Player Matchup

Strix
Strix
Goku12x12
Strix
Level 58
Champion Stats
44W - 62L
1,493 SR
Queue Stats
76W - 90L
1,472 Elo+
Solo
Yagorath
Yagorath
NewviIIette
Yagorath
Level 33
Champion Stats
0W - 2L
1,249 SR
Queue Stats
35W - 52L
1,413 Elo+
Party 2
Kasumi
Kasumi
PirateStrike
Kasumi
Level 999
Champion Stats
4W - 9L
1,373 SR
Queue Stats
772W - 752L
1,577 Elo+
Solo
Grohk
Grohk
temp-1259807
Grohk
Level 86
Champion Stats
0W - 1L
1,308 SR
Queue Stats
141W - 133L
1,552 Elo+
Party 2
VII
VII
viniciusirair911
VII
Level 60
Champion Stats
0W - 3L
1,290 SR
Queue Stats
140W - 143L
1,495 Elo+
Party 2
Team Averages
Level 247
1,343 SR
1,502 Elo+

VS

Team Averages
Level 549
1,525 SR
1,537 Elo+
Grohk
Grohk
Jimmybones180
Grohk
Level 875
Champion Stats
165W - 146L
1,599 SR
Queue Stats
631W - 633L
1,495 Elo+
Solo
Lian
Lian
KingHelll
Lian
Level 999
Champion Stats
33W - 38L
1,563 SR
Queue Stats
417W - 419L
1,593 Elo+
Party 1
Raum
Raum
MERCERXVIRUS
Raum
Level 168
Champion Stats
3W - 6L
1,557 SR
Queue Stats
54W - 49L
1,575 Elo+
Solo
Grover
Grover
PowerGuido26477
Grover
Level 591
Champion Stats
1W - 1L
1,340 SR
Queue Stats
24W - 16L
1,531 Elo+
Party 1
Tyra
Tyra
iamAmal
Tyra
Level 111
Champion Stats
185W - 182L
1,565 SR
Queue Stats
208W - 213L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Strix
Goku12x12
Strix
37
0 / 6 / 1
1,123
187
33,764
17,412
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Stalker

Stalker

Stealth

Increase your Reload Speed by 20% while Stealth is active.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Roost

Roost

Scope

Hits with Talon Rifle generate 4% Ultimate charge.

Level 4

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

Yagorath
NewviIIette
Yagorath
27
0 / 7 / 0
1,115
186
17,806
55,831
1,620
Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 600.

Level 3

Futile Efforts

Futile Efforts

Weapon

Reduce the Cooldown of Piercing Quills by 0.15000000000000002s each time you hit an enemy with Caustic Spray.

Level 3

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 60% but reduce its duration by {scale=10|10}%.

Level 3

Extermination

Extermination

Armor

Reduce the duration and effectiveness of Crowd Control by 10%.

Level 2

Dreadful Compact

Dreadful Compact

Piercing Quills

Reduce the Cooldown of Hardening by 1.2s after hitting an enemy with Piercing Quills.

Level 4

Sight Begets Strength

Sight Begets Strength

Primal Vision

Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.

Level 1

Kasumi
59
1 / 8 / 0
783
131
16,561
24,126
0
Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.7999999999999998s.

Level 3

Moonlit Haunting

Moonlit Haunting

Heal for 51 every 0.25s during Body and Soul.

Level 3

Soul Siphon

Soul Siphon

Increase the duration of Body and Soul by 0.30000000000000004s.

Level 3

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 1.2s.

Level 2

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

49
1 / 4 / 0
1,179
197
29,322
23,426
0
Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.2s.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

33
0 / 7 / 0
1,041
174
9,740
19,803
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
3 / 1 / 14
2,206
368
11,570
18,565
0
Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.4s.

Level 2

Phantom

Phantom

Ghost Walk

Heal for 500 over the duration of Ghost Walk.

Level 5

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 200.

Level 4

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 90 for each enemy hit with Shock Pulse.

Level 3

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 0.6s after activating Ghost Walk.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Lian
59
13 / 0 / 11
2,378
396
50,368
16,169
0
Divine Right

Divine Right

Grace

Gain 15% Movement Speed for 3s after using Grace.

Level 3

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.2s.

Level 2

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 4s.

Level 4

Highborn

Highborn

Armor

Increase your Movement Speed by 9%.

Level 3

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

59
3 / 0 / 17
2,487
415
33,546
46,682
2,631
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 0.6s.

Level 1

War-torn Plains

War-torn Plains

Weapon

Reduce the time it takes to spin up your Hellfire Gatling by 4%.

Level 1

Infernal Reload

Infernal Reload

Weapon

Increase your Reload Speed by 21%.

Level 3

Desperation

Desperation

Armor

Gain a 1250-Health Shield for 3s after dropping to or below 30% Health.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

57
6 / 0 / 15
2,218
370
24,973
12,159
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 10% for 4s after they are Healed by Blossom.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Tyra
iamAmal
Tyra
40
7 / 1 / 8
1,987
331
24,574
13,618
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 2s
Objective Time
6m 46s
3
Kill Participation
97
2
Kills
32
32
Deaths
2
1
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Strix
Goku12x12
Strix
0
6
1
0.08
W
3
1
14
10
W
Lian
13
0
11
18.5
W
3
0
17
11.5
L
Yagorath
NewviIIette
Yagorath
0
7
0
0
L
Kasumi
1
8
0
0.13
W
6
0
15
13.5
W
Tyra
iamAmal
Tyra
7
1
8
11
L
1
4
0
0.25
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,193
Damage
145,031
140,598
Taken
107,193
1,620
Shielding
2,631
34,325
Healing
60,047
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Strix
Goku12x12
Strix
33,764
31,575
0
63
17,412
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
11,570
9,475
8,803
7,344
18,565
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Lian
50,368
45,513
0
734
16,169
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
33,546
32,547
8,302
6,053
46,682
2,631
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Yagorath
NewviIIette
Yagorath
17,806
13,720
0
3,355
55,831
1,620
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Level 1

L
Kasumi
16,561
9,793
0
6,108
24,126
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
24,973
20,951
21,468
6,491
12,159
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Tyra
iamAmal
Tyra
24,574
16,494
0
852
13,618
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
29,322
17,949
10,239
11,066
23,426
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
9,740
9,240
0
3,494
19,803
0

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role