Player Matchup

Ying
Ying
Diamond III
AUNUBIS
Ying
Diamond III
Level 72
Champion Stats
1W - 2L
1,267 SR
Queue Stats
61W - 52L
1,639 Elo+
Solo
Cassie
Cassie
Diamond II
Byxh
Cassie
Diamond II
Level 422
Champion Stats
4W - 5L
1,558 SR
Queue Stats
357W - 297L
1,674 Elo+
Solo
Fernando
Fernando
Diamond III
FalconPunchBr
Fernando
Diamond III
Level 185
Champion Stats
22W - 11L
1,818 SR
Queue Stats
253W - 235L
1,609 Elo+
Party 1
Inara
Inara
Diamond III
Lizandro07
Inara
Diamond III
Level 441
Champion Stats
3W - 2L
1,722 SR
Queue Stats
248W - 226L
1,627 Elo+
Party 1
Vora
Vora
Masters
zooog
Vora
Masters
Level 999
Champion Stats
38W - 35L
1,694 SR
Queue Stats
367W - 330L
1,636 Elo+
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 424
1,612 SR
1,637 Elo+

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 828
1,641 SR
1,641 Elo+
Jenos
Jenos
Diamond III
Leanfot
Jenos
Diamond III
Level 999
Champion Stats
31W - 35L
1,558 SR
Queue Stats
724W - 670L
1,617 Elo+
Solo
Barik
Barik
Diamond III
Macwindo
Barik
Diamond III
Level 999
Champion Stats
12W - 6L
1,835 SR
Queue Stats
766W - 711L
1,625 Elo+
Party 2
Sha Lin
Sha Lin
Masters
Parädise
Sha Lin
Masters
Level 999
Champion Stats
56W - 71L
1,581 SR
Queue Stats
2,612W - 2,526L
1,664 Elo+
Party 2
Saati
Saati
Diamond I
ScrąpBąbÿ
Saati
Diamond I
Level 142
Champion Stats
27W - 26L
1,697 SR
Queue Stats
498W - 462L
1,663 Elo+
Solo
Ash
Ash
Diamond I
Xavier1648
Ash
Diamond I
Level 999
Champion Stats
1W - 9L
1,537 SR
Queue Stats
549W - 473L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
AUNUBIS
Ying
43
2 / 4 / 32
3,865
322
7,069
31,519
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Cassie
Byxh
Cassie
50
12 / 5 / 20
3,348
279
72,168
54,430
0
Drain Life

Drain Life

Blast Shot

Heal for 300 over 2s for each enemy hit by Blast Shot.

Level 4

Tumble

Tumble

Armor

Increase your maximum Health by 100.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 10%.

Level 2

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Fernando
FalconPunchBr
Fernando
56
2 / 4 / 17
3,463
289
38,287
92,810
69,248
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Inara
59
13 / 7 / 19
3,333
278
61,556
85,717
11,829
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Vora
zooog
Vora
59
19 / 2 / 21
3,766
314
93,664
51,169
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Bans
Bomb KingLian
Team 1 Score

4

VS

Team 2 Score

1

Bans
ZhinKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Leanfot
Jenos
59
4 / 10 / 12
1,654
138
20,988
32,373
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Barik
Macwindo
Barik
59
2 / 10 / 8
2,825
235
64,022
67,729
28,789
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Sha Lin
Parädise
Sha Lin
59
4 / 9 / 7
2,691
224
66,512
38,547
0
Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 10% when you get an Elimination.

Level 1

Swagger

Swagger

Armor

Increase your maximum Health by 100.

Level 2

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 80%.

Level 4

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

43
7 / 9 / 8
2,973
248
105,634
31,725
0
Sure Shot

Sure Shot

Increase your Ultimate charge rate by 12%.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 3% for 2.5s after Ricochet is deployed.

Level 1

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

59
5 / 10 / 7
1,240
103
58,489
102,370
40,327
Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 16%.

Level 2

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

War Machine

War Machine

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 7s
Objective Time
5m 32s
157
Kill Participation
64
48
Kills
22
22
Deaths
48
109
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ying
AUNUBIS
Ying
2
4
32
4.5
W
Cassie
Byxh
Cassie
12
5
20
4.4
W
Fernando
FalconPunchBr
Fernando
2
4
17
2.63
L
Jenos
Leanfot
Jenos
4
10
12
1
W
Inara
13
7
19
3.21
L
Barik
Macwindo
Barik
2
10
8
0.6
L
Sha Lin
Parädise
Sha Lin
4
9
7
0.83
L
7
9
8
1.22
L
5
10
7
0.85
W
Vora
zooog
Vora
19
2
21
14.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

272,744
Damage
315,645
315,645
Taken
272,744
81,077
Shielding
69,116
227,096
Healing
107,797
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ying
AUNUBIS
Ying
7,069
7,069
169,048
22,454
31,519
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Cassie
Byxh
Cassie
72,168
56,762
0
5,738
54,430
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
FalconPunchBr
Fernando
38,287
25,587
0
5,664
92,810
69,248
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Jenos
Leanfot
Jenos
20,988
10,860
89,024
10,196
32,373
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

W
Inara
61,556
51,593
0
7,734
85,717
11,829
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Barik
Macwindo
Barik
64,022
64,022
0
7,192
67,729
28,789
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Sha Lin
Parädise
Sha Lin
66,512
66,512
0
176
38,547
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
105,634
20,536
0
768
31,725
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
58,489
52,408
0
441
102,370
40,327
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
Vora
zooog
Vora
93,664
77,087
0
16,458
51,169
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role