Player Matchup

Fernando
Fernando
A1A5TA1R
Fernando
Level 40
Champion Stats
13W - 4L
1,818 SR
Queue Stats
60W - 51L
1,660 Elo+
Party 1
Grohk
Grohk
FrostyBFH
Grohk
Level 344
Champion Stats
19W - 10L
1,720 SR
Queue Stats
150W - 124L
1,683 Elo+
Solo
Io
Io
Kibycat
Io
Level 419
Champion Stats
174W - 128L
1,647 SR
Queue Stats
257W - 200L
1,643 Elo+
Party 1
Atlas
Atlas
Skillissue
Atlas
Level 34
Champion Stats
5W - 3L
1,716 SR
Queue Stats
59W - 39L
1,679 Elo+
Party 1
Saati
Saati
YaeMinade
Saati
Level 999
Champion Stats
43W - 41L
1,598 SR
Queue Stats
583W - 602L
1,635 Elo+
Solo
Team Averages
Level 367
1,700 SR
1,660 Elo+

VS

Team Averages
Level 641
1,577 SR
1,663 Elo+
Pip
Pip
Multiplayerfan
Pip
Level 632
Champion Stats
1W - 2L
1,321 SR
Queue Stats
55W - 45L
1,634 Elo+
Party 2
Vora
Vora
Pseint
Vora
Level 999
Champion Stats
40W - 40L
1,664 SR
Queue Stats
664W - 643L
1,683 Elo+
Solo
Saati
Saati
Ryzenjin
Saati
Level 990
Champion Stats
6W - 16L
1,480 SR
Queue Stats
328W - 298L
1,652 Elo+
Solo
Inara
Inara
SourMinun
Inara
Level 313
Champion Stats
4W - 2L
1,761 SR
Queue Stats
158W - 131L
1,727 Elo+
Party 2
Khan
Khan
XxSmirfonxX
Khan
Level 270
Champion Stats
72W - 57L
1,659 SR
Queue Stats
313W - 288L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
A1A5TA1R
Fernando
18
3 / 10 / 9
3,181
227
58,162
98,391
49,939
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Grohk
FrostyBFH
Grohk
46
6 / 5 / 19
3,730
266
112,414
83,273
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 50.

Level 1

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Thunderstruck

Thunderstruck

Shock Pulse

Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.

Level 3

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

50
4 / 5 / 18
3,825
273
44,020
42,278
2,040
Restored Faith

Restored Faith

Moonlight

Heal for 50 every time you Heal an ally with Moonlight.

Level 5

Full Moon

Full Moon

Lunar Leap

Gain a 200-Health Shield for 3s after activating Lunar Leap.

Level 2

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Atlas
21
11 / 6 / 13
3,392
242
60,351
106,515
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Saati
YaeMinade
Saati
58
9 / 7 / 12
3,555
254
91,235
47,460
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
3 / 3 / 19
3,942
282
56,315
39,775
23,388
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 20% while using Weightless.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Vora
Pseint
Vora
59
11 / 9 / 10
3,429
245
104,872
48,442
0
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 3s after hitting an enemy with Dark Siphon.

Level 5

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Saati
Ryzenjin
Saati
56
8 / 5 / 14
3,490
249
98,616
40,651
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 10%.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 9%.

Level 3

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Inara
SourMinun
Inara
36
4 / 9 / 15
3,704
265
67,531
121,288
26,731
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

47
7 / 7 / 9
3,272
234
50,583
116,026
46,741
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Bloodthirst

Bloodthirst

Armor

Gain 8% Lifesteal.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 16% for 3s after activating Battle Shout.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 15s
Objective Time
6m 0s
104
Kill Participation
100
33
Kills
33
33
Deaths
33
71
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Fernando
A1A5TA1R
Fernando
3
10
9
0.75
W
Grohk
FrostyBFH
Grohk
6
5
19
3.1
W
4
5
18
2.6
L
3
3
19
4.17
L
Vora
Pseint
Vora
11
9
10
1.78
L
Saati
Ryzenjin
Saati
8
5
14
3
W
Atlas
11
6
13
2.92
L
Inara
SourMinun
Inara
4
9
15
1.28
L
7
7
9
1.64
W
Saati
YaeMinade
Saati
9
7
12
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

366,182
Damage
377,917
377,917
Taken
366,182
51,979
Shielding
96,860
244,765
Healing
241,344
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
A1A5TA1R
Fernando
58,162
26,060
0
83
98,391
49,939
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Grohk
FrostyBFH
Grohk
112,414
53,077
32,847
40,763
83,273
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
44,020
42,361
135,140
25,657
42,278
2,040

Level 2

Level 1

L
56,315
48,616
151,392
27,280
39,775
23,388
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Vora
Pseint
Vora
104,872
78,066
0
15,510
48,442
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Saati
Ryzenjin
Saati
98,616
30,338
0
8,246
40,651
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Atlas
60,351
60,351
0
9,324
106,515
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Inara
SourMinun
Inara
67,531
54,977
0
5,189
121,288
26,731

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
50,583
48,713
10,468
23,259
116,026
46,741
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

W
Saati
YaeMinade
Saati
91,235
69,887
0
951
47,460
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role