Player Matchup

Fernando
Fernando
Platinum IV
Bellako7615
Fernando
Platinum IV
Level 387
Champion Stats
48W - 45L
1,771 SR
Queue Stats
1,099W - 1,036L
1,582 Elo+
Solo
Mal'Damba
Mal'Damba
Diamond III
ChangedName54Dg
Mal'Damba
Diamond III
Level 318
Champion Stats
0W - 1L
1,500 SR
Queue Stats
177W - 168L
1,623 Elo+
Party 1
Drogoz
Drogoz
Diamond I
Cirī
Drogoz
Diamond I
Level 609
Champion Stats
23W - 25L
1,654 SR
Queue Stats
859W - 806L
1,614 Elo+
Solo
Inara
Inara
Platinum V
Hirose Miku
Inara
Platinum V
Level 999
Champion Stats
82W - 92L
1,600 SR
Queue Stats
649W - 632L
1,608 Elo+
Party 1
Talus
Talus
Diamond II
Hufercale
Talus
Diamond II
Level 68
Champion Stats
7W - 6L
1,656 SR
Queue Stats
96W - 68L
1,744 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 476
1,636 SR
1,634 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 629
1,653 SR
1,699 Elo+
Terminus
Terminus
Diamond V
Adistein
Terminus
Diamond V
Level 999
Champion Stats
38W - 46L
1,615 SR
Queue Stats
1,335W - 1,339L
1,611 Elo+
Solo
Grover
Grover
Diamond IV
Kåiser
Grover
Diamond IV
Level 840
Champion Stats
21W - 21L
1,582 SR
Queue Stats
505W - 460L
1,609 Elo+
Solo
Khan
Khan
Platinum III
Sóuzou
Khan
Platinum III
Level 31
Champion Stats
6W - 1L
1,769 SR
Queue Stats
22W - 9L
1,799 Elo+
Solo
Saati
Saati
Qualifying
Thørfinn
Saati
Qualifying
Level 278
Champion Stats
2W - 4L
1,672 SR
Queue Stats
122W - 57L
1,812 Elo+
Solo
Androxus
Androxus
Diamond III
pingúi
Androxus
Diamond III
Level 999
Champion Stats
35W - 44L
1,626 SR
Queue Stats
1,042W - 1,040L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Bellako7615
Fernando
59
2 / 7 / 8
2,335
180
52,699
104,253
99,065
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Mal'Damba
ChangedName54Dg
Mal'Damba
52
4 / 5 / 11
2,749
211
17,240
28,026
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 12% while Healing an ally with Mending Spirits.

Level 3

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Drogoz
Cirī
Drogoz
59
9 / 12 / 5
2,501
192
82,316
49,541
0
Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.

Level 4

Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 20% for 3s after hitting an enemy with your weapon.

Level 2

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 100.

Level 2

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 3.5999999999999996s for each enemy hit with Fire Spit.

Level 3

Lung Capacity

Lung Capacity

Fire Spit

Heal for 200 for each enemy hit with Fire Spit.

Level 4

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

58
0 / 5 / 11
2,217
171
56,765
112,439
9,757
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Shear

Shear

Earthen Guard

Generate 1 Ammo after activating Earthen Guard.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Talus
Hufercale
Talus
42
9 / 9 / 5
2,605
200
78,065
50,093
0
Spirited

Spirited

Armor

Increase your maximum Health by 100

Level 2

Perseverance

Perseverance

Weapon

Gain 10% Lifesteal while at or below 40% Health.

Level 1

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Bans
TorvaldLian
Team 1 Score

1

VS

Team 2 Score

4

Bans
YingVII
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
Adistein
Terminus
59
2 / 5 / 2
3,015
232
19,006
60,533
0
It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 8% for 3s after landing with Shatterfall.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Grover
Kåiser
Grover
59
4 / 3 / 27
4,835
372
33,329
42,059
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Rebound

Rebound

Armor

Increase your Healing received by 20% while at or below 50% Health.

Level 4

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 0.6s.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Khan
Sóuzou
Khan
19
10 / 4 / 15
3,656
281
100,578
105,491
17,632
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 24% for 3s after activating Battle Shout.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Saati
Thørfinn
Saati
53
11 / 4 / 15
4,011
309
133,309
37,639
0
Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Androxus
pingúi
Androxus
59
11 / 8 / 10
3,143
242
58,130
41,363
0
Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Featherweight

Featherweight

Armor

Heal for 100 every 1s while drifting.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 37s
Objective Time
7m 35s
64
Kill Participation
107
24
Kills
38
38
Deaths
24
40
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Terminus
Adistein
Terminus
2
5
2
0.6
L
Fernando
Bellako7615
Fernando
2
7
8
0.86
L
Mal'Damba
ChangedName54Dg
Mal'Damba
4
5
11
1.9
L
Drogoz
Cirī
Drogoz
9
12
5
0.96
L
0
5
11
1.1
L
Talus
Hufercale
Talus
9
9
5
1.28
W
Grover
Kåiser
Grover
4
3
27
5.83
W
Khan
Sóuzou
Khan
10
4
15
4.38
W
Saati
Thørfinn
Saati
11
4
15
4.63
W
Androxus
pingúi
Androxus
11
8
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

287,085
Damage
344,352
344,352
Taken
287,085
108,822
Shielding
17,632
208,403
Healing
204,197
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Terminus
Adistein
Terminus
19,006
13,796
0
10,900
60,533
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Fernando
Bellako7615
Fernando
52,699
36,483
0
4,626
104,253
99,065
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Mal'Damba
ChangedName54Dg
Mal'Damba
17,240
10,420
153,382
14,783
28,026
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Drogoz
Cirī
Drogoz
82,316
45,511
0
5,654
49,541
0

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
56,765
48,252
0
16,896
112,439
9,757
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Talus
Hufercale
Talus
78,065
76,084
0
13,062
50,093
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Grover
Kåiser
Grover
33,329
25,543
124,934
32,646
42,059
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Khan
Sóuzou
Khan
100,578
97,478
7,191
21,899
105,491
17,632
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Saati
Thørfinn
Saati
133,309
113,049
0
490
37,639
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Androxus
pingúi
Androxus
58,130
49,976
0
6,137
41,363
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role