Player Matchup

Imani
Imani
Platinum III
Missete
Imani
Platinum III
Level 999
Champion Stats
17W - 14L
1,784 SR
Queue Stats
315W - 294L
1,520 Elo+
Solo
Ying
Ying
Platinum I
TiboTheKid
Ying
Platinum I
Level 36
Champion Stats
3W - 3L
1,602 SR
Queue Stats
5W - 4L
1,805 Elo+
Solo
Ruckus
Ruckus
Platinum I
kovalova
Ruckus
Platinum I
Level 466
Champion Stats
8W - 9L
1,651 SR
Queue Stats
486W - 417L
1,620 Elo+
Solo
Vora
Vora
Diamond V
mosttoxic
Vora
Diamond V
Level 273
Champion Stats
75W - 72L
1,670 SR
Queue Stats
262W - 262L
1,602 Elo+
Solo
Ash
Ash
Platinum IV
tayyib7861400
Ash
Platinum IV
Level 341
Champion Stats
1W - 2L
1,326 SR
Queue Stats
111W - 98L
1,566 Elo+
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 423
1,607 SR
1,622 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 244
1,514 SR
1,604 Elo+
Lian
Lian
Platinum I
FLeyzer
Lian
Platinum I
Level 797
Champion Stats
11W - 13L
1,421 SR
Queue Stats
463W - 408L
1,622 Elo+
Party 1
Lex
Lex
Platinum I
Nyakoking
Lex
Platinum I
Level 86
Champion Stats
24W - 23L
1,608 SR
Queue Stats
299W - 262L
1,602 Elo+
Party 1
Inara
Inara
Platinum I
QWOTt
Inara
Platinum I
Level 250
Champion Stats
6W - 6L
1,604 SR
Queue Stats
143W - 133L
1,599 Elo+
Party 1
Atlas
Atlas
Platinum II
ReallyBadPlays
Atlas
Platinum II
Level 40
Champion Stats
1W - 0L
1,500 SR
Queue Stats
58W - 46L
1,633 Elo+
Party 1
Io
Io
Platinum V
SaylorLuna
Io
Platinum V
Level 48
Champion Stats
5W - 9L
1,436 SR
Queue Stats
105W - 109L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
Missete
Imani
59
3 / 6 / 5
2,251
173
99,321
32,135
2,000
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 5% faster.

Level 1

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Elemental Grace

Elemental Grace

Armor

Gain a 400-health Shield for 3s after dropping to or below 50% Health.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

16
1 / 6 / 12
2,564
197
31,599
32,135
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Ruckus
kovalova
Ruckus
51
11 / 10 / 5
2,741
211
56,951
78,165
27,962
Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Vora
55
9 / 15 / 7
2,612
201
67,451
49,990
0
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 3s after hitting an enemy with Dark Siphon.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 4% for 3s after activating Tendril.

Level 1

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

59
2 / 8 / 7
2,774
213
60,703
110,995
60,640
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.

Level 2

Brawl

Brawl

Kinetic Burst

Heal for 450 over 2s for each enemy hit by Kinetic Burst.

Level 3

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 750.

Level 3

Thrive

Thrive

Shoulder Bash

Heal for 400 after hitting an enemy with Shoulder Bash.

Level 2

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Bans
Khan
Team 1 Score

1

VS

Team 2 Score

4

Bans
MakoaNyx
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
FLeyzer
Lian
58
9 / 9 / 23
3,701
285
101,994
56,625
0
Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

53
18 / 5 / 15
4,109
316
73,152
52,101
0
The Hunted

The Hunted

Retribution

You gain 25% Lifesteal against your Retribution target.

Level 5

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Justice Served

Justice Served

Retribution

Heal for 45% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 3

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Inara
QWOTt
Inara
55
3 / 5 / 15
3,754
289
55,784
98,107
7,889
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

31
7 / 4 / 17
3,493
269
49,677
80,922
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

27
8 / 3 / 19
3,985
307
22,813
28,270
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Protectors

Protectors

Guardian Spirit

Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 5

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 1% Moonlight every 1s while not using Moonlight.

Level 1

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 37s
Objective Time
8m 27s
62
Kill Participation
134
26
Kills
45
45
Deaths
26
36
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Lian
FLeyzer
Lian
9
9
23
2.28
L
Imani
Missete
Imani
3
6
5
0.92
W
18
5
15
5.1
W
Inara
QWOTt
Inara
3
5
15
2.1
W
7
4
17
3.88
W
8
3
19
5.83
L
1
6
12
1.17
L
Ruckus
kovalova
Ruckus
11
10
5
1.35
L
Vora
9
15
7
0.83
L
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

316,025
Damage
303,420
303,420
Taken
316,025
90,602
Shielding
7,889
157,962
Healing
190,686
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Lian
FLeyzer
Lian
101,994
100,474
0
0
56,625
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Imani
Missete
Imani
99,321
78,046
0
4,854
32,135
2,000

Level 2

W
73,152
69,486
0
3,141
52,101
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Inara
QWOTt
Inara
55,784
50,162
0
3,537
98,107
7,889
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
49,677
49,677
0
2,973
80,922
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
22,813
21,056
160,225
20,810
28,270
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
31,599
31,599
102,289
17,172
32,135
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ruckus
kovalova
Ruckus
56,951
33,315
0
13,778
78,165
27,962
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Vora
67,451
46,255
0
7,424
49,990
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
60,703
51,002
0
12,445
110,995
60,640
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role