Player Matchup

Fernando
Fernando
ExplosiveChris
Fernando
Level 140
Champion Stats
18W - 12L
1,656 SR
Queue Stats
117W - 86L
1,631 Elo+
Party 1
Tiberius
Tiberius
OmniChaos89
Tiberius
Level 824
Champion Stats
53W - 34L
1,671 SR
Queue Stats
251W - 182L
1,650 Elo+
Party 1
Grohk
Grohk
ThrowolusRex
Grohk
Level 715
Champion Stats
9W - 3L
1,817 SR
Queue Stats
236W - 157L
1,640 Elo+
Party 1
Octavia
Octavia
YoMuMbadhip
Octavia
Level 609
Champion Stats
10W - 13L
1,535 SR
Queue Stats
353W - 369L
1,564 Elo+
Solo
Furia
Furia
sandoom4
Furia
Level 545
Champion Stats
26W - 11L
1,733 SR
Queue Stats
135W - 81L
1,666 Elo+
Party 1
Team Averages
Level 567
1,683 SR
1,630 Elo+

VS

Team Averages
Level 519
1,532 SR
1,533 Elo+
Vora
Vora
Abiel3318
Vora
Level 999
Champion Stats
660W - 637L
1,599 SR
Queue Stats
1,294W - 1,272L
1,599 Elo+
Solo
Rei
Rei
WinterReaper_
Rei
Level 327
Champion Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,467 Elo+
Solo
Ash
Ash
Xxdominicankid17
Ash
Level 131
Champion Stats
1W - 3L
1,451 SR
Queue Stats
6W - 7L
1,547 Elo+
Solo
Willo
Willo
lXDarkSharkXl
Willo
Level 999
Champion Stats
13W - 11L
1,535 SR
Queue Stats
443W - 450L
1,507 Elo+
Solo
Tyra
Tyra
xDoodle420x
Tyra
Level 137
Champion Stats
419W - 390L
1,574 SR
Queue Stats
435W - 422L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
55
3 / 5 / 6
3,454
288
18,312
79,098
87,859
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Tiberius
OmniChaos89
Tiberius
57
11 / 6 / 12
3,388
282
58,061
34,700
1,560
Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Primal Haste

Primal Haste

Combat Trance

Gain a 120-Health Shield for 4s after activating Combat Trance.

Level 2

Test of Strength

Test of Strength

Combat Trance

Heal for 90 every 1s while Combat Trance is active.

Level 2

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

55
20 / 5 / 19
4,098
342
120,318
57,295
6,265
Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 24% for 3s after hitting an enemy with Shock Pulse.

Level 4

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 10%.

Level 1

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Octavia
YoMuMbadhip
Octavia
59
5 / 6 / 9
2,728
227
37,345
23,062
0
Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 20%.

Level 5

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 0.8999999999999999s every 1s while standing inside of your Distortion Field.

Level 3

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 1.5s.

Level 3

Entrenched

Entrenched

Reduce your damage taken by 5% while standing inside of your Distortion Field.

Level 1

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Furia
sandoom4
Furia
50
6 / 5 / 17
3,387
282
43,597
32,690
0
Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 200.

Level 4

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 8.

Level 4

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 10%.

Level 1

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 30%.

Level 3

Burning Oath

Burning Oath

Kindle Soul

Heal for 315 over 3s after Healing an ally with Kindle Soul.

Level 3

Exterminate

Exterminate

Pyre Strike

When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
59
11 / 9 / 5
3,694
308
51,295
48,447
3,535
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

59
2 / 10 / 10
2,235
186
29,172
51,495
0
Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 12%.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.34% Ultimate Charge to each player to which Chain Heal bounces.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

46
4 / 8 / 7
2,442
204
48,109
99,580
66,105
Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 250.

Level 1

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

59
5 / 7 / 5
2,009
167
44,834
36,730
0
Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 1.6s.

Level 2

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Hijinks

Hijinks

Flutter

Heal for 200 after activating Flutter.

Level 4

Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

7
5 / 11 / 4
2,557
213
53,435
41,381
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1s.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 100 over 2s.

Level 1

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 7s
Objective Time
1m 52s
108
Kill Participation
58
45
Kills
27
27
Deaths
45
63
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Vora
11
9
5
1.5
W
Fernando
3
5
6
1.2
W
Tiberius
OmniChaos89
Tiberius
11
6
12
2.83
W
20
5
19
5.9
L
2
10
10
0.7
L
4
8
7
0.94
W
Octavia
YoMuMbadhip
Octavia
5
6
9
1.58
L
5
7
5
1.07
W
Furia
sandoom4
Furia
6
5
17
2.9
L
5
11
4
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

277,633
Damage
226,845
226,845
Taken
277,633
95,684
Shielding
69,640
130,928
Healing
125,027
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vora
51,295
30,440
0
15,384
48,447
3,535

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
18,312
9,862
0
1,203
79,098
87,859
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Tiberius
OmniChaos89
Tiberius
58,061
42,895
0
2,706
34,700
1,560

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
120,318
51,819
19,546
31,654
57,295
6,265
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
29,172
28,754
67,779
25,830
51,495
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
48,109
43,265
0
5,973
99,580
66,105
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Octavia
YoMuMbadhip
Octavia
37,345
21,108
5,714
4,941
23,062
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
44,834
34,463
0
9,404
36,730
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Furia
sandoom4
Furia
43,597
32,559
52,987
12,177
32,690
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
53,435
20,662
0
657
41,381
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role