SR
1,589 Elo+
Lillith
Lillith
Platinum V
Jviguy
Lillith
Platinum V
Level 74
Champion Stats
1W - 2L
1,296 SR
Queue Stats
28W - 30L
1,567 Elo+
Party 3
Lian
Lian
Diamond V
MiniCalisr1532
Lian
Diamond V
Level 779
Champion Stats
31W - 34L
1,666 SR
Queue Stats
846W - 801L
1,595 Elo+
Solo
Vora
Vora
Diamond IV
PeeGobbler
Vora
Diamond IV
Level 255
Champion Stats
15W - 16L
1,550 SR
Queue Stats
656W - 633L
1,564 Elo+
Party 1
Ash
Ash
Platinum III
iKissBoys
Ash
Platinum III
Level 133
Champion Stats
1W - 0L
1,500 SR
Queue Stats
56W - 40L
1,653 Elo+
Party 3
Fernando
Fernando
Platinum II
yghdfgfdg
Fernando
Platinum II
Level 283
Champion Stats
51W - 25L
1,575 SR
Queue Stats
642W - 622L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
53
15 / 11 / 17
4,902
306
82,178
100,838
53,702
Extended Magazines

Extended Magazines

Advance

Generate 45 Ammo after using Advance.

Level 3

Regenerative Alloy

Regenerative Alloy

Emitter

Generate 5 Ammo every 1s while Emitter is active.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 15% for 3s after activating Advance.

Level 5

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Talus
Cammy9627
Talus
58
19 / 11 / 12
4,084
255
97,269
67,086
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Barik
Jllyy
Barik
57
5 / 8 / 13
3,750
234
73,697
116,296
69,832
Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Grover
RAZ029
Grover
57
3 / 10 / 22
3,821
239
24,171
63,753
3,360
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Imani
57
16 / 7 / 19
5,011
313
177,267
53,217
4,400
Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.

Level 2

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 20% faster.

Level 4

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 150 every 1s while using FrostFire Glide.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Elemental Grace

Elemental Grace

Armor

Gain a 400-health Shield for 3s after dropping to or below 50% Health.

Level 4

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Bans
VatuVII
Team 1 Score

2

VS

Team 2 Score

4

Bans
KhanNyx
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
Jviguy
Lillith
47
2 / 12 / 21
4,369
273
39,740
67,570
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 6%.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

58
16 / 15 / 13
4,058
254
100,520
49,308
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 50.

Level 1

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

44
10 / 17 / 12
3,486
218
81,456
58,949
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
17 / 6 / 17
4,938
309
108,423
121,008
74,351
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Fernando
yghdfgfdg
Fernando
57
2 / 8 / 18
4,568
286
71,051
157,747
136,454
Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 4s
Objective Time
12m 20s
141
Kill Participation
128
58
Kills
47
47
Deaths
58
83
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Ruckus
15
11
17
2.14
L
Talus
Cammy9627
Talus
19
11
12
2.27
L
Barik
Jllyy
Barik
5
8
13
1.44
W
Lillith
Jviguy
Lillith
2
12
21
1.04
W
16
15
13
1.5
W
10
17
12
0.94
L
Grover
RAZ029
Grover
3
10
22
1.4
L
Imani
16
7
19
3.64
W
17
6
17
4.25
W
Fernando
yghdfgfdg
Fernando
2
8
18
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

454,582
Damage
401,190
401,190
Taken
454,582
131,294
Shielding
210,805
252,622
Healing
212,531
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ruckus
82,178
51,212
0
11,885
100,838
53,702
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Talus
Cammy9627
Talus
97,269
90,647
0
14,282
67,086
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Barik
Jllyy
Barik
73,697
73,697
0
14,015
116,296
69,832
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Lillith
Jviguy
Lillith
39,740
16,746
171,642
724
67,570
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
100,520
97,500
0
4,878
49,308
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
81,456
54,071
0
16,052
58,949
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Grover
RAZ029
Grover
24,171
15,669
161,738
40,732
63,753
3,360
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Imani
177,267
102,300
0
9,970
53,217
4,400

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

W
108,423
103,223
0
7,152
121,008
74,351

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
yghdfgfdg
Fernando
71,051
48,907
0
12,083
157,747
136,454
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 2

Damage Done by Role

Damage Taken by Role