Player Matchup

Ying
Ying
Areswarzone5156
Ying
Level 954
Champion Stats
60W - 28L
1,702 SR
Queue Stats
1,324W - 1,273L
1,604 Elo+
Solo
Tiberius
Tiberius
DaniRomaEs
Tiberius
Level 389
Champion Stats
178W - 157L
1,620 SR
Queue Stats
430W - 424L
1,618 Elo+
Solo
Inara
Inara
Froot-_-Loop74
Inara
Level 467
Champion Stats
31W - 17L
1,646 SR
Queue Stats
329W - 327L
1,563 Elo+
Solo
Drogoz
Drogoz
SATARÁ
Drogoz
Level 716
Champion Stats
271W - 239L
1,558 SR
Queue Stats
1,365W - 1,364L
1,600 Elo+
Solo
Mal'Damba
Mal'Damba
SebbyFN
Mal'Damba
Level 181
Champion Stats
6W - 2L
1,686 SR
Queue Stats
138W - 147L
1,543 Elo+
Solo
Team Averages
Level 541
1,642 SR
1,586 Elo+

VS

Team Averages
Level 493
1,688 SR
1,591 Elo+
Jenos
Jenos
AeonAltruism
Jenos
Level 999
Champion Stats
248W - 224L
1,584 SR
Queue Stats
284W - 286L
1,591 Elo+
Solo
Dredge
Dredge
Katakori8s
Dredge
Level 999
Champion Stats
191W - 126L
1,687 SR
Queue Stats
1,233W - 1,237L
1,601 Elo+
Solo
Terminus
Terminus
Ranmore
Terminus
Level 146
Champion Stats
4W - 1L
1,922 SR
Queue Stats
188W - 150L
1,583 Elo+
Solo
Talus
Talus
StealthyArmied
Talus
Level 121
Champion Stats
19W - 18L
1,670 SR
Queue Stats
180W - 180L
1,603 Elo+
Party 1
Rei
Rei
TheGrillMyester
Rei
Level 202
Champion Stats
26W - 26L
1,576 SR
Queue Stats
115W - 103L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
6 / 4 / 23
3,618
278
57,600
48,104
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Tiberius
DaniRomaEs
Tiberius
24
23 / 6 / 12
3,968
305
93,327
56,569
2,460
Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 60.

Level 4

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 24%.

Level 3

Primal Haste

Primal Haste

Combat Trance

Gain a 120-Health Shield for 4s after activating Combat Trance.

Level 2

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

55
6 / 8 / 15
3,718
286
73,303
133,260
33,591
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Drogoz
SATARÁ
Drogoz
59
15 / 9 / 10
3,370
259
86,575
40,536
0
Propel

Propel

Thrust

Restore 20% of your maximum Booster fuel after using Thrust.

Level 2

Altitude

Altitude

Armor

Restore 20% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 1

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 26% after getting an Elimination.

Level 2

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 50%.

Level 5

Rain of Fire

Rain of Fire

Thrust

Consume 75% less Booster fuel for 5s after using Thrust.

Level 5

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Mal'Damba
SebbyFN
Mal'Damba
47
1 / 6 / 14
2,783
214
31,608
29,026
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Possession

Possession

Mending Spirits

Reduce your damage taken by 12% while Healing an ally with Mending Spirits.

Level 3

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 10%.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
1 / 9 / 15
2,723
209
27,823
43,911
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 10%.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Dredge
Katakori8s
Dredge
59
12 / 8 / 4
3,272
252
118,708
44,625
5,175
Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Terminus
Ranmore
Terminus
49
3 / 9 / 10
4,317
332
72,332
142,673
0
Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

Blood and Stone

Blood and Stone

Shatterfall

Gain 24% Power Siphon charge for each enemy hit by Shatterfall.

Level 4

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.8999999999999999s for every 1s spent channeling Power Siphon.

Level 3

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 40%.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

56
11 / 11 / 5
2,817
217
59,947
48,250
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Relic Affinity

Relic Affinity

Blitz Upper

Increase the Knockback of Blitz Upper by 15%

Level 1

Revitalize

Revitalize

Rune of Travel

Heal for 400 after Teleporting to your Rune of Travel.

Level 4

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 2s.

Level 2

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 3s.

Level 3

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

56
6 / 10 / 9
2,852
219
28,685
62,954
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 20 Health.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Arcane Focus

Arcane Focus

Spirit Link

Heal for 100 every 1s while Spirit Linked to an ally.

Level 5

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 27s
Objective Time
6m 17s
125
Kill Participation
76
51
Kills
33
33
Deaths
47
74
Assists
43
Player
Kills
Deaths
Assists
KDA
L
1
9
15
0.94
W
6
4
23
4.38
W
Tiberius
DaniRomaEs
Tiberius
23
6
12
4.83
W
6
8
15
1.69
L
Dredge
Katakori8s
Dredge
12
8
4
1.75
L
Terminus
Ranmore
Terminus
3
9
10
0.89
W
Drogoz
SATARÁ
Drogoz
15
9
10
2.22
W
Mal'Damba
SebbyFN
Mal'Damba
1
6
14
1.33
L
11
11
5
1.23
L
6
10
9
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

342,413
Damage
307,495
307,495
Taken
342,413
36,051
Shielding
5,175
207,636
Healing
217,680
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
27,823
23,556
84,925
17,333
43,911
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
57,600
57,600
95,845
26,731
48,104
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Tiberius
DaniRomaEs
Tiberius
93,327
70,539
0
9,080
56,569
2,460
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
73,303
47,188
0
992
133,260
33,591
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Dredge
Katakori8s
Dredge
118,708
34,375
0
8,891
44,625
5,175
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Terminus
Ranmore
Terminus
72,332
49,477
0
15,227
142,673
0

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
Drogoz
SATARÁ
Drogoz
86,575
67,682
0
5,209
40,536
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Mal'Damba
SebbyFN
Mal'Damba
31,608
7,158
65,660
4,119
29,026
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
59,947
55,653
0
8,029
48,250
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
28,685
27,153
57,252
26,023
62,954
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role