Player Matchup

Fernando
Fernando
Chaoking
Fernando
Level 702
Champion Stats
93W - 52L
1,715 SR
Queue Stats
1,437W - 1,087L
1,695 Elo+
Party 1
Strix
Strix
Dahyun1
Strix
Level 248
Champion Stats
27W - 17L
1,678 SR
Queue Stats
355W - 349L
1,702 Elo+
Solo
Lian
Lian
LemonyFlicket
Lian
Level 78
Champion Stats
19W - 9L
1,848 SR
Queue Stats
256W - 220L
1,689 Elo+
Party 1
Terminus
Terminus
yxduke
Terminus
Level 629
Champion Stats
43W - 41L
1,640 SR
Queue Stats
392W - 330L
1,703 Elo+
Party 1
Grohk
Grohk
ágní
Grohk
Level 133
Champion Stats
5W - 3L
1,825 SR
Queue Stats
875W - 575L
1,729 Elo+
Party 1
Team Averages
Level 358
1,741 SR
1,704 Elo+

VS

Team Averages
Level 873
1,630 SR
1,666 Elo+
Bomb King
Bomb King
AstralAuraah
Bomb King
Level 999
Champion Stats
12W - 20L
1,679 SR
Queue Stats
861W - 743L
1,699 Elo+
Party 2
Moji
Moji
N30o
Moji
Level 999
Champion Stats
14W - 4L
1,739 SR
Queue Stats
890W - 509L
1,747 Elo+
Party 2
Rei
Rei
Sûrtr
Rei
Level 999
Champion Stats
437W - 280L
1,703 SR
Queue Stats
676W - 462L
1,754 Elo+
Party 2
Inara
Inara
TheRyuStorm
Inara
Level 887
Champion Stats
3W - 6L
1,455 SR
Queue Stats
244W - 233L
1,601 Elo+
Solo
Drogoz
Drogoz
ZoroSenpa1
Drogoz
Level 479
Champion Stats
143W - 127L
1,575 SR
Queue Stats
1,849W - 1,834L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Chaoking
Fernando
58
10 / 7 / 16
3,992
285
66,461
114,105
126,385
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Strix
Dahyun1
Strix
59
10 / 14 / 16
3,089
221
75,239
46,880
0
Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 15 Energy after getting an Elimination.

Level 1

Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 10%.

Level 1

Grizzled

Grizzled

Armor

Increase your maximum Health by 150.

Level 3

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 100%.

Level 5

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

38
9 / 11 / 24
4,285
306
90,447
48,481
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 2s.

Level 2

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 60 for each enemy hit with Valor.

Level 1

Bloodline

Bloodline

Grace

Generate 4 Ammo after using Grace.

Level 4

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Terminus
yxduke
Terminus
59
12 / 9 / 14
3,170
226
72,281
104,782
0
Forsaken

Forsaken

Armor

Generate 30% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 3

Devastation

Devastation

Calamity Blast

Heal for 120 for each enemy hit by Calamity Blast.

Level 2

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Abomination

Abomination

Calamity Blast

Generate 8% Power Siphon charge for each enemy hit with Calamity Blast.

Level 4

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Grohk
ágní
Grohk
54
10 / 4 / 31
4,804
343
82,193
51,415
0
Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 30%.

Level 2

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 10%.

Level 1

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.2s after activating Ghost Walk.

Level 2

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
AstralAuraah
Bomb King
59
11 / 10 / 6
3,225
230
74,955
67,253
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 4% for 3s after using Detonate.

Level 1

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Moji
N30o
Moji
59
24 / 13 / 12
4,593
328
85,087
88,076
0
Peppy

Peppy

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Scoot

Scoot

Scamper

Reduce the Cooldown of Scamper by 0.4s.

Level 1

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 28% while at or below 50% Health.

Level 4

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 25% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 5

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

Rei
Sûrtr
Rei
58
3 / 8 / 25
3,899
279
49,044
52,773
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

59
4 / 9 / 11
3,608
258
63,378
121,841
27,976
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Crag

Crag

Impasse

Heal for 450 after activating Impasse.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Drogoz
ZoroSenpa1
Drogoz
56
5 / 11 / 7
3,187
228
93,199
56,678
0
Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 30% for 3s after hitting an enemy with your weapon.

Level 3

Propel

Propel

Thrust

Restore 40% of your maximum Booster fuel after using Thrust.

Level 4

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 200.

Level 4

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 10%.

Level 1

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 39% after getting an Elimination.

Level 3

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 33s
Objective Time
8m 32s
152
Kill Participation
108
51
Kills
47
45
Deaths
51
101
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Bomb King
AstralAuraah
Bomb King
11
10
6
1.4
W
Fernando
Chaoking
Fernando
10
7
16
2.57
W
Strix
Dahyun1
Strix
10
14
16
1.29
W
9
11
24
1.91
L
Moji
N30o
Moji
24
13
12
2.31
L
Rei
Sûrtr
Rei
3
8
25
1.94
L
4
9
11
1.06
L
Drogoz
ZoroSenpa1
Drogoz
5
11
7
0.77
W
Terminus
yxduke
Terminus
12
9
14
2.11
W
Grohk
ágní
Grohk
10
4
31
6.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

386,621
Damage
365,663
365,663
Taken
386,621
126,385
Shielding
27,976
235,725
Healing
220,401
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Bomb King
AstralAuraah
Bomb King
74,955
64,741
0
14,553
67,253
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Fernando
Chaoking
Fernando
66,461
45,122
0
6,614
114,105
126,385

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Strix
Dahyun1
Strix
75,239
73,315
0
4,338
46,880
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

W
90,447
88,847
3,371
6,371
48,481
0

Level 1

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Moji
N30o
Moji
85,087
85,087
27,697
15,585
88,076
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Level 1

L
Rei
Sûrtr
Rei
49,044
37,054
122,866
30,778
52,773
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
63,378
53,798
0
7,255
121,841
27,976
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Drogoz
ZoroSenpa1
Drogoz
93,199
72,462
0
1,667
56,678
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Level 1

W
Terminus
yxduke
Terminus
72,281
19,497
0
18,933
104,782
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Grohk
ágní
Grohk
82,193
57,382
154,235
41,863
51,415
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role