Player Matchup

Octavia
Octavia
AllCosher
Octavia
Level 100
Champion Stats
14W - 7L
1,642 SR
Queue Stats
112W - 110L
1,522 Elo+
Solo
Corvus
Corvus
JJCHILMxD
Corvus
Level 225
Champion Stats
139W - 83L
1,639 SR
Queue Stats
1,078W - 1,092L
1,522 Elo+
Solo
Buck
Buck
Lowkey_Lando197
Buck
Level 58
Champion Stats
2W - 0L
1,746 SR
Queue Stats
63W - 63L
1,497 Elo+
Solo
Maeve
Maeve
OfendidoCuliao
Maeve
Level 164
Champion Stats
4W - 1L
1,527 SR
Queue Stats
48W - 68L
1,460 Elo+
Solo
Saati
Saati
fasastiman
Saati
Level 80
Champion Stats
4W - 6L
1,527 SR
Queue Stats
98W - 94L
1,505 Elo+
Solo
Team Averages
Level 125
1,616 SR
1,501 Elo+

VS

Team Averages
Level 84
1,527 SR
1,483 Elo+
VII
VII
Hevy5001
VII
Level 79
Champion Stats
0W - 1L
1,500 SR
Queue Stats
206W - 204L
1,535 Elo+
Party 1
Io
Io
Hevy501st
Io
Level 88
Champion Stats
27W - 34L
1,521 SR
Queue Stats
28W - 35L
1,487 Elo+
Party 1
Moji
Moji
Mewshroom
Moji
Level 82
Champion Stats
11W - 18L
1,363 SR
Queue Stats
512W - 527L
1,468 Elo+
Solo
Ying
Ying
QuanVII
Ying
Level 111
Champion Stats
7W - 6L
1,751 SR
Queue Stats
23W - 17L
1,672 Elo+
Solo
Inara
Inara
Zion13lol
Inara
Level 58
Champion Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
AllCosher
Octavia
42
13 / 6 / 10
2,969
212
73,335
35,265
17,250
Tactical Fire

Tactical Fire

Weapon

Generate 4 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 4

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Corvus
JJCHILMxD
Corvus
52
1 / 0 / 24
2,714
194
18,391
9,383
0
By My Will

By My Will

Weapon

Increase your maximum Ammo by 4.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

56
5 / 6 / 7
2,476
177
42,093
48,272
0
Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 30% for 2s after using Recovery.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 1s after activating Recovery.

Level 2

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 5s.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 20% for 3s after using Net Shot.

Level 2

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

53
21 / 3 / 14
3,333
238
83,509
39,404
0
Scar Tissue

Scar Tissue

Nine Lives

Reduce your damage taken by 6% for 2s after using Nine Lives.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 20% while at or below 40% Health.

Level 5

Level 1

Saati
57
12 / 4 / 17
3,793
271
106,666
34,369
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 20%.

Level 2

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
38
7 / 13 / 4
3,036
217
31,541
63,966
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

29
1 / 7 / 10
3,091
221
22,418
33,182
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Moji
16
3 / 14 / 4
2,556
183
26,138
59,342
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Ying
QuanVII
Ying
55
5 / 8 / 7
1,637
117
53,023
50,414
0
Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 32% during Shatter.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Inara
Zion13lol
Inara
35
3 / 10 / 5
3,175
227
33,573
117,090
56,848
Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 6s
Objective Time
4m 19s
124
Kill Participation
49
52
Kills
19
19
Deaths
52
72
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Octavia
AllCosher
Octavia
13
6
10
3
L
7
13
4
0.69
L
1
7
10
0.86
W
Corvus
JJCHILMxD
Corvus
1
0
24
13
W
5
6
7
1.42
L
Moji
3
14
4
0.36
W
21
3
14
9.33
L
Ying
QuanVII
Ying
5
8
7
1.06
L
Inara
Zion13lol
Inara
3
10
5
0.55
W
Saati
12
4
17
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

323,994
Damage
166,693
166,693
Taken
323,994
17,250
Shielding
56,848
115,252
Healing
171,503
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Octavia
AllCosher
Octavia
73,335
62,767
726
6,113
35,265
17,250
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
31,541
30,817
0
8,060
63,966
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
22,418
21,236
100,861
16,132
33,182
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

W
Corvus
JJCHILMxD
Corvus
18,391
11,505
85,122
7,491
9,383
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
42,093
39,757
405
10,271
48,272
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Moji
26,138
25,688
0
280
59,342
0

Level 1

Level 1

W
83,509
81,061
0
4,086
39,404
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
Ying
QuanVII
Ying
53,023
25,163
11,270
19,389
50,414
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Inara
Zion13lol
Inara
33,573
28,375
0
15,511
117,090
56,848

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Saati
106,666
30,986
60
978
34,369
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Level 1

Damage Done by Role

Damage Taken by Role